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- [[Category: Organisations]]847 bytes (116 words) - 07:35, 4 May 2021
- A game can have numerous conditions. Some of these include pitting organisations against each other, or simply allowing individuals to race one another to a801 bytes (123 words) - 17:51, 3 April 2007
- [[Category: Organisations]]959 bytes (144 words) - 03:27, 5 January 2022
- [[Category:History]][[Category:Organisations]]823 bytes (131 words) - 22:30, 2 June 2014
- [[Category: Organisations]]955 bytes (128 words) - 07:38, 20 December 2021
- [[Category:Organisations]]1 KB (164 words) - 16:55, 19 April 2008
- [[Category:Organisations]]938 bytes (155 words) - 19:51, 1 April 2008
- [[Category:Organisations]]973 bytes (137 words) - 08:25, 18 December 2017
- ...ouses each established more cohesive, symbolic relationships between their organisations and their respective [[:Category:City-states|cities]]. While each new house3 KB (409 words) - 03:54, 31 January 2024
- ...lated to the intricate physical and metaphysical bonds that an [[:Category:Organisations|organisation]] shares with its material holdings and surroundings. It refer1 KB (167 words) - 05:31, 23 April 2008
- ...venturer]] [[channels|channel]] communications of the [[Sapience|Sapient]] organisations, the Meld is theoretically capable of allowing transmission and distributio1 KB (171 words) - 21:18, 19 May 2020
- [[Category: Organisations]]1 KB (153 words) - 18:46, 28 December 2022
- ...d [[Magi]]-classed adventurers, Serpents did not have a single [[:Category:Organisations|organisation]] at their disposal during the Era of [[Guilds]], but several. Notable Serpent organisations, past and present, include:4 KB (451 words) - 03:36, 29 May 2015
- [[Category:Organisations]]1 KB (193 words) - 16:10, 29 January 2014
- [[category:Organisations]]1 KB (205 words) - 18:45, 1 June 2007
- [[Category:Organisations]]1 KB (197 words) - 19:54, 1 April 2008
- Differing in name and motive from one another, the powerful [[:category:Organisations|organizations]] known as [[Guilds]] were led by '''Guildmasters'''. Each Gu2 KB (239 words) - 22:32, 21 September 2013
- [[Category:Immortals]][[Category:Mythology]][[Category:Organisations]]1 KB (220 words) - 18:28, 12 January 2009
- [[Category:Organisations]]2 KB (272 words) - 20:56, 20 September 2011
- [[Category:Organisations]]2 KB (279 words) - 04:34, 11 September 2007
- [[Category:Organisations]]2 KB (273 words) - 18:15, 14 August 2023
- [[Category:Organisations]]2 KB (305 words) - 17:52, 20 June 2019
- ...grudges against either the adventurers or their [[:Category:Organisations|organisations]] beyond the limits of the trial itself. During this time, the city of [[Cy5 KB (714 words) - 19:23, 31 January 2024
- ...ard, and harbour, from which [[adventurers]] and [[:Category:Organisations|organisations]] may commission the construction of [[:Category:Ships|ships]]. He currentl5 KB (758 words) - 21:53, 14 March 2019
- ...oHoHo Society]] and the penny-pinching [[HaHaHa Society]], Halfling social organisations which live in a perpetual uneasy truce within neatly separated rows of ging2 KB (331 words) - 08:50, 26 December 2021
- [[Category:Guilds]][[category:Organisations]][[Category:History]]2 KB (366 words) - 22:04, 1 January 2024
- ...it of joining a house or city is the ability to WALK TO <members> of those organisations. Adventurers with the [[traits|Beloved trait]] may also walk to their [[fri3 KB (367 words) - 19:23, 9 February 2016
- [[Category:Organisations]]3 KB (385 words) - 17:20, 12 September 2023
- ...about the leaders of various [[adventurer]]-run [[:Category:Organisations|organisations]]. Much of his gossip is vicious in nature, but thanks to the sheer monoton7 KB (1,169 words) - 08:00, 5 September 2013
- [[Category:Organisations]]3 KB (499 words) - 05:49, 27 January 2016
- ...real Assembly''', formerly called the Priests Guild, was one of the oldest organisations in Achaea, although the details of its formation is mostly lost to history.4 KB (640 words) - 02:32, 3 February 2016
- ...enly antagonistic towards [[order]]. Blatantly disregarding and disrupting organisations and hierarchies, the Nemesians actively stir discord throughout the world.4 KB (632 words) - 06:07, 10 August 2023
- ...y known as the Pack, its members made up one of the more militant forestal organisations dutiful to Nature. After many successful years of such service, the Guild t5 KB (730 words) - 18:50, 23 March 2022
- ...Good, Order, and Light to guide their path. This document was given to the organisations and followers of Good in the year 423AF. ...to serve Good. Worse, it became a wedge between the Church and other Good organisations.17 KB (2,954 words) - 08:15, 13 October 2013
- ...ding the hollow ones containing the three forestal Great Houses. The three organisations ceased to exist, but a short time later the two [[Patron|Patrons]] created6 KB (985 words) - 18:11, 12 January 2024
- ...[shops]] or furnish their [[subdivisions|subdivision]] homes or [[Category:organisations|organisational]] structures.8 KB (1,174 words) - 03:57, 28 February 2017
- - Access to and use of these ships is at the sole discretion of the organisations under which they operate.8 KB (1,416 words) - 10:20, 30 January 2016
- [[Category:Organisations]][[Category:Religion]]9 KB (1,182 words) - 08:06, 25 June 2022
- ...uestion.<p>* House in this context refers to player housing, not the house organisations.</p>12 KB (1,763 words) - 07:29, 5 January 2022
- ...ord [[Pentharian]] and Ladies [[Lorielan]] and [[Tarah]] bestowed upon the organisations of [[Good]] with a new document, the [[Codex of Light]], for They believed12 KB (2,280 words) - 20:21, 29 September 2013
- ...you.<br>This does not work against denizens loyal to other adventurers or organisations.18 KB (2,726 words) - 10:45, 5 October 2019
- ...d its early existence endured rough beginnings, challenged by [[forestal]] organisations and their respective patrons Lord [[Lupus|Lupus, God of the Beasts]] and La12 KB (1,872 words) - 01:47, 16 May 2024
- **Members of guilds, orders, clans, or other organisations with ideals opposed to Shallam's shall not be permitted citizenship either.15 KB (2,491 words) - 07:00, 31 January 2016
- :''Harmony is only available to those druids in appropriate forestal organisations.''25 KB (3,807 words) - 02:07, 27 March 2019
- Within many organisations, special care has been taken to make life notably15 KB (2,526 words) - 14:15, 26 March 2017
- ...the next month, a series of increasingly unlikely events rocked Sapience's organisations, yet on the whole very few folks realised that a whole new chapter in Achae17 KB (2,977 words) - 05:04, 7 April 2017
- ...ed versions of some things available elsewhere, like a list of [[:Category:Organisations|orgs]], [[gold]], or your [[status|stats]] [[:Category:Houses|Houses]] are adventurer-run organisations dedicated to a common purpose. They serve as cornerstones of conflict, disc67 KB (11,232 words) - 22:43, 20 August 2022