Difference between revisions of "Targossas"

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(→‎Islands: embedded targossas map link)
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  |image=http://imgur.com/WItgj6U.jpg
  |image=http://imgur.com/WItgj6U.jpg
  |cityname=Targossas
  |cityname=Targossas
  |leader=Sothantos de l'Evanoir
  |leader=Myrddin D'Ischai
|council=Aeowynn Tav'Elaon-Banazir, Aniara Lighthawk-Obuun-Ebonheart, Kiryn D'Ischai, Montesh D'Ischai-Obuun
  |patron=[[Aurora]], the Lightbringer and [[Deucalion]], the Righteous Fire
  |patron=[[Aurora]], the Lightbringer and [[Deucalion]], the Righteous Fire
  |founder=[[Aurora]], the Lightbringer and [[Deucalion]], the Righteous Fire
  |founder=[[Aurora]], the Lightbringer and [[Deucalion]], the Righteous Fire
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Founded on the 22nd of Daedalan, 623 years after the fall of the Seleucarian Empire, '''Targossas, the Dawnspear''' is the city of [[Good]]. Heralded as the Dawnspear, its foundations were laid by the [[Bloodsworn Gods]] Themselves as They embedded the legendary [[Sword of Dunamis]] into the bank of the [[Zaphar River]]. This act created a new branch now called the [[Silverveil River]], which runs to the east coast south of [[Delos]] and through the newly formed archipelago that makes up the city as it stands today.
First founded on the 22nd of Daedalan, 623 years after the fall of the Seleucarian Empire, '''Hallowed Targossas, the Guardian's Hearth''' is the city of [[Good]]. Once heralded as the Dawnspear, its original foundations were laid when the [[Bloodsworn Gods]] embedded the legendary [[Sword of Dunamis]] into the bank of the [[Zaphar River]]. This act created a new branch named the [[Silverveil River]], which runs to the east coast south of [[Delos]] and through the newly formed archipelago that made up Targossian lands.


Presided over by the '''Conclave of the Dawn''', the government of Targossas is composed of four divinely-appointed Lumarchs. The Prophet of Enlightenment takes care of the cultural aspects of the city, overseeing the Academy and application procedures, as well as other ministries tending to the spiritual well-being of the populace, while the Prophet of Justice handles disciplinary and security-related matters. The Hand of Dawn is responsible for the Targossian reporting system, finances, record-keeping as well as the appointment of new Ministers. Finally, the Dawnlord is the city leader, ensuring that the Bloodsworn may see Their vision becoming reality. An array of ministers report to the Conclave and see to the smooth running of the major functions upon which every city-state relies. The city is, as [[Shallam]] was before it, a theocracy, its citizens trusting to their Gods to guide and to lead them.
In Chronos of 928 AF the circumvention of ritual calamity saw excision of that land, consigned to the grasp of planar [[Memory]]. By the grace and guile of Light and Righteous Fire was its existence traded, thread for thread, until the memory of lost Shallam became reality once more on the Lemnian shore, a home dubbed a blessed refuge for the guardians of Good. Now all that remains of the original site of Targossas are [[Excised ruins of the Dawnspear|ruins]].
 
Administered by the '''Conclave of the Dawn''', the government of the Hearth is composed of an assembly of Lumarchs presided over by a divinely-appointed city leader named the Dawnlord, ensuring that the Bloodsworn may see Their vision becoming reality. An array of ministers report to this conclave and see to the smooth running of the functions upon which every city-state relies. The city is, as [[Shallam]] was before it, a theocracy, its citizens trusting to their Gods to guide and to lead them.


==Law and Policies==
==Law and Policies==
Targossian policy is noted for its "city first" integrity. All citizens are also allowed to become members of the Dawnspear's three Houses - The [[Dawnblade]], [[Luminai]], and [[Harbingers of Redemption]], though this is not a requirement for a citizen of Targossas. No ties to foreign powers are permitted of those who dwell within those hallowed halls. As the scion of Good, Targossas shares Shallam's former antipathy for [[Evil]], [[Chaos]] and [[Darkness]]. Aggressively stamping out these forces features prominently in Targossian civic life.
Targossian policy is noted for its "city first" integrity. All citizens are also allowed to become members of the Dawnspear's two Houses - The [[Dawnblade]], or [[Harbingers of Redemption]] - though this is not a requirement for a citizen of Targossas. No ties to foreign powers are permitted of those who dwell within those hallowed halls. As the scion of Good, Targossas shares Shallam's former antipathy for [[Evil]], [[Chaos]] and [[Darkness]]. Aggressively stamping out these forces features prominently in Targossian civic life.


==Government and Political History==
==Government and Political History==
Line 45: Line 48:
:774 AF - Farrah Roualt
:774 AF - Farrah Roualt
:806 AF - Sothantos de l'Evanoir
:806 AF - Sothantos de l'Evanoir
:833 AF - Lyndee Faelithar
:870 AF - Atalkez Al'Jafri
:900 AF - Myrddin D'Ischai
:924 AF - Aranos Banazir
:932 AF - Yen Jaydde-Stormcrow
:951 AF - Myrddin D'Ischai


==Islands==
==Islands==
[[file:Targossas_Map.jpg|thumb]]
[[file:Targossas_Map.jpg|thumb]]
* The fifteen (15) islands of the Targossian archipelago are: '''Acacia''', '''Anost''', '''Averrone''', '''Beladan''', '''Blackstone''', '''Brighthold''', '''Duskmere''', '''Greathorn''', '''North Mirror''' and '''South Mirror''', '''Naxos''', '''Ram''', '''Shornwall''', '''Sundown''', and '''Veil's End'''. Eleven (11) islands of Acacia, Averrone, Blackstone, Brighthold, Greathorn, Naxos, Ram, and Sundown are in the upper city, above the [[Greater Eusian Falls|Greater]] and [[Lesser Eusian Falls]]. The four (4) islands of Anost, Beladan, Duskmere, and Shornwall stand in the lower city, surrounded by the [[Solace Bay]].
* The former fifteen (15) islands of the Targossian archipelago were: '''Acacia''', '''Anost''', '''Averrone''', '''Beladan''', '''Blackstone''', '''Brighthold''', '''Duskmere''', '''Greathorn''', '''North Mirror''' and '''South Mirror''', '''Naxos''', '''Ram''', '''Shornwall''', '''Sundown''', and '''Veil's End'''. Eleven (11) islands of Acacia, Averrone, Blackstone, Brighthold, Greathorn, Naxos, Ram, and Sundown are in the upper city, above the [[Greater Eusian Falls|Greater]] and [[Lesser Eusian Falls]]. The four (4) islands of Anost, Beladan, Duskmere, and Shornwall stood in the lower city, surrounded by the [[Solace Bay]].


==Landmarks==
==Landmarks==
*'''Silverbright Square''' is located in the centre of Brighthold, the largest island of the archipelago.
*The '''Heart of Dawn''', the massive ziggurat erected as a [[ruling council|council]] building on the eastern side of Brighthold.
*The '''Beladan Metalworks''', the industrial centre of the city, complete with forge, locksmith, brickyard.
*[[Champions' Bridge]] at the entrance to the city, where stand statues of many of Good's greatest military figures.
*'''Isle of Ram''', located west of Brighthold, boasts the expansive [[Great Library of Ram|Library of Ram]], as well as the [[Flames of Dawn]].
*The [[Gauntlet]] on '''Greathorn''' is the [[arenas|arena]] of Targossas, with such creative innovations as catapults and trap doors.
* The Targossian Academy, the centre for novice training and study, is located on the isle of '''Sundown'''.
==Inhabitants==
==Inhabitants==
===Survivors of Shallam===
Former Shallamese denizens who were diligently evacuated during the invasion of that ancient city. Some escaped with the adventurer refugees to [[New Hope]] while others took refuge for a time in other places such as [[Cyrene]] and [[Jaru]].
*An unnamed, [[water-logged humgii]].
*An unnamed, [[water-logged humgii]].
*[[Ankur]], the server.
*[[Ankur]], the server.
*[[Barkash]], the locksmith.
*[[Barkash]], the locksmith.
*[[Beggar Tuck]], a former vagrant of Paradise Park who sells common goods near the harbour.
*[[Beggar Tuck]], a former vagrant of Paradise Park who sells common goods near the harbour.
*[[Caliphan]], the Scribe Master, who now finds his home in the Heart of Dawn along with the former [[Luminai]] scribe [[Cenys]].
*[[Caliphan]], the Scribe Master
*The lovers [[Camilla Prietta]] and [[Rudolpho Montagenet]], who have moved to '''Mistfall Square'''.
* [[Cenys]], the Scribe
*[[DeBurr]], the legendary near-sighted jeweller formerly of Shallam.
*[[DeBurr]], the legendary near-sighted jeweller
*[[Diella]], who runs the bar on Shornwall, the [[Salvaged Spirit]].
*[[Diella]], the bartender
*[[Elode]], an Arcadian maiden, who maintains a bookshop on Blackstone.
*[[Elode]], an Arcadian maiden
*[[Enran]] of the Dawnguard, who stands guard over the city's elemental weapons. Naxian mistweavers, Riverwall bow-maidens, '''Blackstone''' swordsmen (who are in fact generally women), '''Shornwall''' defenders and '''Duskmere''' brawlers are stationed at various posts throughout the city, while [[Cazin|General Cazin]] drills newbies in the Heart of Dawn, and [[Jaydus]] stands guard on the ramparts of the Riverwall.
*[[Enran]] of the Dawnguard, who stands guard over the city's elemental weapons. Naxian mistweavers, Riverwall bow-maidens, '''Blackstone''' swordsmen (who are in fact generally women), '''Shornwall''' defenders and '''Duskmere''' brawlers are stationed at various posts throughout the city, while [[Cazin|General Cazin]] drills newbies in the Heart of Dawn, and [[Jaydus]] stands guard on the ramparts of the Riverwall.
*[[Erendil]], the former Templar barkeep has taken up blacksmithing in the forge on Beladan.
*[[Erendil]], a burly dwarven smith
*[[Gladius|Sir Gladius]], who serves the [[The Luminai|Luminai]] as he did the ancient sect in olden times.
*[[Heelda]], a young attendant.
*[[Jamian]], a young dwarf, a survivor of Shallam who has set up a new bait shop on '''Shornwall'''.
*[[Jimothy]] Al'Jafri
*[[Kaela]], the sculptor, who set up shop in on '''Brighthold''' near to the '''Aviary'''.
*[[Mahmoud]], the Stablemaster.
*[[Mahmoud]], the Stablemaster.
*[[Marhisa]], Priestess of Virtue, who assists in the curating of the [[Great Library of Ram]].
*[[Marhisa]], Priestess of Virtue, who assists in the curating of shelves of the [[Targossian University]].
*[[Nirah]], the foster mother of Jaydus.
*[[Oghma]], the museum curator, who found his way from the boats that left Shallam to the Lyceum in [[Cyrene]] and there to the '''Terrace of the Dawn''' and the new museum of Targossas.
*[[Oghma]], the museum curator, who found his way from the boats that left Shallam to the Lyceum in [[Cyrene]] and there to the '''Terrace of the Dawn''' and the new museum of Targossas.
*[[Rhydasia]], the flower merchant.
*[[Rhydasia]], the flower merchant.
*[[Samel]], the server.
*[[Samel]], a former waiter turned social relief worker
*[[Shai]], the chef at [[Radiant Shore|The Radiant Shore]] restaurant on '''Averrone'''.
*[[Shai]], the chef at [[Sahart's]] a restaurant on Zaphar Promenade.
*[[Talarna|Lady Talarna]] who zealously takes up her post within the barracks of '''Blackstone'''.
*[[Talarna|Lady Talarna]] who surveys the barracks.
*[[Tumaini]], a quiet young troll.
*[[Tumaini]], a quiet young troll.
*[[Zalas]], Herald of Light, who has taken up residence in the Temple of the Lightbringer.
*[[Zalas]], Herald of Light, who has taken up residence in the Temple of the Lightbringer.
 
*[[Zedrian]], a youthful Tsol'aa archer sells arrows just off the Medina.
===New Faces===
*[[Dawlish]], the one-handed Atavian boy and dutiful city crier.
*[[Dorienne]], the server.
* [[Galdwin]], an elderly bartender.
*[[Garsimor]], master of the Beladan brickyard.
*[[Hutchings]], the Broker.
*[[Hutchings]], the Broker.
*[[Imaan]], the Priestess who conducts calls to prayer at the '''Centre of Silverbright Square.'''
*[[Imaan]], the Priestess who conducts calls to prayer at the '''Centre of Silverbright Square.'''
*[[Irisa]], the [[blackjack]] dealer.
*[[Irisa]], the [[blackjack]] dealer.
*[[Heelda]], a young attendant
*[[Lisae]], a [[roulette]] attendant.
*Harbourmaster [[Khelwyn]].
*Harbourmaster [[Khelwyn]].
*[[Maeris]], the architect whose team designed and built most of the city to the specifications of the Bloodsworn.
*[[Maeris]], the architect whose team designed and built most of the city to the specifications of the Bloodsworn.
*[[Melvin]], the Pavilion promoter.
*[[Niusha]], the High Cleric.
*[[Niusha]], the High Cleric.
*[[Olleo]], an orderly hawker
*[[Philipe]], an [[El'Jazira|El'Jaziran]] crafter.
*[[Rothin]], overseer of the indigo pits on Beladan Isle.
*Battlemaster [[Thorge]].
*Battlemaster [[Thorge]].
*[[Sashyna]], a feisty woodcarver
 
*[[Thano]], an enormous apprentice woodcarver
==Former Inhabitants==
*[[Salistra]], a Luminai apprentice
 
The following denizens lived in the Dawnspear for some time, but their fate following the excision of the Dawnspear remains unknown.
 
*[[Nirah]], the foster mother of Jaydus.
*The lovers [[Camilla Prietta]] and [[Rudolpho Montagenet]]
*[[Winnefred Wisteria|Winnefred]], the seamstress of Targossas
*[[Thano]], the carver apprentice
*[[Sashyna]], the wood carver.
*[[Galdwin]], an elderly bartender.
*[[Dorienne]], a server at the Radiant Shore.
*[[Philipe]], owner of Desert Creations.
*[[Garsimor]]


==Facilities==
==Facilities==
The facilities of Targossas are primarily found on the government isle of Brighthold, in the centre of the city.
The facilities of Targossas are found throughout the city.  


*'''The Archival Conservatory''' - newsroom located on the western end of Brighthold isle.
*'''The Solarium of Thought''' - [[newsroom]] located in the Silverdrop Inn
*'''A radiant aviary''' - [[post office]] located north of the [[newsroom]].
*'''Postal Office of Targossas''' - [[post office]] located on Arbela Boulevard.
*'''The Targossian Treasury''' - [[bank]], located on the lower terrace of the Heart of Dawn.
*'''The Targossian Treasury''' - [[bank]], located across from the postal office.
*'''A smoke-filled smithyard''' - [[forge]], located in the Beladan Metalworks.
*'''A blacksmith's workshop''' - the city [[forge]], located off of Vizier's Street.
*'''The locksmith of Targossas''' - locksmith also in the Beladan Metalworks.
*'''The locksmith of Targossas''' - a keymaker located in the southeastern Medina.


==Shopping==
==Shopping==
The Dawnspear hosts four primary shopping centres:
The Hearth hosts three primary shopping centres:
*[[Acacia Isle]] with its picturesque, flower filled marketplace. Rhydasia may be found here.
*'''Zanzibaar Street''', a venerable marketplace famous for the import of rich spices, artful ceramics, and sumptuous textiles.
*The Silverveil Promenade on Veil's End boasts its own cluster of wealthy shops.
*'''Fish Street''' is a bustling cluster of fish stalls lining the thoroughfare to the western harbour, well-known for its the abundance of its oceanic harvest. Its crossing with Zanzibaar Street is a popular gathering point for the citizenry.
*The humble Middle Street businesses of Mistfall Square on the lower isle of Duskmere. [[Hakhim|Crazy Hakhim]] may be found here, having taken over a small office in one of the empty shops.
*The humble maze of the '''Medina''' is a commercial enclave in the centre of Targossas. [[Hakhim|Crazy Hakhim]] may be found here, paying for extermination of vermin which commonly populate the city streets.
*A bevy of shops huddled on the twisting alleyway of Traders Row on the eastern isle of Shornwall.


==Dining and Recreation==
==Dining and Recreation==
Targossas has a wide range of food, [[Targossas Drinks|drink]], and entertainment for its citizens and their guests:
Targossas has a range of food, [[Targossas Drinks|drink]], and entertainment for its citizens and their guests:
*Plying the canals of the city is the [[Argent Phoenix]], a gilded casino barge which boasts [[blackjack]] tables, [[roulette]], and waiters carrying trays of hors d'oeuvres amongst guests.
*The [[Silverdrop Inn]], a lively taproom buttressed by the newsroom on one side and book shop [[Combat Scriptures]] on the other. The serenity of chapel contrasts a light-hearted gaming lounge on its upper floors.
* The [[Radiant Shore]] restaurant rises from Averrone, a picturesque establishment serving dishes named for bygone heroes.
* [[Guardians' Grinds]], a judgement-free kawhe shop managed by a judgmental barista.
*Managed by Melvin, the Pavilion promoter, the glass and marble pavilion of Veil's End is a restful retreat which also serves as a large, open centre for city gatherings and holidays.
*The museum features exhibits from older and newer periods of time, all relating to the history of Good
*A newly-installed museum featuring exhibits from older and newer periods of time, all relating to the history of Good
 
'''''Streets:''' Angel Avenue, Harbour Way, Horn Lane, Middle Street, Mistfall Road, Radiant Approach, Silverbright Road, Silverveil Promenade, Trader's Row


'''''Shopping Districts:''' Acacia Isle, Mistfall Square, Silverveil Plaza, Trader's Row, Veil's End''
'''''Streets:''' Ararat Street, Arbela Boulebard, Ashur Walk, Chalsis Crescent, Darius Avenue, Eastern Row, Fish Street, Hillwalk Way, Kashshi Way, Medina Street, Nineveh Street, Prophet's Lane, Rampart Row, Shallam Road, Sulaiman Avenue, Vizier's Street, and Zanzibaar Street.


==Famous Faces==
==Famous Faces==


[[Category:City-states]]
[[Category:City-states]]
[[category: edit needed]]

Latest revision as of 02:49, 20 July 2024

WItgj6U.jpg
Targossas
Leader Myrddin D'Ischai
Council Aeowynn Tav'Elaon-Banazir, Aniara Lighthawk-Obuun-Ebonheart, Kiryn D'Ischai, Montesh D'Ischai-Obuun
Divine Patron Aurora, the Lightbringer and Deucalion, the Righteous Fire
Founder Aurora, the Lightbringer and Deucalion, the Righteous Fire
City Tutor General Cazin
City Guardian Ilona'neron, the Colossus
Heraldic Arms Sable, on a roundel Or, a Sword of Dunamis Tenne
Allies none
Enemies Ashtan, Mhaldor, and Hashan
Key Documents The Adherent's Handbook


First founded on the 22nd of Daedalan, 623 years after the fall of the Seleucarian Empire, Hallowed Targossas, the Guardian's Hearth is the city of Good. Once heralded as the Dawnspear, its original foundations were laid when the Bloodsworn Gods embedded the legendary Sword of Dunamis into the bank of the Zaphar River. This act created a new branch named the Silverveil River, which runs to the east coast south of Delos and through the newly formed archipelago that made up Targossian lands.

In Chronos of 928 AF the circumvention of ritual calamity saw excision of that land, consigned to the grasp of planar Memory. By the grace and guile of Light and Righteous Fire was its existence traded, thread for thread, until the memory of lost Shallam became reality once more on the Lemnian shore, a home dubbed a blessed refuge for the guardians of Good. Now all that remains of the original site of Targossas are ruins.

Administered by the Conclave of the Dawn, the government of the Hearth is composed of an assembly of Lumarchs presided over by a divinely-appointed city leader named the Dawnlord, ensuring that the Bloodsworn may see Their vision becoming reality. An array of ministers report to this conclave and see to the smooth running of the functions upon which every city-state relies. The city is, as Shallam was before it, a theocracy, its citizens trusting to their Gods to guide and to lead them.

Law and Policies

Targossian policy is noted for its "city first" integrity. All citizens are also allowed to become members of the Dawnspear's two Houses - The Dawnblade, or Harbingers of Redemption - though this is not a requirement for a citizen of Targossas. No ties to foreign powers are permitted of those who dwell within those hallowed halls. As the scion of Good, Targossas shares Shallam's former antipathy for Evil, Chaos and Darkness. Aggressively stamping out these forces features prominently in Targossian civic life.

Government and Political History

City Ranks

  1. Settler
  2. Sentry
  3. Devout
  4. Vigilant
  5. Paragon
  6. Vanguard

City Patrons

623 AF - Lady Aurora and Lord Deucalion became the first Patrons of Targossas.

City Leaders - Dawnlords

623 AF - First Dawnlord: Silas Maynard
655 AF - Havyn Shu'in-Crescent
670 AF - Aldair d'Vast
683 AF - Antidas Wintermourne
690 AF - Dannyl Maynard
699 AF - Havyn Shu'in-Crescent
704 AF - Rohai Shu'in
730 AF - Farrah Roualt
752 AF - Micaelis al Nadir
762 AF - Atalkez Al'Jafri
774 AF - Farrah Roualt
806 AF - Sothantos de l'Evanoir
833 AF - Lyndee Faelithar
870 AF - Atalkez Al'Jafri
900 AF - Myrddin D'Ischai
924 AF - Aranos Banazir
932 AF - Yen Jaydde-Stormcrow
951 AF - Myrddin D'Ischai

Islands

Targossas Map.jpg
  • The former fifteen (15) islands of the Targossian archipelago were: Acacia, Anost, Averrone, Beladan, Blackstone, Brighthold, Duskmere, Greathorn, North Mirror and South Mirror, Naxos, Ram, Shornwall, Sundown, and Veil's End. Eleven (11) islands of Acacia, Averrone, Blackstone, Brighthold, Greathorn, Naxos, Ram, and Sundown are in the upper city, above the Greater and Lesser Eusian Falls. The four (4) islands of Anost, Beladan, Duskmere, and Shornwall stood in the lower city, surrounded by the Solace Bay.

Landmarks

Inhabitants

  • An unnamed, water-logged humgii.
  • Ankur, the server.
  • Barkash, the locksmith.
  • Beggar Tuck, a former vagrant of Paradise Park who sells common goods near the harbour.
  • Caliphan, the Scribe Master
  • Cenys, the Scribe
  • DeBurr, the legendary near-sighted jeweller
  • Diella, the bartender
  • Elode, an Arcadian maiden
  • Enran of the Dawnguard, who stands guard over the city's elemental weapons. Naxian mistweavers, Riverwall bow-maidens, Blackstone swordsmen (who are in fact generally women), Shornwall defenders and Duskmere brawlers are stationed at various posts throughout the city, while General Cazin drills newbies in the Heart of Dawn, and Jaydus stands guard on the ramparts of the Riverwall.
  • Erendil, a burly dwarven smith
  • Heelda, a young attendant.
  • Jimothy Al'Jafri
  • Mahmoud, the Stablemaster.
  • Marhisa, Priestess of Virtue, who assists in the curating of shelves of the Targossian University.
  • Oghma, the museum curator, who found his way from the boats that left Shallam to the Lyceum in Cyrene and there to the Terrace of the Dawn and the new museum of Targossas.
  • Rhydasia, the flower merchant.
  • Samel, a former waiter turned social relief worker
  • Shai, the chef at Sahart's a restaurant on Zaphar Promenade.
  • Lady Talarna who surveys the barracks.
  • Tumaini, a quiet young troll.
  • Zalas, Herald of Light, who has taken up residence in the Temple of the Lightbringer.
  • Zedrian, a youthful Tsol'aa archer sells arrows just off the Medina.
  • Hutchings, the Broker.
  • Imaan, the Priestess who conducts calls to prayer at the Centre of Silverbright Square.
  • Irisa, the blackjack dealer.
  • Harbourmaster Khelwyn.
  • Maeris, the architect whose team designed and built most of the city to the specifications of the Bloodsworn.
  • Niusha, the High Cleric.
  • Battlemaster Thorge.

Former Inhabitants

The following denizens lived in the Dawnspear for some time, but their fate following the excision of the Dawnspear remains unknown.

Facilities

The facilities of Targossas are found throughout the city.

  • The Solarium of Thought - newsroom located in the Silverdrop Inn
  • Postal Office of Targossas - post office located on Arbela Boulevard.
  • The Targossian Treasury - bank, located across from the postal office.
  • A blacksmith's workshop - the city forge, located off of Vizier's Street.
  • The locksmith of Targossas - a keymaker located in the southeastern Medina.

Shopping

The Hearth hosts three primary shopping centres:

  • Zanzibaar Street, a venerable marketplace famous for the import of rich spices, artful ceramics, and sumptuous textiles.
  • Fish Street is a bustling cluster of fish stalls lining the thoroughfare to the western harbour, well-known for its the abundance of its oceanic harvest. Its crossing with Zanzibaar Street is a popular gathering point for the citizenry.
  • The humble maze of the Medina is a commercial enclave in the centre of Targossas. Crazy Hakhim may be found here, paying for extermination of vermin which commonly populate the city streets.

Dining and Recreation

Targossas has a range of food, drink, and entertainment for its citizens and their guests:

  • The Silverdrop Inn, a lively taproom buttressed by the newsroom on one side and book shop Combat Scriptures on the other. The serenity of chapel contrasts a light-hearted gaming lounge on its upper floors.
  • Guardians' Grinds, a judgement-free kawhe shop managed by a judgmental barista.
  • The museum features exhibits from older and newer periods of time, all relating to the history of Good

Streets: Ararat Street, Arbela Boulebard, Ashur Walk, Chalsis Crescent, Darius Avenue, Eastern Row, Fish Street, Hillwalk Way, Kashshi Way, Medina Street, Nineveh Street, Prophet's Lane, Rampart Row, Shallam Road, Sulaiman Avenue, Vizier's Street, and Zanzibaar Street.

Famous Faces