Targossas
Targossas | |
Leader | Aldair d'Vast |
Council | None |
Divine Patron | Aurora, the Lightbringer Deucalion, the Righteous Fire |
Founder | Aurora, the Lightbringer Deucalion, the Righteous Fire |
City Tutor | General Cazin |
City Guardian | Ilona'neron, the Colossus |
Heraldic Arms | Sable, on a roundel Or, a Sword of Dunamis Tenne |
Allies | none |
Enemies | Ashtan, Mhaldor, and Hashan |
Key Documents | none |
Founded on the 22nd of Daedalan, 623 years after the fall of the Seleucarian Empire, Targossas is the city of Good. Heralded as the Dawnspear, its foundations were laid by the Bloodsworn Gods Themselves as They embedded the legendary Sword of Dunamis into the bank of the Zaphar River. This act created a new branch now called the Silverveil River, which runs to the east coast south of Delos and through the newly formed archipelago that makes up the city as it stands today.
Presided over by the Conclave of the Dawn, the government of Targossas is composed of five divinely appointed Lumarchs - three oversee its Houses, a fourth attends to internal affairs, and a the final is the city leader, named the Dawnlord. An array of ministers report to the Dawnlord and see to the smooth running of the major functions upon which every city-state relies. The city is, as Shallam was before it, a theocracy, its citizens trusting to their Gods to guide and to lead them.
Law and Policies
Targossian policy is noted for its "city first" integrity. All citizens are also members of its three Houses - The Dawnblade, Luminai, and Harbingers of Redemption. No ties to foreign powers are permitted of those who dwell within those hallowed halls. As the scion of Good, Targossas shares Shallam's former antipathy for Evil, Chaos and Darkness. Aggressively stamping out these forces features prominently in Targossian civic life.
Government and Political History
City Ranks
- Settler
- Sentry
- Devout
- Vigilant
- Paragon
- Vanguard
City Patrons
- 623 AF - Lady Aurora and Lord Deucalion became the first Patrons of Targossas.
City Leaders - Dawnlords
- 623 AF - First Dawnlord: Silas Maynard.
- 655 AF - Havyn Shu'in-Crescent.
Landmarks
- Silverbright Square, in the centre of Brighthold, the largest island of the archipelago.
- The Heart of Dawn, the massive ziggurat erected as a council building on the eastern side of Brighthold.
- The Beladan Metalworks, the industrial centre of the city, complete with forge, locksmith, brickyard.
- Champions' Bridge at the entrance to the city, where stand statues of many of Good's greatest military figures.
- Isle of Ram, located west of Brighthold, boasts an expansive city library, as well as the Flames of Dawn.
- The Gauntlet on Greathorn is the arena of Targossas, with such creative innovations as catapults and trap doors.
Inhabitants
Survivors of Shallam
- Enran of the Dawnguard, who stands guard over the city's elemental weapons. Naxian mistweavers, Riverwall bow-maidens, Blackstone swordsmen (who are in fact generally women), Shornwall defenders and Duskmere brawlers are stationed at various posts throughout the city, while General Cazin drills newbies in the Heart of Dawn, and Jaydus stands guard on the ramparts of the Riverwall.
- Jamian, a young dwarf, a survivor of Shallam who has set up a new bait shop on Shornwall.
- Caliphan, the Scribe Master, who now finds his home in the Heart of Dawn along with the former Luminai scribe Cenys.
- Oghma, the museum curator, who found his way from the boats that left Shallam to the Lyceum in Cyrene and there to the Terrace of the Dawn.
- The lovers Camilla Prietta and Rudolpho Montagenet, who have moved to Mistfall Square.
- Kaela, the sculptor, who set up shop in on Brighthold near to the Aviary.
- Diella, who runs the bar on Shornwall, the Salvaged Spirit.
- Shai, the chef at The Radiant Shore restaurant on Averrone.
- Ankur, the server.
- Beggar Tuck, a former vagrant of Paradise Park.
- Zalas, Herald of Light, Marhisa, Priestess of Virtue, Lady Talarna, and Sir Gladius, all of whom stand before the Heart of Dawn.
New Faces
- Maeris, the architect whose team designed and built most of the city to the specifications of the Bloodsworn.
- Garsimor, master of the Beladan brickyard.
- Rothin, overseer of the indigo pits on Beladan Isle.
- Irisa, the blackjack dealer.
- Lisae, a roulette attendant.
- Dorienne, the server.
- Harbourmaster Khelwyn.
- Philipe, an El'Jaziran crafter.
Facilities
The facilities of Targossas are primarily found on the government isle of Brighthold, in the centre of the city.
- The Archival Conservatory - newsroom located on the western end of Brighthold isle.
- A radiant aviary - post office located north of the newsroom.
- The Targossian Treasury - bank, located on the lower terrace of the Heart of Dawn.
- A smoke-filled smithyard - forge, located in the Beladan Metalworks.
- The locksmith of Targossas - locksmith (currently closed) also in the Beladan Metalworks.
Shopping
- Acacia Isle with its picturesque, flower filled marketplace. Rhydasia may be found here.
- The Silverveil Promenade on Veil's End boasts its own cluster of wealthy shops
- The humble Middle Street businesses of Mistfall Square on the lower isle of Duskmere. Crazy Hakhim may be found here, having taken over a small office in one of the empty shops.
- A bevy of shops huddled on the twisting alleyway of Trader's Row on the eastern isle of Shornwall.
Dining and Recreation
- Plying the canals of the city is the Argent Phoenix, a gilded casino barge which boasts blackjack tables, roulette, and waiters carrying trays of hors d'oeuvres amongst guests.
- The Radiant Shore restaurant rises from Averrone, a picturesque establishment serving dishes named for bygone heroes.
- Managed by Melvin, the Pavilion promoter, the glass and marble pavilion of Veil's End is a restful retreat which also serves as a large, open centre for city gatherings and holidays.