Battlerage

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Battlerage is a skill that everyone gets. While many of your class-related abilities in Achaea are only useful when used on other adventurers, the abilities in the Battlerage skill are only useful when used on denizens. Further, unlike most other skills, Battlerage is not learned by using lessons - you will gain new abilities in it by levelling up. There are only five BR abilities per class, as well as five for each colour of Dragon, so there is a large gap in levels between the abilities.

Within Battlerage, you will get abilities at:

  • Level 6
  • Level 20
  • Level 40
  • Level 60
  • Level 80

Dragons will have all of the abilities and those who are Elder Dragons will find their Battlerage abilities switch when they switch Dragon colour.


Rage

All Battlerage abilities are powered by a stat called Rage.

Rage is gained by attacking denizens.

When you gain Rage, everyone in your party also gains some portion of that Rage. How much depends on how many people are in your party. Remember, everybody in the party will get the below % of the Rage generated by every other person in the party, providing they're in the same room.

2 people = 10% 3 people = 8% 4 people = 7%
5 people = 6% 6 people = 6% 7 people = 5%
8 people = 4% 9 people = 3% 10 people = 2%
11 people = 1.5% 12 people = 1% 13 people =.8%
14 people = .5% 15 people =.3%

Gauge your rage

By default, you will be notified every time you gain Rage. You can config this off/on by doing CONFIG RAGEGAINMSG ON|OFF.

You can also configure your prompt to show you Rage by using R in a standard prompt or *R in a custom prompt. (HELP PROMPT will explain more.) Please note that if you're using the Achaea web client and can't see your prompt, it's probably because you've checked the option to turn off prompts in your settings window (accessible via the gears in the lower right of the client).

Finally, you can quickly see your current rage by doing SHOW RAGE, SHOW BATTLERAGE, BATTLERAGE, BRAGE or simply BR.

Using Rage

Before you can use Rage, you need to have Rage. See above!

Each Battlerage ability (AB BATTLERAGE <ability name>) will tell you how much Rage it costs and how long the cooldown is for it.

There are, roughly, three types of Battlerage abilities:

Type Description
Damage May be straight damage, damage-over-time, or some combination thereof
Afflicting Afflicting a denizen with something, like weakness or amnesia
Conditional Damage Extra damage if the denizen has a particular affliction

Rage must be gained continually in order to be kept. After 12 seconds of not using or gaining Rage, it will quickly fade.

Rage-Based Afflictions

The following afflictions can be inflicted on denizens via Battlerage:

Affliction Effects
Aeon The denizen attacks at 66% normal speed for 6 seconds.
Amnesia The denizen misses the next 2-3 attacks.
Charm The denizen will attack other mobs that you have beef with for 5 seconds.
Clumsiness The denizen misses 33% of attacks for 7 seconds.
Fear The denizen flees every couple seconds for 8 seconds.
Inhibit The denizen doesn't heal for 9 seconds.
Recklessness The denizen can't shield for 9 seconds.
Sensitivity The denizen takes 33% extra damage for 8 seconds.
Stun The mob doesn't do anything for 4 seconds.
Weakness The denizen does 66% of normal damage for 7 seconds.

Abilities in Battlerage by Class

Alchemist

Ability Description
Miasma
Syntax: THROW MIASMA AT <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

The toxic cloud generated by this chemical will choke the victim, causing intense damage.

Cadmium
Syntax: EDUCE CADMIUM <target>
Gives affliction: Weakness
Works on/against: Denizens
Cooldown: 31.00 seconds
Resource: 22 rage
Details:

Educing the symbol of cadmium will weaken your target for a short time, decreasing the damage it can do. The symbol of cadmium is a bisected triangle.

Magnesium
Syntax: EDUCE MAGNESIUM <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

The counterpoint to iron, the symbol of this highly flammable metal will cause your victim's limbs to burn with a white-hot flame. The flames will last for a short time, causing intense damage to the target for their entire duration. Symbol: A flare inscribed within a circle.

Pathogen
Syntax: THROW PATHOGEN AT <target>
Uses affliction: Inhibit or Fear
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

The pathogen is a virulent chemical that wreaks havoc on the internal organs of your victim, doing increased damage against those who are unable to heal or are uncontrollably fearful.

Hypnotic
Syntax: THROW HYPNOTIC AT <target>
Gives affliction: Amnesia
Works on/against: Denizens
Cooldown: 41.00 seconds
Resource: 28 rage
Details:

The hypnotic is a potent chemical, the fumes of which cause your victim to become extremely forgetful for a few seconds.

Apostate

Ability Description
Convulsions Make your target's muscles contract uncontrollably.
Syntax: STARE <target> CONVULSIONS
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Use the evileye to cause your victim's limbs to contract and cause great pain. The convulsions will last for a short time, continually doing damage to the target.

Horrify Cause your target to frantically flee.
Syntax: STARE <target> HORRIFY
Gives affliction: Fear
Works on/against: Denizens
Cooldown: 34.00 seconds
Resource: 29 rage
Details:

Use the evileye to summon visions of hell that terrify your opponents and send them fleeing for several seconds.

Burrow Send your daegger into their flesh.
Syntax: DAEGGER BURROW <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Cause your daegger to burrow into your opponent's body and root around for a while, causing intense damage.

Bloodlet Your daegger will feast upon their blood.
Syntax: BLOODLET <target>
Uses affliction: Sensitivity or Stun
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Your daegger will attempt to slice into the veins of your victim and drink from them. If your target is afflicted by sensitivity or is stunned, the daegger will inflict increased damage.

Possess Seize control of your target's intent for a short time.
Syntax: POSSESS <target>
Gives affliction: Charm
Works on/against: Denizens
Cooldown: 43.00 seconds
Resource: 32 rage
Details:

Override a target's will with the insertion of a minor demonic spirit, charming it to your cause for a short time. While charmed, your victim will aid you in attacking any other denizens that you are currently fighting.

Bard

Ability Description
Moulinet Slash your opponent with a long, looping cut.
Syntax: MOULINET <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

The moulinet is a circular cut, using the wrist to quickly slash down the length of your target's body.

Trill Your opponent's psyche is no match for your voice.
Syntax: PLAY TRILL AT <target>
Gives affliction: Amnesia
Works on/against: Denizens
Cooldown: 41.00 seconds
Resource: 28 rage
Details:

A high-pitched chant that will make your target forgetful for a short time.

Howlslash Voice and blade, working as one.
Syntax: HOWLSLASH <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Use the power of your voice to distract your target before attacking with a vicious strike.

Cyclone Repeatedly slash your target as you spin.
Syntax: CYCLONE <target>
Uses affliction: Stun or Clumsiness
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Spin in a tight circle, slashing out with your blade as you pass by your target. Opponents that are too stunned or clumsy to avoid the brunt of the onslaught will take substantially increased damage.

Charm Lull your victim into serving you.
Syntax: PLAY CHARM AT <target>
Gives affliction: Charm
Works on/against: Denizens
Cooldown: 43.00 seconds
Resource: 32 rage
Details:

A beguiling song that charms your victim, making it fight for you for a short time.

Blademaster

Ability Description
Placeholder Placeholder.
Syntax: Placeholder.


Druid

Ability Description
Strangle Summon vines to throttle your opponent.
Syntax: STRANGLE <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Summon vines from your quarterstaff which will throttle your opponent. The vines will continue to choke the life from your target for some time, doing damage to the denizen for the duration.

Redeem Severely weaken your target.
Syntax: RECLAMATION REDEEM <target>
Gives affliction: Weakness
Works on/against: Denizens
Cooldown: 31.00 seconds
Resource: 22 rage
Details:

Steal a target's energy for a short time to feed the natural world around it, giving the weakness affliction for several seconds.

Ravage Unleash your animalistic rage.
Syntax: RAVAGE <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Spring upon your target and savagely attack it with your fangs and claws. (Requires Wildcat, Cheetah, Hyena, Bear, Wolverine, Icewyrm, Gorilla, Wyvern, or Hydra)

Sear Summon the blinding power of sunlight.
Syntax: SEAR <target>
Uses affliction: Recklessness or Stun
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Summon a blast of sunlight for your outstretched quarterstaff to blind your opponent. This attack will do significantly increased damage to targets that are afflicted by recklessness or are stunned.

Glare Startle your target into clumsiness.
Syntax: QUARTERSTAFF|QSTAFF GLARE <target>
Gives affliction: Clumsiness
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 14 rage
Details:

Assault your target with the brightened tip of your quarterstaff, causing the target to become clumsy for several seconds.

Infernal

Ability Description
Ravage Cause great pain with necromantic energy.
Syntax: RAVAGE <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Send necromantic tendrils into your opponent's brain, causing great pain. The pain will persist for some time as the victim's nervous system attempts to expel the necromantic energy, doing constant damage to the victim for a short time.

Soulshield Defend yourself against damage.
Syntax: SOULSHIELD
Works on: Self
Cooldown: 37.00 seconds
Resource: 20 rage
Details:

A necromantic shield protects you, absorbing any damage you take for the next 12 seconds. The shield has a cost, however, and the backlash against you will cause 9% of the damage absorbed, every second, for the next 10 seconds.

Spike Tear your target apart with spiked armour.
Syntax: SPIKE <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Shroud your armoured form in necromantic spikes and leap upon your target, causing grievous wounds as your armour tears into it.

Hellstrike A savage attack, intensified with your necromantic power.
Syntax: HELLSTRIKE <target>
Uses affliction: Fear or Recklessness
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Imbue your weapon with necromantic power as you strike your opponent, doing increased damage to those who suffer from the irrational mental states of fear or recklessness.

Deathlink Absorb some of the damage an ally takes.
Syntax: DEATHLINK <target>
Works on: Adventurers
Cooldown: 43.00 seconds
Resource: 30 rage
Details:

For the next 8 seconds, 50% of the damage taken by the target of the deathlink is instead directed at you.

Jester

Ability Description
Noogie As painful as it is humiliating.
Syntax: NOOGIE <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Wrap your opponent in a headlock and try to start a fire on its scalp with your knuckles.

Dustthrow That stuff will make them cough for days.
Syntax: DUSTTHROW <target>
Gives affliction: Inhibit
Works on/against: Denizens
Cooldown: 25.00 seconds
Resource: 18 rage
Details:

Throw a pinch of diamond dust into a target's face. The uncontrollable coughing and heaving will make regaining health very difficult for a short time.

Ensconce Shock and awe!
Syntax: ENSCONCE FIRECRACKER ON <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Secretly place a firecracker on your opponent's person. The reaction will be priceless. And probably painful.

Befuddle Show that you're always the smartest person in the room.
Syntax: BEFUDDLE <target>
Uses affliction: Aeon or Amnesia
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Use your incredible wit to overwhelm the intellect of one who is slowed through time or forgetful. Cackle as the resulting aneurysm causes great pain in your opponent.

Rap They'll never see it coming.
Syntax: RAP <target>
Gives affliction: Stun
Works on/against: Denizens
Cooldown: 33.00 seconds
Resource: 26 rage
Details:

Hit an opponent in the back of the head with a blackjack, stunning it briefly.

Magi

Ability Description
Windlash Channel whipping blasts of wind at your target.
Syntax: CAST WINDLASH AT <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Summon precise gusts of wind to whip across your target's exposed flesh, causing intense pain. The winds will continually attack the denizen for several seconds.

Dilation Freeze time around your opponent.
Syntax: CAST DILATION AT <target>
Gives affliction: Aeon
Works on/against: Denizens
Cooldown: 35.00 seconds
Resource: 24 rage
Details:

Summon the forces of wind and ice in a polar vortex surrounding your target. The cold becomes so intense that the very fabric of time itself is cracked in a small pocket around the target, causing it to move much slower in relation to the rest of reality and afflicting it with the aeon effect for several seconds.

Squeeze Order your golem to crush your target.
Syntax: GOLEM SQUEEZE <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Command your golem to give your target a mighty hug, squeezing the life out of it.

Firefall A mighty blow of earth and flame from the heavens.
Syntax: CAST FIREFALL AT <target>
Uses affliction: Clumsiness or Recklessness
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Summon a mighty flaming rock high in the air and watch as it hurtles towards your target. Those who are too clumsy or reckless to dodge the attack will bear the full brunt of its might.

Stormbolt Sensitise your target with a bolt of lightning.
Syntax: CAST STORMBOLT AT <target>
Gives affliction: Sensitivity
Works on/against: Denizens
Cooldown: 27.00 seconds
Resource: 25 rage
Details:

Cast a bolt of electricity at a target, jangling its nerves and causing them to become hypersensitive for a few seconds.

Monk

Ability Description
Spinningbackfist Spin and strike your target with the back of your fist.
Syntax: SBP <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Use the back of your fist to deliver a powerful blow, fueled by your rage and the uncoiling of your spinning body.

Scramble Scramble your target's mind, causing clumsiness.
Syntax: MIND SCRAMBLE <target>
Gives affliction: Clumsiness
Works on/against: Denizens
Cooldown: 31.00 seconds
Resource: 22 rage
Details:

Send a small tendril of psychic energy through your target's mind to deaden the nerves that control fine motor control. This attack will give your target clumsiness for several seconds.

Tornadokick A leaping, spinning kick.
Syntax: TNK <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Leap in the air and spin rapidly, striking your target with an outstretched foot.

Mindblast Assault your target with a telepathic blast.
Syntax: MIND BLAST <target>
Uses affliction: Weakness or Sensitivity
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Hurl your mental might in a psychic blast at your target. Targets that are afflicted by weakness or sensitivity will take significantly increased damage from this attack.

Ripplestrike Target the nerves that aid in healing.
Syntax: RPST <target>
Gives affliction: Sensitivity
Works on/against: Denizens
Cooldown: 27.00 seconds
Resource: 25 rage
Details:

Strike your target repeatedly with the tips of your fingers, causing your target to become extremely sensitive to pain for several seconds.

Occultist

Ability Description
Harry Torture your target with visions from the Plane of Chaos.
Syntax: HARRY <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

This ability will allow you to harry a denizen with horrific visions from the Plane of Chaos, causing it to beat itself senseless to free itself from the terrible visions and take recurring damage for several seconds.

Temperance Temper your opponent's anger.
Syntax: TEMPER <target>
Extra Information: Gives denizen affliction: Charm
Works on/against: Denizens
Cooldown: 43.00 seconds
Resource: 32 rage
Details:

Force balance upon the targeted denizen such that it must protect you for a short time, rather than seek your demise. This charms the denizen for 5 seconds, forcing it to attack other denizens in the room that you are already fighting.

Chaosgate Open gates to the Chaos Plane within your target's body.
Syntax: CHAOSGATE <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Summon minuscule portals to the Plane of Chaos within the very bodies of denizens, causing agonising pain as their very flesh is subject to the unnatural energies found on that plane.

Fluctuate Transform your opponent's body.
Syntax: FLUCTUATE <target>
Extra Information: Uses denizen affliction: Fear of Amnesia
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Occultists are the masters of transforming their own bodies with mutations of Chaos, surviving those mutations takes intense study. Using those same principles, those chaotic mutations can be used against others in an offensive capacity. Without suitable training, anybody targeted by these forced mutations will take immense damage, particularly denizens who suffer from irrational fear or amnesia.

Stagnate Slow the passage of time around your target.
Syntax: STAGNATE <target>
Extra Information: Gives denizen affliction: Aeon
Works on/against: Denizens
Cooldown: 35.00 seconds
Resource: 24 rage
Details:

Summon a small time warp around a denizen, slowing its passage through time.


Paladin

Ability Description
Placeholder Placeholder.
Syntax: Placeholder.


Priest

Ability Description
Placeholder Placeholder.
Syntax: Placeholder.


Runewarden

Ability Description
Placeholder Placeholder.
Syntax: Placeholder.


Sentinel

Ability Description
Placeholder Placeholder.
Syntax: Placeholder.


Serpent

Ability Description
Placeholder Placeholder.
Syntax: Placeholder.


Shaman

Ability Description
Placeholder Placeholder.
Syntax: Placeholder.


Sylvan

Ability Description
Placeholder Placeholder.
Syntax: Placeholder.

Black Dragon

Ability Description
Dragonspit Spit at your opponent.
Syntax: DRAGONSPIT <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Spit acidic venom at your target, the cloying substance sticking to the skin and causing damage for a short time.

Dragonsting Dragonsting your opponent.
Syntax: DRAGONSTING <target>
Works on/against: Denizens
Cooldown: 27.00 seconds
Resource: 15 rage
Extra Information: Gives denizen affliction: Sensitivity
Details:

Swing your mighty tail around and stab your target with an acid-covered spine, causing sensitivity for a short time.

Override Override your opponent.
Syntax: OVERRIDE <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Knock your opponent to the ground and ride over the prone form, doing massive damage.

Corrode Corrode your opponent.
Syntax: CORRODE <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Extra information: Uses denizen affliction: Sensitivity or clumsiness
Details:

Coat your opponent with virulent acid, doing extra damage to those who are clumsy or suffer from the aeon affliction.

Dragonfear Dragonfear your opponent.
Syntax: DRAGONFEAR <target>
Works on/against: Denizens
Cooldown: 34.00 seconds
Resource: 29 rage
Extra information: Gives denizen affliction: Fear
Details:

Open your enormous maw and let loose with a mighty roar, causing fear in even the most hearty targets.

Blue Dragon

Ability Description
Dragonchill Pulverize your target with chunks of ice
Syntax: DRAGONCHILL <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Use your icy breath to create chunks of ice within your mouth, then spit them in a barrage at your target.

Glaciate Stun your target with frigid air.
Syntax: GLACIATE <target>
Extra Information: Gives denizen affliction: Stun
Works on/against: Denizens
Cooldown: 33.00 seconds
Resource: 26 rage
Details:

Target your opponent's head with a blast of frozen air, stunning it for several seconds.

Override Trample your opponent with your massive girth.
Syntax: OVERRIDE <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Knock your opponent to the ground and ride over the prone form, doing massive damage.

Frostwave Overwhelm your target with a wave of icy air.
Syntax: FROSTWAVE <target>
Extra Information: Uses denizen affliction: Amnesia or Recklessness
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Summon a mighty wave of icy air to flow over your target, doing massive damage if your target suffers from amnesia or recklessness.

Ague Feverish chills cause clumsiness.
Syntax: AGUE <target>
Extra Information: Gives denizen affliction: Clumsiness
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 14 rage
Details:

A pervasive wave of frigid air surrounds your target, inducing chills that will make your target clumsy for a short time.


Gold Dragon

Ability Description
Overwhelm Overwhelm your opponent.
Syntax: OVERWHELM <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Overwhelm your massive form at your target, causing great damage as you collide.

Deaden Deaden your opponent.
Syntax: DEADEN <target>
Works on/against: Denizens
Works on: Self
Cooldown: 35.00 seconds
Resource: 24 rage
Details:

Exert a mental clamp around your opponent's mind, slowing the mental processes and all of your opponents actions, giving the effect of the aeon affliction.

Psiblast Psiblast your opponent.
Syntax: PSIBLAST <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Focus your massive intellect on your target's brain, searing the mind with your psychic prowess.

Psistorm Psistorm your opponent.
Syntax: PSISTORM <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Assault your target with a veritable storm of psychic power, doing damage with bonus damage against opponents who are afflicted with weakness or are stunned.

Psidaze Psidaze your opponent.
Syntax: PSIDAZE <target>
Works on/against: Denizens
Works on: Adventurers
Cooldown: 44.00 seconds
Resource: 31 rage
Details:

Sparkles of psi energy will float before your target's vision, causing recurring amnesia as the sparkles distract your opponent.

Green Dragon

Ability Description
Dragonspit Spit at your opponent.
Syntax: DRAGONSPIT <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Spit acidic venom at your target, the cloying substance sticking to the skin and causing damage for a short time.

Scour Scour your opponent.
Syntax: SCOUR <target>
Works on/against: Denizens
Cooldown: 25.00 seconds
Resource: 18 rage
Details:

Spit a thick gob of poisonous slime at your victim, causing an inability to heal effectively for a short time.

Override Override your opponent.
Syntax: OVERRIDE <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Knock your opponent to the ground and ride over the prone form, doing massive damage.

Slaver Slaver on your opponent.
Syntax: SLAVER ON <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Extra information: Uses denizen affliction: Sensitivity or clumsiness
Details:

Sidle up to your target and let loose a long stream of poisonous slaver, doing immense damage to target who are particularly sensitive or clumsy.

Dragonsap Dragonsap your opponent.
Syntax: DRAGONSAP <target>
Works on/against: Denizens
Cooldown: 31.00 seconds
Resource: 22 rage
Extra information: Gives denizen affliction: Weakness
Details:

Bite your opponent with your toxic fangs, causing weakness for a short time.

Red Dragon

Ability Description
Overwhelm Overwhelm your opponent.
Syntax: OVERWHELM <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Overwhelm your massive form at your target, causing great damage as you collide.

Dragontaunt Dragontaunt your opponent.
Syntax: DRAGONTAUNT <target>
Works on/against: Denizens
Cooldown: 19.00 seconds
Resource: 18 rage
Extra information: Gives denizen affliction: Recklessness
Details:

Taunt your target, temporarily forcing it to act recklessly with no regard for its safety for a short time.

Dragonblaze Dragonblaze your opponent.
Syntax: DRAGONBLAZE <target>
Works on/against: Denizens
Works on: Self
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Breathe a long stream of fire onto your target, creating a living pyre of flame.

Psiblast Bathe your opponent.
Syntax: FLAMEBATH <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Extra Information: Uses afflictions: Sensitivity or clumsiness
Details:

Bathe your target in a mighty blast of flame, doing massive damage to those who are sensitive or clumsy.

Scorch Scorch your opponent.
Syntax: SCORCH <target>
Works on/against: Denizens
Cooldown: 25.00 seconds
Resource: 18 rage
Details:

Use your mighty breath to blacken your target's skin, slowing the healing process.

Silver Dragon

Ability Description
Overwhelm Charge with the brunt of your massive body.
Syntax: OVERWHELM <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Overwhelm your massive form at your target, causing great damage as you collide.

Sizzle Breathe small bolts of lightning around your opponent.
Syntax: SIZZLE <target>
Extra Information: Gives denizen affliction: Sensitivity
Works on/against: Denizens
Cooldown: 27.00 seconds
Resource: 25 rage
Details:

Cause sensitivity in your target for a short time as you assault it with many small bolts of lightning.

Dragonspark Blast your opponent with your lightning breath.
Syntax: DRAGONSPARK <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Breathe a blast of lightning at your target, causing great pain.

Stormflare Electrify your target with a lattice of lightning.
Syntax: STORMFLARE <target>
Extra Information: Uses denizen affliction: Amnesia or Fear
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Summon repeated bolts of lightning in a deadly lattice that surrounds your target.

Galvanize Taunt your target with stings of lightning.
Syntax: GALVANIZE <target>
Extra Information: Gives denizen affliction: Recklessness
Works on/against: Denizens
Cooldown: 19.00 seconds
Resource: 18 rage
Details:

Afflict your opponent with recklessness with repeated stings of lightning.