Difference between revisions of "Battlerage"
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| bgcolor=#cccccc | '''Description''' | | bgcolor=#cccccc | '''Description''' | ||
|- | |- | ||
| bgcolor=#999999 | ''' | | bgcolor=#999999 | '''Convulsions''' | ||
| bgcolor=#999999 | | | bgcolor=#999999 | Make your target's muscles contract uncontrollably. | ||
|- | |- | ||
| colspan=2 bgcolor=#c9c9c9 | | | colspan=2 bgcolor=#c9c9c9 | | ||
: '''Syntax:''' | : '''Syntax:''' STARE <target> CONVULSIONS | ||
: '''Works on/against:''' Denizens | |||
: '''Cooldown:''' 16.00 seconds | |||
: '''Resource:''' 14 rage | |||
: '''Details:''' | |||
Use the evileye to cause your victim's limbs to contract and cause great pain. The convulsions will last for a short time, continually doing damage to the target. | |||
|- | |||
| bgcolor=#999999 | '''Horrify''' | |||
| bgcolor=#999999 | Cause your target to frantically flee. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' STARE <target> HORRIFY | |||
: '''Works on/against:''' Denizens | |||
: '''Gives affliction:''' Fear | |||
: '''Cooldown:''' 34.00 seconds | |||
: '''Resource:''' 29 rage | |||
: '''Details:''' | |||
Use the evileye to summon visions of hell that terrify your opponents and send them fleeing for several seconds. | |||
|- | |||
| bgcolor=#999999 | '''Burrow''' | |||
| bgcolor=#999999 | Send your daegger into their flesh. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' DAEGGER BURROW <target> | |||
: '''Works on/against:''' Denizens | |||
: '''Cooldown:''' 23.00 seconds | |||
: '''Resource:''' 36 rage | |||
: '''Details:''' | |||
Cause your daegger to burrow into your opponent's body and root around for a while, causing intense damage. | |||
|- | |||
| bgcolor=#999999 | '''Bloodlet''' | |||
| bgcolor=#999999 | Your daegger will feast upon their blood. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' BLOODLET <target> | |||
: '''Works on/against:''' Denizens | |||
: '''Uses affliction:''' Sensitivity or Stun | |||
: '''Cooldown:''' 23.00 seconds | |||
: '''Resource:''' 25 rage | |||
: '''Details:''' | |||
Your daegger will attempt to slice into the veins of your victim and drink from them. If your target is afflicted by sensitivity or is stunned, the daegger will inflict increased damage. | |||
|- | |||
| bgcolor=#999999 | '''Possess''' | |||
| bgcolor=#999999 | Seize control of your target's intent for a short time. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' POSSESS <target> | |||
: '''Works on/against:''' Denizens | |||
: '''Gives affliction:''' Charm | |||
: '''Cooldown:''' 43.00 seconds | |||
: '''Resource:''' 32 rage | |||
: '''Details:''' | |||
Override a target's will with the insertion of a minor demonic spirit, charming it to your cause for a short time. While charmed, your victim will aid you in attacking any other denizens that you are currently fighting. | |||
|} | |} | ||
== [[Bard]] == | == [[Bard]] == |
Revision as of 02:32, 29 May 2015
Battlerage is a skill that everyone gets. While many of your class-related abilities in Achaea are only useful when used on other adventurers, the abilities in the Battlerage skill are only useful when used on denizens. Further, unlike most other skills, Battlerage is not learned by using lessons - you will gain new abilities in it by levelling up. There are only five BR abilities per class, as well as five for each colour of Dragon, so there is a large gap in levels between the abilities.
Within Battlerage, you will get abilities at:
- Level 6
- Level 20
- Level 40
- Level 60
- Level 80
Dragons will have all of the abilities and those who are Elder Dragons will find their Battlerage abilities switch when they switch Dragon colour.
Rage
All Battlerage abilities are powered by a stat called Rage.
Rage is gained by attacking denizens.
When you gain Rage, everyone in your party also gains some portion of that Rage. How much depends on how many people are in your party. Remember, everybody in the party will get the below % of the Rage generated by every other person in the party, providing they're in the same room.
2 people = 10% | 3 people = 8% | 4 people = 7% |
5 people = 6% | 6 people = 6% | 7 people = 5% |
8 people = 4% | 9 people = 3% | 10 people = 2% |
11 people = 1.5% | 12 people = 1% | 13 people =.8% |
14 people = .5% | 15 people =.3% |
Gauge your rage
By default, you will be notified every time you gain Rage. You can config this off/on by doing CONFIG RAGEGAINMSG ON|OFF.
You can also configure your prompt to show you Rage by using R in a standard prompt or *R in a custom prompt. (HELP PROMPT will explain more.) Please note that if you're using the Achaea web client and can't see your prompt, it's probably because you've checked the option to turn off prompts in your settings window (accessible via the gears in the lower right of the client).
Finally, you can quickly see your current rage by doing SHOW RAGE, SHOW BATTLERAGE, BATTLERAGE, BRAGE or simply BR.
Using Rage
Before you can use Rage, you need to have Rage. See above!
Each Battlerage ability (AB BATTLERAGE <ability name>) will tell you how much Rage it costs and how long the cooldown is for it.
There are, roughly, three types of Battlerage abilities:
Type | Description |
Damage | May be straight damage, damage-over-time, or some combination thereof |
Afflicting | Afflicting a denizen with something, like weakness or amnesia |
Conditional Damage | Extra damage if the denizen has a particular affliction |
Rage must be gained continually in order to be kept. After 12 seconds of not using or gaining Rage, it will quickly fade.
Rage-Based Afflictions
The following afflictions can be inflicted on denizens via Battlerage:
Affliction | Effects |
Sensitivity | The denizen takes 33% extra damage for 8 seconds. |
Amnesia | The denizen misses the next 2-3 attacks. |
Recklessness | The denizen can't shield for 9 seconds. |
Weakness | The denizen does 66% of normal damage for 7 seconds. |
Feared | The denizen flees every couple seconds for 8 seconds. |
Aeon | The denizen attacks at 66% normal speed for 6 seconds. |
Clumsy | The denizen misses 33% of attacks for 7 seconds. |
Inhibit | The denizen doesn't heal for 9 seconds. |
Charm | The denizen will attack other mobs that you have beef with for 5 seconds. |
Stun | The mob doesn't do anything for 4 seconds. |
Abilities in Battlerage by Class
Alchemist
Ability | Description |
Miasma | A painful, choking cloud. |
The toxic cloud generated by this chemical will choke the victim, causing intense damage. | |
Cadmium | Weaken your enemy with cadmium. |
Educing the symbol of cadmium will weaken your target for a short time, decreasing the damage it can do. The symbol of cadmium is a bisected triangle. | |
Magnesium | Ignite your victim's limbs with white-hot flames. |
The counterpoint to iron, the symbol of this highly flammable metal will cause your victim's limbs to burn with a white-hot flame. The flames will last for a short time, causing intense damage to the target for their entire duration. Symbol: A flare inscribed within a circle | |
Pathogen | A chemical that tears your victims apart from within. |
The pathogen is a virulent chemical that wreaks havoc on the internal organs of your victim, doing increased damage against those who are unable to heal or are uncontrollably fearful. | |
Hypnotic | A chemical that dazes your victim into forgetfulness. |
The hypnotic is a potent chemical, the fumes of which cause your victim to become extremely forgetful for a few seconds. |
Apostate
Ability | Description |
Convulsions | Make your target's muscles contract uncontrollably. |
Use the evileye to cause your victim's limbs to contract and cause great pain. The convulsions will last for a short time, continually doing damage to the target. | |
Horrify | Cause your target to frantically flee. |
Use the evileye to summon visions of hell that terrify your opponents and send them fleeing for several seconds. | |
Burrow | Send your daegger into their flesh. |
Cause your daegger to burrow into your opponent's body and root around for a while, causing intense damage. | |
Bloodlet | Your daegger will feast upon their blood. |
Your daegger will attempt to slice into the veins of your victim and drink from them. If your target is afflicted by sensitivity or is stunned, the daegger will inflict increased damage. | |
Possess | Seize control of your target's intent for a short time. |
Override a target's will with the insertion of a minor demonic spirit, charming it to your cause for a short time. While charmed, your victim will aid you in attacking any other denizens that you are currently fighting. |
Bard
Ability | Description |
Placeholder | Placeholder. |
|
Blademaster
Ability | Description |
Placeholder | Placeholder. |
|
Druid
Ability | Description |
Placeholder | Placeholder. |
|
Infernal
Ability | Description |
Placeholder | Placeholder. |
|
Jester
Ability | Description |
Placeholder | Placeholder. |
|
Magi
Ability | Description |
Placeholder | Placeholder. |
|
Monk
Ability | Description |
Placeholder | Placeholder. |
|
Occultist
Ability | Description |
Harry | Torture your target with visions from the Plane of Chaos. |
This ability will allow you to harry a denizen with horrific visions from the Plane of Chaos, causing it to beat itself senseless to free itself from the terrible visions and take recurring damage for several seconds. | |
Temperance | Temper your opponent's anger. |
Force balance upon the targeted denizen such that it must protect you for a short time, rather than seek your demise. This charms the denizen for 5 seconds, forcing it to attack other denizens in the room that you are already fighting. | |
Chaosgate | Open gates to the Chaos Plane within your target's body. |
Summon minuscule portals to the Plane of Chaos within the very bodies of denizens, causing agonising pain as their very flesh is subject to the unnatural energies found on that plane. | |
Fluctuate | Transform your opponent's body. |
Occultists are the masters of transforming their own bodies with mutations of Chaos, surviving those mutations takes intense study. Using those same principles, those chaotic mutations can be used against others in an offensive capacity. Without suitable training, anybody targeted by these forced mutations will take immense damage, particularly denizens who suffer from irrational fear or amnesia. | |
Stagnate | Slow the passage of time around your target. |
Summon a small time warp around a denizen, slowing its passage through time. |
Paladin
Ability | Description |
Placeholder | Placeholder. |
|
Priest
Ability | Description |
Placeholder | Placeholder. |
|
Runewarden
Ability | Description |
Placeholder | Placeholder. |
|
Sentinel
Ability | Description |
Placeholder | Placeholder. |
|
Serpent
Ability | Description |
Placeholder | Placeholder. |
|
Shaman
Ability | Description |
Placeholder | Placeholder. |
|
Sylvan
Ability | Description |
Placeholder | Placeholder. |
|
Black Dragon
Ability | Description |
Dragonspit | Spit at your opponent. |
Spit acidic venom at your target, the cloying substance sticking to the skin and causing damage for a short time. | |
Dragonsting | Dragonsting your opponent. |
Swing your mighty tail around and stab your target with an acid-covered spine, causing sensitivity for a short time. | |
Override | Override your opponent. |
Knock your opponent to the ground and ride over the prone form, doing massive damage. | |
Corrode | Corrode your opponent. |
Coat your opponent with virulent acid, doing extra damage to those who are clumsy or suffer from the aeon affliction. | |
Dragonfear | Dragonfear your opponent. |
Open your enormous maw and let loose with a mighty roar, causing fear in even the most hearty targets. |
Blue Dragon
Ability | Description |
Dragonchill | Pulverize your target with chunks of ice |
Use your icy breath to create chunks of ice within your mouth, then spit them in a barrage at your target. | |
Glaciate | Stun your target with frigid air. |
Target your opponent's head with a blast of frozen air, stunning it for several seconds. | |
Override | Trample your opponent with your massive girth. |
Knock your opponent to the ground and ride over the prone form, doing massive damage. | |
Frostwave | Overwhelm your target with a wave of icy air. |
Summon a mighty wave of icy air to flow over your target, doing massive damage if your target suffers from amnesia or recklessness. | |
Ague | Feverish chills cause clumsiness. |
A pervasive wave of frigid air surrounds your target, inducing chills that will make your target clumsy for a short time. |
Gold Dragon
Ability | Description |
Overwhelm | Overwhelm your opponent. |
Overwhelm your massive form at your target, causing great damage as you collide. | |
Deaden | Deaden your opponent. |
Exert a mental clamp around your opponent's mind, slowing the mental processes and all of your opponents actions, giving the effect of the aeon affliction. | |
Psiblast | Psiblast your opponent. |
Focus your massive intellect on your target's brain, searing the mind with your psychic prowess. | |
Psistorm | Psistorm your opponent. |
Assault your target with a veritable storm of psychic power, doing damage with bonus damage against opponents who are afflicted with weakness or are stunned. | |
Psidaze | Psidaze your opponent. |
Sparkles of psi energy will float before your target's vision, causing recurring amnesia as the sparkles distract your opponent. |
Green Dragon
Ability | Description |
Dragonspit | Spit at your opponent. |
Spit acidic venom at your target, the cloying substance sticking to the skin and causing damage for a short time. | |
Scour | Scour your opponent. |
Spit a thick gob of poisonous slime at your victim, causing an inability to heal effectively for a short time. | |
Override | Override your opponent. |
Knock your opponent to the ground and ride over the prone form, doing massive damage. | |
Slaver | Slaver on your opponent. |
Sidle up to your target and let loose a long stream of poisonous slaver, doing immense damage to target who are particularly sensitive or clumsy. | |
Dragonsap | Dragonsap your opponent. |
Bite your opponent with your toxic fangs, causing weakness for a short time. |
Red Dragon
Ability | Description |
Overwhelm | Overwhelm your opponent. |
Overwhelm your massive form at your target, causing great damage as you collide. | |
Dragontaunt | Dragontaunt your opponent. |
Taunt your target, temporarily forcing it to act recklessly with no regard for its safety for a short time. | |
Dragonblaze | Dragonblaze your opponent. |
Breathe a long stream of fire onto your target, creating a living pyre of flame. | |
Psiblast | Bathe your opponent. |
Bathe your target in a mighty blast of flame, doing massive damage to those who are sensitive or clumsy. | |
Scorch | Scorch your opponent. |
Use your mighty breath to blacken your target's skin, slowing the healing process. |
Silver Dragon
Ability | Description |
Overwhelm | Charge with the brunt of your massive body. |
Overwhelm your massive form at your target, causing great damage as you collide. | |
Sizzle | Breathe small bolts of lightning around your opponent. |
Cause sensitivity in your target for a short time as you assault it with many small bolts of lightning. | |
Dragonspark | Blast your opponent with your lightning breath. |
Breathe a blast of lightning at your target, causing great pain. | |
Stormflare | Electrify your target with a lattice of lightning. |
Summon repeated bolts of lightning in a deadly lattice that surrounds your target. | |
Galvanize | Taunt your target with stings of lightning. |
Afflict your opponent with recklessness with repeated stings of lightning. |