Difference between revisions of "Jaru"
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{{Village_infobox|villagename=Jaru|leader=Mayor [[Cotridge]]|allies=[[ | {{Village_infobox | ||
|villagename=Jaru | |||
|image=https://wiki.achaea.com/mediawiki/images/9/9c/Jaru-map.png | |||
|leader=Mayor [[Cotridge]]|allies=[[Targossas]]|enemies= | |||
|patron=[[Bloodsworn Gods]]}} | |||
'''Jaru''' is a small village | '''Jaru''' is a small village that lies west of the ruins of [[Shallam]] upon the bank of the [[Pachacacha River]]. The neighboring city was historically fiercely protective of the Jaruvians and came to their aid many times prior to its destruction, most notably during invasion by the city of [[Mhaldor]]. In the 360s AF, a back and forth struggle between the two cites resulted in the [[Battle of Jaru]]. | ||
Spring of 737 AF saw Targossian overtures of friendship and by autumn an alliance with the city-state was officiated in the newly-renovated village chapel, and in 910 AF, the bilateral construction of [[Sulaiman's Span]]. | |||
==Geography== | ==Geography== | ||
Jaru sits at the | Jaru sits at the eastern end of the [[Great Southern Road|Southern Road]], bordered by the [[Shamtota Hills]] to the west and the [[Pash Valley]] to the north. It sits just north of the [[Peshwar Delta]] beside the lower Pachacacha River. Whereas the ruined [[Shallam Bridge|bridge]] once connected the eastern gate to their neighbors in Shallam, Sulaiman's Span now arcs the Pachacacha northwards towards the Raphaelan via the town's northern entrance. The entire east side of town is still historically devoted to docks and shipping yards, where the [[ships]] ''[[Sea Jewel]]'' and ''[[Seamule]]'' are moored. A few small farms can be found in the north end of the town. | ||
==Inhabitants== | ==Inhabitants== | ||
The inhabitants of Jaru are chiefly fishermen and sailors | The inhabitants of Jaru are chiefly fishermen and sailors though there are notable exceptions. Figures of the town include: | ||
===Present=== | |||
*Fisherman [[Agthor]] | |||
*[[Charlie]], the Taxidermist | |||
*[[Cotridge]], the Mayor | |||
*Father [[Garron]] | |||
*[[Gunder]] | |||
*[[Jephrey]], the peddler | |||
*Fisherman [[Morley]] | |||
*[[Perkins]], the Constable | |||
*[[Randal]], the innkeeper | |||
===Past=== | |||
*Lord [[Makarta]] of the [[Ivory Mark]] | |||
==Culture== | ==Culture== | ||
The | The Jaruvians held a strong connection with the people of neighboring Shallam, who allied with them against various threats throughout their history. The inhabitants worshiped various divine associated with the ideals of Good, such as [[Lorielan]] and [[Tarah]], whose grove was once located within the village. It was to Jaru that survivors fled when the Jewel of the East was destroyed and it was there that many spent their time despite finding refuge on [[New Hope]]. Against the many trials and depravations by [[adventurers]] of enemy forces, today Jaru holds staunchly to its faith in the Bloodsworn Gods even as it boasts its own Targossian-trained fisherman militia. | ||
Father Garron, a devotee of [[Deucalion]], runs a small chapel in honour of the [[Bloodsworn Gods]] near the west gate of town. | |||
==Shops== | ==Shops== | ||
There are a few shops in the small village, including [[The "Sleeping with the Fishes" | There are a few shops in the small village, including [[The "Sleeping with the Fishes" Inn]], which sells pirate and fisherman themed clothing, as well as a few local alcoholic delights. [[Gunder's Fine Fish]] sells locally caught seafood, including salmon steaks and hot crab cakes. Many visitors to the town come for the Southern Warehouse, which sells the commodities leather and rope. | ||
==Flora and Fauna== | ==Flora and Fauna== | ||
A few small gardens at the north end of town attempt to grow various vegetables, but they are rather unsuccessful due to a nasty rodent problem. Many of the gardens are completely dug up and entirely unusable. | A few small gardens at the north end of town attempt to grow various vegetables, but they are rather unsuccessful due to a nasty rodent problem. Many of the gardens are completely dug up and entirely unusable. | ||
Pelicans can often be found flying around the harbour on the east end of town, and a small kitten named [[Patches]] is often seen wandering the streets. | [[Pelicans]] can often be found flying around the harbour on the east end of town, and a small kitten named [[Patches]] is often seen wandering the streets. | ||
[[Category:villages]] | [[Category:villages]] |
Latest revision as of 20:43, 6 April 2023
Jaru | |
Leader | Mayor Cotridge |
Religion | Bloodsworn Gods |
Allies | Targossas |
Jaru is a small village that lies west of the ruins of Shallam upon the bank of the Pachacacha River. The neighboring city was historically fiercely protective of the Jaruvians and came to their aid many times prior to its destruction, most notably during invasion by the city of Mhaldor. In the 360s AF, a back and forth struggle between the two cites resulted in the Battle of Jaru.
Spring of 737 AF saw Targossian overtures of friendship and by autumn an alliance with the city-state was officiated in the newly-renovated village chapel, and in 910 AF, the bilateral construction of Sulaiman's Span.
Geography
Jaru sits at the eastern end of the Southern Road, bordered by the Shamtota Hills to the west and the Pash Valley to the north. It sits just north of the Peshwar Delta beside the lower Pachacacha River. Whereas the ruined bridge once connected the eastern gate to their neighbors in Shallam, Sulaiman's Span now arcs the Pachacacha northwards towards the Raphaelan via the town's northern entrance. The entire east side of town is still historically devoted to docks and shipping yards, where the ships Sea Jewel and Seamule are moored. A few small farms can be found in the north end of the town.
Inhabitants
The inhabitants of Jaru are chiefly fishermen and sailors though there are notable exceptions. Figures of the town include:
Present
- Fisherman Agthor
- Charlie, the Taxidermist
- Cotridge, the Mayor
- Father Garron
- Gunder
- Jephrey, the peddler
- Fisherman Morley
- Perkins, the Constable
- Randal, the innkeeper
Past
- Lord Makarta of the Ivory Mark
Culture
The Jaruvians held a strong connection with the people of neighboring Shallam, who allied with them against various threats throughout their history. The inhabitants worshiped various divine associated with the ideals of Good, such as Lorielan and Tarah, whose grove was once located within the village. It was to Jaru that survivors fled when the Jewel of the East was destroyed and it was there that many spent their time despite finding refuge on New Hope. Against the many trials and depravations by adventurers of enemy forces, today Jaru holds staunchly to its faith in the Bloodsworn Gods even as it boasts its own Targossian-trained fisherman militia.
Father Garron, a devotee of Deucalion, runs a small chapel in honour of the Bloodsworn Gods near the west gate of town.
Shops
There are a few shops in the small village, including The "Sleeping with the Fishes" Inn, which sells pirate and fisherman themed clothing, as well as a few local alcoholic delights. Gunder's Fine Fish sells locally caught seafood, including salmon steaks and hot crab cakes. Many visitors to the town come for the Southern Warehouse, which sells the commodities leather and rope.
Flora and Fauna
A few small gardens at the north end of town attempt to grow various vegetables, but they are rather unsuccessful due to a nasty rodent problem. Many of the gardens are completely dug up and entirely unusable.
Pelicans can often be found flying around the harbour on the east end of town, and a small kitten named Patches is often seen wandering the streets.