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| | Poultry | | | Poultry |
| | [[Atavian]] denizens, crows, hawks, blackbirds, etc. | | | [[Atavian]] denizens, crows, [[hawks]], blackbirds, etc. |
| |- | | |- |
| | Wyrm Tongue | | | Wyrm Tongue |
Latest revision as of 10:25, 2 June 2020
With the Gathering trade skill, you are able to collect a variety of raw materials to be used in the skills of inkmilling and cooking. Advanced knowledge in the skill also enables you to refine some of these materials into valuable commodities, and to butcher the various creatures of the world.
Abilities in Gathering
Clay
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Red clay occasionally contains flakes of gold.
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Syntax:
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GATHER CLAY
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Required:
|
|
Channels:
|
{{{channels}}}
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Shapes:
|
{{{shapes}}}
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Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
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Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
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Symbol:
|
{{{symbol}}}
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Details:
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Red clay is found in riverbeds and occasionally contains flakes of gold.
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Note:
|
{{{note}}}
|
Saltwater
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Pure essence of the ocean.
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Syntax:
|
GATHER SALTWATER [INTO <vial>]
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
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2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
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Details:
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While in an ocean environment you can gather a small amount of pure seawater to refine into salt. Be sure to have a container capable of holding liquids (such as a vial) in your inventory.
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Note:
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{{{note}}}
|
Fruit
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Delicious and juicy edibles.
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Syntax:
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GATHER FRUIT
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
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Every time you successfully gather fruits from a jungle or garden environment, you also have a chance to gather some seeds which can be used in cooking.
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Note:
|
{{{note}}}
|
Grain
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Wheat, rice, corn, maize, barley, oats, rye...
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Syntax:
|
GATHER GRAIN
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
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Grain grows in the various grasslands around Achaea, and may be refined into flour.
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Note:
|
{{{note}}}
|
Vegetables
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Healthy food to help you grow big and strong.
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Syntax:
|
GATHER VEGETABLES
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
A staple of any balanced diet, vegetables grow in gardens. When you gather them, you also have a chance to obtain some seeds which can be used in cooking.
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Note:
|
{{{note}}}
|
Eggs
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Boil 'em, fry 'em, put 'em in a souffle.
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Syntax:
|
GATHER FROM FARM
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Eggs may be gathered from agrarian environments in the wilderness. When gathering, you will receive either eggs or milk.
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Note:
|
{{{note}}}
|
Milk
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It does a body good!
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Syntax:
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GATHER FROM FARM [INTO <vial>]
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Milk may be gathered from agrarian environments in the wilderness, and you will need a container capable of holding liquids (such as a vial) in your inventory. When gathering, you will receive either eggs or milk.
|
Note:
|
{{{note}}}
|
Nuts
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Crunchy garnishes for your meals.
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Syntax:
|
GATHER NUTS
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Nuts may be gathered in the forest; while collecting these, you also have a chance to obtain seeds.
|
Note:
|
{{{note}}}
|
Olives
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Versatile fruit grown in fertile soil.
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Syntax:
|
GATHER OLIVES
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Olives may be gathered from valleys throughout the land, and may also be refined into oil.
|
Note:
|
{{{note}}}
|
Sugarcane
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Sweet-tasting plant that rots your teeth.
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Syntax:
|
GATHER SUGARCANE
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Filled with sweet syrup that can be refined into sugar, sugarcanes can be found growing in Achaea's grasslands.
|
Note:
|
{{{note}}}
|
Lumic
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Blue moss growing underground.
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Syntax:
|
GATHER LUMIC
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Sharing the same underground habitat of irid moss, this particular variety is used in inkmilling.
|
Note:
|
{{{note}}}
|
Cacao
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Cacao pods that can be refined into chocolate.
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Syntax:
|
GATHER CACAO
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
While in a jungle environment, you can gather some of these rare pods that can be refined into chocolate beans for cooking.
|
Note:
|
{{{note}}}
|
Refining
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Turn ordinary items into something extraordinary.
|
Syntax:
|
REFINE FOR <reagent> [INTO <vial>]
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.50 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Certain gatherable items may be refined into more valuable commodities. Liquids will require you to have a container capable of holding liquids (such as a vial) in your inventory. See below for details.
|
Note:
|
{{{note}}}
|
Dust
|
Valuable diamond dust gathered underground.
|
Syntax:
|
GATHER DUST
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
By carefully searching every inch of naturally formed underground locations, you may stumble upon a pinch of valuable diamond dust.
|
Note:
|
{{{note}}}
|
Butchering
|
Select the choicest cuts of meat from your prey.
|
Syntax:
|
BUTCHER <corpse> BUTCHER <fish> FOR REAGENT BUTCHER <fish> FOR MEAT
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
While wielding a butcher's knife, you can turn many animals into cuts of meat, fish, or poultry suitable for use in cooking recipes. Certain animals may yield rare reagents (below) instead of meat. See below for details.
|
Note:
|
{{{note}}}
|
Gathering Items
Gathered Item
|
Source
|
Refined Item
|
Saltwater
|
Ocean
|
Salt
|
Sugarcane
|
Grasslands
|
Sugar
|
Grain
|
Grasslands
|
Flour
|
Seeds
|
Garden, Forest, Jungle
|
Spices
|
Nuts
|
Forest
|
|
Fruits
|
Garden, Jungle
|
|
Cacao
|
Jungle
|
Chocolate
|
Vegetable
|
Garden
|
|
Olives
|
Valley
|
Oil
|
Milk
|
Wilderness Farms
|
|
Eggs
|
Wilderness Farms
|
|
Clay
|
River
|
|
Gold Flakes
|
River
|
|
Lumic Moss
|
Natural Underground
|
|
Diamond Dust
|
Natural Underground
|
|
Butchering Items
Gathered Item
|
Source
|
Meat
|
Adventurers, Creatures, Denizens
|
Fish/Fish Scales
|
Fish (Salmon, barracuda, etc.)
|
Poultry
|
Atavian denizens, crows, hawks, blackbirds, etc.
|
Wyrm Tongue
|
Wyrms (Nuskuwe)
|
Buffalo Horn
|
Buffalo (Sangre Plains, Dardanic Grasslands), Gour (Dakhota Hills, Tir Murann)
|
Shark Tooth
|
Sharks (Tasur'ke, Peshwar Delta, etc.)
|
Scorpion Chitin
|
Scorpions (Mhojave Desert)
|