Elemental Plane of Earth and Elemental Plane of Air: Difference between pages

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{{Village_infobox|villagename=Elemental Plane of Earth|leader=[[Garash]], the Immovable Mountain|patron=Garash, the Immovable Mountain|enemies=[[Elemental Plane of Fire|Fire]], [[Elemental Plane of Water|Water]], [[Elemental Plane of Air|Air]]}}
{{Village_infobox|villagename=Elemental Plane of Air|leader=[[Whiirh]], the Western Wind|patron=Whiirh, the Western Wind|enemies=[[Elemental Plane of Earth|Earth]], [[Elemental Plane of Water|Water]], [[Elemental Plane of Fire|Fire]]}}


The '''Earth Plane''' is, as its name implies, a universe of the elemental earth. Nestled to the southwest from the heart of the [[Mannamot]] Tier of [[Yggdrasil|the World Tree]], lies the entrance to the Plane. In the year 759AF, with the construction of the new [[Elemental Embassy]], adventurers were given the chance to swear allegiance to one of the elemental factions allowing them to traverse the Elemental Planes. It is ruled over by [[Garash]], the Immovable Mountain. Two suns sit stolidly in its rust-coloured skies, called affectionately the Mother and Father by the inhabitants of the plane. All connections of earth [[elementals]] as well as the connections, [[Magi]], and [[Sylvan]] have are drawn from this plane.
The '''Air Plane''' is, as its name implies, a universe of the elemental air. Nestled to the northeast from the heart of the [[Mannamot]] Tier of [[Yggdrasil|the World Tree]], lies the entrance to the Plane. In the year 759AF, with the construction of the new [[Elemental Embassy]], adventurers were given the chance to swear allegiance to one of the elemental factions allowing them to traverse the Elemental Planes. A giant sun and moon illuminate its vast firmament, refracted through stratous vapour and billowing cloud. All connections of air [[elementals]] as well as the connections, [[Magi]], and [[Sylvan]] have are drawn from this plane. It is currently ruled over by [[Whiirh]], the Western Wind.


In the year 757 AF, the earth plane went to war with the [[Elemental Plane of Fire]], the [[Elemental Plane of Air]], and the [[Elemental Plane of Water]].
In the year 757 AF, the air plane went to war with the [[Elemental Plane of Fire]], the [[Elemental Plane of Earth]], and the [[Elemental Plane of Water]].
 
Three rifts to the Elemental Fringes exist in the Coterie: [[Emberveil]], [[Dustsong Spire]], and [[Icefall Reach]].


==Famous Elementals==
==Famous Elementals==
*[[Garash]], the Immovable Mountain
*[[Whiirh]], the Western Wind
*[[Bataoac]], the Northern Giant
*[[Uacyll]], Emissary of Whiirh
*[[Ulghoch]], Emissary of [[Garash]]
*The [[Mistral]]


==Military Arms==
==Military Arms==
* The Phalanx of Stone
*Phalanxes of Galetroops
* [[Dolodach]]
*Cyclonic squallguards
 
*The Coterie of Air
==Areas==
*Squadrons of Windriders
 
*The Stormguard
===Garash's Grief===
*[[Rovalamm]]
'''Garash's Grief''' is a vast desert upon the plane, heat-touched and in close proximity to the plane of fire. It is home to the '''Sidackhe''', '''Bedurth''', and '''Amaryk''' tribes, as well as a delegation of [[tash'la]]. Earth, stone, and dust elementals roam the sweltering dunes as well as an array of creatures such as sand jackals, [[scorpent|scorpents]], camels, and dustmanders. Aggressive mirefiends and feral [[humans]] also wander the land.
 
====Inhabitants====
* [[Dressel]], Chieftain of the Bedurth
* [[Udohm]], Champion of the Bedurth


* [[Kalfila]], Chieftess of the Sidackhe
==The Coterie of Clouds==
* [[Chene]], Prophet of the Sidackhe
The Coterie of Clouds is a study in bureaucracy. From its central spire to the commissioned departments, each member in its society is expected to perform a role and keep its duties. Currents of paperwork surge between the cloudform offices which oversee the aerial nation, heralding tasks and [[quests]] which [[adventurers]] may pursue to earn their way into the upper echelons of the coterie.
* [[Ellol]], a wizened crone


* [[Lauch]], Chief of the Amaryk
===Foreign affairs department===
* [[Laerch]], Priest of the Amaryk
The foreign affairs department is the spired center of diplomacy. Its negotiation halls are the centre of peaceful relations with other planes.


* [[Alntesh]], the Champion
===Department of Education===
* [[Battesha]], a crazed prophet
The department of education has teaching the masses as its prime responsibility.
* the priestess [[Vanteshe]]


* [[Laegothar]], the Green Man
===Department of Trade===
Its stockyards clustered with carts and orders to fulfill, the management of the resources of the Coterie is the duty of the department of trade.


===The Vault===
===Department of War===
Concealed in tunnels beneath the Grief, the '''Vault''' of the Earth plane is ruled over by the Cacharann, the chief of all tribes and none. The elemental titan [[Dolodach]] guards its entrance fiercely, for within rests the most precious treasure of all, and the hope of the very future itself. It is home to families of elementals, an earthen civilisation beneath the crust. Children dash to and fro beneath the watchful eyes of elder and Vault guardians. The meandering tunnels connect various chambers and passages including a smithy, birthing halls, kitchens, and living quarters.
Studying elemental struggle upon the field, strategy and tactics are the main concern of this department.  


====Inhabitants====
===Department of Security===
* [[Caescog]], Vault Cook
The onus of safety and maintenance of the guard falls upon the shoulders of security.
* [[Cefilig]], the Vault Mother
* [[Cuthronn]], the Progenitress
* [[Dodichas]], Captain of the Guard
* [[Dolodach]]
* [[Goghuld]], the smith
* [[Heldarch]], the hunter
* [[Nacleur]], Keeper of the Waters
* [[Rughauth]], the Warlord


===Flora and Fauna===
===Inhabitants===
Precious little plant-life survives in the desolate wasteland which stretches across the plane, confined to dirty scrubby grasses and sparse, bare-limbed bush, though rumour of a legendary hidden oasis haunts the sands. [[Scorpent]]s, dustmanders, [[jackals]], and grey camels eke out small subsistence amongst raging stone giants of the aureate desert.
*[[Siarde]], the Speaker
*[[Phedra]], the Whip
*[[Cierva]], the Diplomat
*[[Ystehr]], Minister of Education
*[[Asmerl]], Minister of Trade
*[[Sulaet]], Minister of War
*[[Tilband]], Minister of Security


[[Category:Elemental Planes]]
[[Category:Elemental Planes]]

Latest revision as of 16:52, 25 August 2025

Elemental Plane of Air
Leader Whiirh, the Western Wind
Religion Whiirh, the Western Wind
Enemies Earth, Water, Fire


The Air Plane is, as its name implies, a universe of the elemental air. Nestled to the northeast from the heart of the Mannamot Tier of the World Tree, lies the entrance to the Plane. In the year 759AF, with the construction of the new Elemental Embassy, adventurers were given the chance to swear allegiance to one of the elemental factions allowing them to traverse the Elemental Planes. A giant sun and moon illuminate its vast firmament, refracted through stratous vapour and billowing cloud. All connections of air elementals as well as the connections, Magi, and Sylvan have are drawn from this plane. It is currently ruled over by Whiirh, the Western Wind.

In the year 757 AF, the air plane went to war with the Elemental Plane of Fire, the Elemental Plane of Earth, and the Elemental Plane of Water.

Three rifts to the Elemental Fringes exist in the Coterie: Emberveil, Dustsong Spire, and Icefall Reach.

Famous Elementals

Military Arms

  • Phalanxes of Galetroops
  • Cyclonic squallguards
  • The Coterie of Air
  • Squadrons of Windriders
  • The Stormguard
  • Rovalamm

The Coterie of Clouds

The Coterie of Clouds is a study in bureaucracy. From its central spire to the commissioned departments, each member in its society is expected to perform a role and keep its duties. Currents of paperwork surge between the cloudform offices which oversee the aerial nation, heralding tasks and quests which adventurers may pursue to earn their way into the upper echelons of the coterie.

Foreign affairs department

The foreign affairs department is the spired center of diplomacy. Its negotiation halls are the centre of peaceful relations with other planes.

Department of Education

The department of education has teaching the masses as its prime responsibility.

Department of Trade

Its stockyards clustered with carts and orders to fulfill, the management of the resources of the Coterie is the duty of the department of trade.

Department of War

Studying elemental struggle upon the field, strategy and tactics are the main concern of this department.

Department of Security

The onus of safety and maintenance of the guard falls upon the shoulders of security.

Inhabitants