Category:Enchantment

Revision as of 02:37, 27 March 2019 by Thaisen (talk | contribs) (Updating to new template)

Enchantment was a skill that allowed adventurers to either enchant current items or craft completely new enchantments through the use of two ourobori. Thus, the term "enchantment" also referred to any item that was enchanted through the use of the Enchantment skill.

The skill of Enchantment was available to members of the Magi class. With the advent of tradskills Enchantment was split into Conjuration and Augmentation, while the Magi gained the skill of Artificing.

Abilities in Enchantment

Worrystone An unpredictable magical item.
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Firelash A lash of burning fire.
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Fist The fist sigil.
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Waterwalk Enchant shoes with the power to walk on water.
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Flame The flame sigil.
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Electric Enchant rings with electric resistance.
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Firewall Create a wall of fire.
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Brooch Create a brooch of Thoth.
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Key The key sigil.
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Eye A sigil dealing with souls and other dimensions.
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Augment Increase the power of weapons and armour.
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Meteor Turn arrows into flaming meteors.
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Magic Enchant rings with magic resistance.
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Knife The knife sigil.
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Comprehension Understand all mortal languages for a time.
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Icewall Create a blocking wall of ice.
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Mushroom The mushroom sigil.
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Whirlwind The roaring whirlwind of Vastar.
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Concealment The obfuscating orb of concealment.
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Fire Enchant rings with fire resistance.
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Bauble A magically scented bauble to attract falcons.
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Monolith The monolith sigil.
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Dreamcatcher Increase regeneration while sleeping.
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Negation The powerful gem of negation.
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Cube The vibration-dampening cube sigil.
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Pestilence Create a ring of pestilence.
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Stasis Items in the bag of stasis decay more slowly.
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Scabbard Enchant a scabbard of stasis.
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Orb The chaos-destroying orb sigil.
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Purity Create a necklace of purity.
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