Difference between revisions of "Player killing"

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'''Player Killing''', also called PK, refers to combat between [[adventurers]]. In [[Achaea]], player killing is restricted by rules.
'''Player Killing''', also called PK, refers to combat between [[adventurers]]. In [[Achaea]], player killing is restricted by heavily-enforced rules.


*'''Free PK''' is a term that generally applies to [[worldwide events]] such as games or special acitivites or some geographical areas. During this state, no one gains or uses up cause and nothing is changed as the result of [[death]].
*'''Free PK''' is a term that generally applies to [[worldwide events]] such as games or other special activities. Occasionally, it may apply to geographical areas (as is the case with [[Nishnatoba]]), when announced accordingly by the administration. Under this state, no one gains or uses up cause, and nothing is changed as a result of [[death]].


*'''Open PK''' refers most often to [[infamous]] adventurers, such as thieves or marks, but may apply in other situations, also. Those who walk in this state may be attacked and killed, but may not issue against their attackers.
*'''Open PK''' refers most often to [[infamy|Infamous]] adventurers, thieves, and members of the [[Ivory Mark|Ivory]] or [[Quisalis Mark|Quisalis]] Marks, but it may apply to other situations, too. Persons under this state gain cause as normal when attacked or killed but may not issue against their attackers.


*'''Full PK''' typically references a geographical location, such as the fairy plane of [[Annwyn]]. These areas are thought of as an Open PK zone as anyone may be attacked at any time for any reason. Cause may still be gained or used, but issues are not an option.
*'''Full PK''' typically applies to a geographical location, notably enchanted [[Annwyn]] and the forbidding [[Underworld]]. These areas are thought of as zones where open PK becomes applicable to everyone and not only specific types of people, as cause may still be gained or used, and issues are still not an option.


[[Category:Combat]]
[[Category:Combat]]

Latest revision as of 03:52, 8 October 2007

Player Killing, also called PK, refers to combat between adventurers. In Achaea, player killing is restricted by heavily-enforced rules.

  • Free PK is a term that generally applies to worldwide events such as games or other special activities. Occasionally, it may apply to geographical areas (as is the case with Nishnatoba), when announced accordingly by the administration. Under this state, no one gains or uses up cause, and nothing is changed as a result of death.
  • Open PK refers most often to Infamous adventurers, thieves, and members of the Ivory or Quisalis Marks, but it may apply to other situations, too. Persons under this state gain cause as normal when attacked or killed but may not issue against their attackers.
  • Full PK typically applies to a geographical location, notably enchanted Annwyn and the forbidding Underworld. These areas are thought of as zones where open PK becomes applicable to everyone and not only specific types of people, as cause may still be gained or used, and issues are still not an option.