Difference between revisions of "Tir Murann"
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{{Village_infobox|villagename=Tir Murann|leader=[[Daqsool]], the Qoul of Tir Murann|founder=[[Daqsool]], the Qoul of Tir Murann|enemies=[[New Thera]]}} | {{Village_infobox|villagename=Tir Murann | ||
|image=https://wiki.achaea.com/mediawiki/images/8/8d/Tirmurann-map.png | |||
|leader=[[Daqsool]], the Qoul of Tir Murann|founder=[[Daqsool]], the Qoul of Tir Murann|enemies=[[New Thera]]}} | |||
'''Tir Murann''' is a village of [[Vertani]] nestled in the southern [[Dakhota Hills]]. | '''Tir Murann''' is a village of [[Vertani]] nestled in the southern [[Dakhota Hills]]. Meaning "Land of Hope" in the Vertani tongue, the village was founded following the defeat of the Vertani forces by the Achaeans. | ||
==Geography== | ==Geography== | ||
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*[[Daqsool]], the [[Qoul]] of Tir Murann | *[[Daqsool]], the [[Qoul]] of Tir Murann | ||
*[[Dynas]], the gour trainer | *[[Dynas]], the gour trainer | ||
*[[Ghaser]], | *[[Ghaser]], the Vertani cook | ||
*[[Iayh]], a mage of [[House Feranki]] | *[[Iayh]], a mage of [[House Feranki]] | ||
*[[Ohmut]], | *[[Ohmut]], the Vertani craftswoman | ||
*[[Rakrr]], swordmaster | *[[Rakrr]], swordmaster | ||
*[[Rakwor]], the barkeep | *[[Rakwor]], the barkeep | ||
*[[Rohase]], captain of the guard | *[[Rohase]], captain of the guard | ||
*[[Ver'osy]], the Vertani | *[[Ver'osy]], the Vertani priestess | ||
*[[Vewig]], the Magelord of [[House Tsez]] | *[[Vewig]], the Magelord of [[House Tsez]] | ||
*[[Damek]], the Magelord of [[House Feranki]] | |||
*Battle Captain [[Miingruan]] | |||
*[[Ayod'nai]], Whisperer of the All | |||
*Others - House Tsez air mages, Vertani guards, drunken Vertani | *Others - House Tsez air mages, Vertani guards, drunken Vertani | ||
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Unlike the Vertani who went to war with the cities of [[Ashtan]] and [[Mhaldor]], the inhabitants of Tir Murann are peaceful. Vertani guards who patrol the area welcome "smalling" visitors with a reminder that the village is their last safe haven, and they plan to make sure it stays that way. | Unlike the Vertani who went to war with the cities of [[Ashtan]] and [[Mhaldor]], the inhabitants of Tir Murann are peaceful. Vertani guards who patrol the area welcome "smalling" visitors with a reminder that the village is their last safe haven, and they plan to make sure it stays that way. | ||
Tir Murann inhabitants did not support the leadership of the Vertani empire who declared war, and have come to Sapience to seek a new life. They still maintain, however, many of the military traditions of Vertani culture including a unique [[:Category:Vertani | Tir Murann inhabitants did not support the leadership of the Vertani empire who declared war, and have come to Sapience to seek a new life. They still maintain, however, many of the military traditions of Vertani culture including a unique [[:Category:Vertani Houses|house]] system. | ||
==Notable Locations== | ==Notable Locations== |
Latest revision as of 17:38, 11 September 2019
Tir Murann | |
Leader | Daqsool, the Qoul of Tir Murann |
Founder | Daqsool, the Qoul of Tir Murann |
Enemies | New Thera |
Tir Murann is a village of Vertani nestled in the southern Dakhota Hills. Meaning "Land of Hope" in the Vertani tongue, the village was founded following the defeat of the Vertani forces by the Achaeans.
Geography
The village is located in the Dakhota hills, near the Great Southern Road, and the Mhojave Desert. It is built around a large Vertani fortress, and has a small quarry, and a spacious pair of animal paddocks. The architecture is notably Vertani.
Inhabitants
The notable Vertani include:
- Byor, the Vertani boy
- Daqsool, the Qoul of Tir Murann
- Dynas, the gour trainer
- Ghaser, the Vertani cook
- Iayh, a mage of House Feranki
- Ohmut, the Vertani craftswoman
- Rakrr, swordmaster
- Rakwor, the barkeep
- Rohase, captain of the guard
- Ver'osy, the Vertani priestess
- Vewig, the Magelord of House Tsez
- Damek, the Magelord of House Feranki
- Battle Captain Miingruan
- Ayod'nai, Whisperer of the All
- Others - House Tsez air mages, Vertani guards, drunken Vertani
Culture
Unlike the Vertani who went to war with the cities of Ashtan and Mhaldor, the inhabitants of Tir Murann are peaceful. Vertani guards who patrol the area welcome "smalling" visitors with a reminder that the village is their last safe haven, and they plan to make sure it stays that way.
Tir Murann inhabitants did not support the leadership of the Vertani empire who declared war, and have come to Sapience to seek a new life. They still maintain, however, many of the military traditions of Vertani culture including a unique house system.
Notable Locations
- Ascendant's Choice bar and restaurant
- The last Vertan fortress
- The animal paddocks
Flora and Fauna
There are multiple species of native Vertan creatures that have been brought to Tir Murann, including the powerful, zebra-striped moirahs, the scaled, lizard-like xabats, and the massive gours. The only noticably absent Vertan creature is the winged kalyuga.
The flora appears to be native to Sapience, rather than imported from Vertan and includes goldenseal wildflowers, lady's slipper plants, bayberry trees, and hawthorn bushes.