Difference between revisions of "Housing upgrades"

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(New housing upgrades! Woo!! Now to get in and throw my creddies at them.)
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Personal housing can be upgraded, adding various functional aspects. Housing upgrades are purchased with [[Housing credits | room credits]].
Personal housing can be upgraded, adding various functional aspects. Housing upgrades are purchased with [[Housing credits | room credits]].


Like all housing purchases, housing upgrades cost twice as much out of the [[subdivisions | subdivision]]. Housing upgrades can be destroyed, redeeming half the value of their purchasing price in the subdivision, and a quarter of their value outside the subdivision.
Like all housing purchases, housing upgrades cost twice as much out of the [[:Category:subdivisions|subdivision]]. Housing upgrades can be destroyed, redeeming half the value of their purchasing price in the subdivision, and a quarter of their value outside the subdivision.


---General Room Upgrades---
{| border=0 cellpadding=2 cellspacing=2
{| border=0 cellpadding=2 cellspacing=2
|-
|-
Line 32: Line 33:
| bgcolor=#aaaaaa | 1 room credit
| bgcolor=#aaaaaa | 1 room credit
| bgcolor=#aaaaaa | Removes the roof and allows for outdoor effects.
| bgcolor=#aaaaaa | Removes the roof and allows for outdoor effects.
|-
| bgcolor=#aaaaaa | No Prism
| bgcolor=#aaaaaa | 4 room credits
| bgcolor=#aaaaaa | Blocks attempts at teleporting into that room via the [[prism tattoo]].
|-
| bgcolor=#aaaaaa | Privacy Room
| bgcolor=#aaaaaa | 8 room credits
| bgcolor=#aaaaaa | Veils the room, effectively blocking [[Subterfuge|eavesdropping]], various types of listening, mindreading and overhearing [[Tells | tells]].
|}
---Environment Upgrades---
{|
! bgcolor=#cccccc | Environment
! bgcolor=#cccccc | Price
! bgcolor="#cccccc | Function
|-
|-
| bgcolor=#aaaaaa | Garden Environment
| bgcolor=#aaaaaa | Garden Environment
Line 39: Line 55:
| bgcolor=#aaaaaa | Freshwater Environment
| bgcolor=#aaaaaa | Freshwater Environment
| bgcolor=#aaaaaa | 2 room credits
| bgcolor=#aaaaaa | 2 room credits
| bgcolor=#aaaaaa | Changes the environment to a freshwater environment, allowing for water plants. Cannot be a garden.
| bgcolor=#aaaaaa | Changes the environment of the room to a freshwater environment, allowing for water plants. Cannot be a garden.
|-
| bgcolor=#aaaaaa | Natural Underground Environment
| bgcolor=#aaaaaa | 2 room credits
| bgcolor=#aaaaaa | Changes the environment of the room to natural underground, which supports growth of [[Gathering|lumic]] and [[irid moss|irid]] mosses, and [[bloodroot]].
|-
| bgcolor=#aaaaaa | Grassland Environment
| bgcolor=#aaaaaa | 2 room credits
| bgcolor=#aaaaaa | Changes the environment of the room to a grassland, making available the ability to plant [[goldenseal]], [[lady's slipper]], wheat and sugarcane.
|-
| bgcolor=#aaaaaa | Constructed Underground Environment
| bgcolor=#aaaaaa | 2 room credits
| bgcolor=#aaaaaa | Changes the environment of the room to constructed underground.
|-
| bgcolor=#aaaaaa | Beach Environment
| bgcolor=#aaaaaa | 2 room credits
| bgcolor=#aaaaaa | Changes the environment of the room to a beach.
|}
 
---Room Addons---
{|
! bgcolor=#cccccc | Name
! bgcolor=#cccccc | Price
! bgcolor=#cccccc | Function
|-
| bgcolor=#aaaaaa | Stables
| bgcolor=#aaaaaa | 8 room credits
| bgcolor=#aaaaaa | Mount, [[pets]] or [[minipet]] can be stabled from this room to remove any feeding requirements, and to make them reset to the stable rather than your inventory.
|-
| bgcolor=#aaaaaa | Gates
| bgcolor=#aaaaaa | 2 room credits
| bgcolor=#aaaaaa | Prevents stabled mounts from being summoned by [[Riding|whistling]] or a with a [[platinum whistle]].
|-
|-
| bgcolor=#aaaaaa | No Prism
| bgcolor=#aaaaaa | Observatory
| bgcolor=#aaaaaa | 4 room credits
| bgcolor=#aaaaaa | 4 room credits
| bgcolor=#aaaaaa | Blocks attempts at teleporting into that room via the [[prism tattoo]].
| bgcolor=#aaaaaa | Allows one to view outside at the subdivision map. Not available for out-of-subdivision homes.
|-
|-
| bgcolor=#aaaaaa | Privacy Room
| bgcolor=#aaaaaa | Furniture Stasis
| bgcolor=#aaaaaa | 8 room credits
| bgcolor=#aaaaaa | 8 room credits
| bgcolor=#aaaaaa | Veils the room, effectively blocking [[Subterfuge|eavesdropping]], various types of listening, mindreading and overhearing [[Tells | tells]].
| bgcolor=#aaaaaa | Prevents furniture decay in a room.
|-
| bgcolor=#aaaaaa | Humgii
| bgcolor=#aaaaaa | 5 room credits
| bgcolor=#aaaaaa | Place a humgii in a room. His description can be customised.
|-
| bgcolor=#aaaaaa | Chess board
| bgcolor=#aaaaaa | 4 room credits
| bgcolor=#aaaaaa | Install a permanent chessboard in your home.
|-
| bgcolor=#aaaaaa | Fountain
| bgcolor=#aaaaaa | 2 room credits
| bgcolor=#aaaaaa | A fountain to supply fresh water to a room. Its description can be customised.
|-
| bgcolor=#aaaaaa | Plot sign
| bgcolor=#aaaaaa | 2 room credits
| bgcolor=#aaaaaa | A small sign to be placed outside of your home.
|-
| bgcolor=#aaaaaa | Crystal ornament
| bgcolor=#aaaaaa | 4 room credits
| bgcolor=#aaaaaa | Lets the owner set three ambience messages that will be randomly displayed.
|}
|}



Revision as of 04:20, 18 September 2012

Personal housing can be upgraded, adding various functional aspects. Housing upgrades are purchased with room credits.

Like all housing purchases, housing upgrades cost twice as much out of the subdivision. Housing upgrades can be destroyed, redeeming half the value of their purchasing price in the subdivision, and a quarter of their value outside the subdivision.

---General Room Upgrades---

Name Cost Function
Health Regeneration 4 room credits You and your allies will slowly regenerate health.
Mana Regeneration 4 room credits You and your allies will slowly regenerate mana.
Endurance Regeneration 6 room credits You and your allies will slowly regenerate endurance.
Willpower Regeneration 6 room credits You and your allies will slowly regenerate willpower.
News Room 8 room credits One may write to the news from here.
Outdoor Room 1 room credit Removes the roof and allows for outdoor effects.
No Prism 4 room credits Blocks attempts at teleporting into that room via the prism tattoo.
Privacy Room 8 room credits Veils the room, effectively blocking eavesdropping, various types of listening, mindreading and overhearing tells.

---Environment Upgrades---

Environment Price Function
Garden Environment 2 room credits Changes the room into a garden, adding trees and allowing for garden plants. Cannot be freshwater.
Freshwater Environment 2 room credits Changes the environment of the room to a freshwater environment, allowing for water plants. Cannot be a garden.
Natural Underground Environment 2 room credits Changes the environment of the room to natural underground, which supports growth of lumic and irid mosses, and bloodroot.
Grassland Environment 2 room credits Changes the environment of the room to a grassland, making available the ability to plant goldenseal, lady's slipper, wheat and sugarcane.
Constructed Underground Environment 2 room credits Changes the environment of the room to constructed underground.
Beach Environment 2 room credits Changes the environment of the room to a beach.

---Room Addons---

Name Price Function
Stables 8 room credits Mount, pets or minipet can be stabled from this room to remove any feeding requirements, and to make them reset to the stable rather than your inventory.
Gates 2 room credits Prevents stabled mounts from being summoned by whistling or a with a platinum whistle.
Observatory 4 room credits Allows one to view outside at the subdivision map. Not available for out-of-subdivision homes.
Furniture Stasis 8 room credits Prevents furniture decay in a room.
Humgii 5 room credits Place a humgii in a room. His description can be customised.
Chess board 4 room credits Install a permanent chessboard in your home.
Fountain 2 room credits A fountain to supply fresh water to a room. Its description can be customised.
Plot sign 2 room credits A small sign to be placed outside of your home.
Crystal ornament 4 room credits Lets the owner set three ambience messages that will be randomly displayed.

Beds are not considered to be actual housing upgrades, but rather furniture; though they do provide all the functionality of a Privacy room as well as a number of additional benefits. In the same manner, library designations and stoves for cooking (which are purchased from Fronck in the Delosian furniture showroom) also maintain a functionality equivalent to that of a housing upgrade, but are considered to be furniture or furniture-like items.