Traits convey certain benefits and advantages.
Every ten levels of experience, until attaining the 1st rank of the Infinite, an adventurer gains the option to consolidate their insights by selecting a trait.
Reaching Daring, Paragon and Logosian levels is considered a major milestone; accordingly, a major trait can only be selected at those junctures.
Racial traits are granted automatically as part of being a member of a certain race.
Major traits
Trait | Effect | Dragon |
Nimble | Faster balance recovery, 10% less damage resistance | No |
Quick-witted | Faster equilibrium recovery, 10% less damage resistance | No |
Lucky | Increased chance to score a critical hit | Yes |
Aim to kill | Increased damage when critically hitting | Yes |
Improved physique | +1 strength | Yes |
Brilliance | +1 intelligence | Yes |
Agile | +1 dexterity | Yes |
Robust | +1 constitution | Yes |
Receptive body | Increased benefit from healing elixirs and vitality tonics | Yes |
Receptive mind | Increased benefit from mana elixirs and mentality tonics | Yes |
Light stepper | Increased chance to dodge attacks | Yes |
Hated | Extra five enemy slots. | Yes |
In crowd | Extra five ally slots. | Yes |
Expert Diagnoser | Check others for specific afflictions, longer TREE tattoo recovery. | Yes |
Lethal Ink | Faster recovery from offensive tattoos, slower recovery with defensive tattoos. | Yes |
Sawbones | Can check limb damage of other adventurers, increased RESTORE recovery. | Yes |
Limbcrusher | Break four limbs while TRAMPLING, reduces avoidance while mounted. | No |
Health Inspector | ASSESS has no equilibrium cost, doubles mana usage. | Yes |
Mind Warden | CONTEMPLATE has no equilibrium cost, doubles mana usage. | Yes |
Cheap shot | Inflict bleed upon successful parry. | No |
Sticky stirrups | Stay mounted through most forced movements. | No |
Enduring Fury | Dragon storm deals less damage per tick but lasts longer | Only |
Bombarder | Dragon breath weapons bypass shield | Only |
Mighty Lungs | May use dragon breath weapons off balance, reduces secondary effect rate | Only |
Relentless Hunter | Becalming a fleeing target in the skies also knocks them off balance. | Only |
Majesterial Voice | Dragon roar bypasses silence vibe, but loses some damage | Only |
Steely Coils | faster entanglement flex, lose ability to flex off equlibrium | Only |
Rampager | Trample always breaks all limbs on prone enemies, but does less damage. | Only |
Silent Predator | Track without being noticed by skywatch, lose ability to VIEW. | Only |
Unwavering Stare | Recover from veilglance twice as fast. | Only |
Minor traits
Trait | Effect | Dragon |
Master forger | Reduced balance cost for forging | Yes |
Master crafter | Faster crafting of clothing and jewellery | Yes |
Master enchanter | Faster enchanting | Yes |
Master angler | Increased chance to catch larger fish | Yes |
Master gatherer | A chance of gathering additional cooking ingredients | Yes |
Master harvester | A chance to harvest additional herbs | Yes |
Master metallurgist | A chance to extract additional alchemical primes | Yes |
Life of the party | Constantly slurred speech | Yes |
Seasoned drinker | Increased tolerance to alcohol | Yes |
Soothsayer | Generate extra karma from studying | No |
Devout | Increased flow of devotional essence | No |
Truth seeker | Bonus necromantic essence gain | No |
Green tender | Additional sunlight captured daily by one's grove | No |
Eclectic | Longer lifespan to crafted clothing and jewellery | Yes |
Master contemplator | Increased willpower regeneration when meditating | Yes |
Fully fit | Increased endurance regeneration when sleeping | Yes |
Blissful ignorance | Small chance to resist forced commands | Yes |
Easy rider | Half price ferry trips | Yes |
Wild walker | Expedited movement in the wilderness | Yes |
Traveller | Travel between common landmarks more expediently | Yes |
Improved metabolism | Gain additional satiation from food | Yes |
Marksman | Accuracy bonus to attacks with the bow | Yes |
Unsocial | Never get asthma from smoking cigars | Yes |
Clean freak | Never fall victim to the stink affliction | Yes |
Humble | Hide one's achievements from the public eye | Yes |
Spice merchant | Faster refining of cooking ingredients | Yes |
Decorated | Wear double the number of non-piercing-type jewellery | Yes |
Pack rat | Wear two packs | Yes |
Barter | Discount from Rurin's shops | Yes |
Silver tongued | Discount on Seasone's refills | Yes |
Marketeer | Bulk discount on advertisements | Yes |
In service | The ability to WALK TO any of one's housemates | Yes |
Beloved | The ability to WALK TO any of one's friends | Yes |
Super diver | Take less damage while in the throes of drowning | Yes |
Airborne | Lower chance of being blown laterally by the wind | Yes |
Harpooner | Increased accuracy with shipboard weapons | Yes |
Admiral | Slightly faster crew balance | Yes |
Salty | Activate seaspells at reduced power cost | Yes |
Death's boon | Lose less experience when killed by a Denizen | Yes |
Glass shatterer | Ability to whistle for one's mount(s) across continents | No |
Knife thrower | Throw items faster | Yes |
Meticulous Care | Reduced chance that your "Always On" tattoos will fade. | Yes |
Island Trader | You receive a discount to docking fees in harbours | Yes |
Braggart | You can shout at greater lengths without fainting | Yes |
Bottom of the Barrel | You are always so drunk, you've become adept at hiding it | Yes |