Armour

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Revision as of 19:25, 12 September 2021 by Qwindor (talk | contribs) (Removing the comment that full plate could only be worn by those who forged it which is no longer true with the changes to forging into its own mini skills.)
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Armour protects you from getting hurt, somewhat. It is neither 100% failproof nor effective by any means. However, the augmentation enchantment will enhance its usefulness.

There are different types of armours, each with varying degrees of protection and costs. Armour is crafted by those classed with the skill of forging with the use of various commodities.

Some classes may not wear certain armour because of their effectiveness. A list of armour (In ascending order of effectiveness), with the best armour a class may wear:

Cloth
Magi, Psions, Horkvals, Dragons
Leather
Monks, Bards
Ringmail
Apostates
Scalemail
Serpents, Jesters, Shamans, Occultists, Depthswalkers
Chainmail
Druids, Sentinels, Sylvans, Classless
Splintmail
Priests
Field plate and Full plate
Paladins, Infernals, Runewardens

The War Veil is a unique and valuable relic of armour crafted by Proteus in ancient times, and may be worn by adventurer of any class.


NOTE: the classes are listed next to the BEST armour they may wear. They may wear any lesser armour if desired, or none whatsoever.