Difference between revisions of "Remedies"
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Remedies is the skill of converting plants or minerals into curative [[elixirs]] and salves. | '''Remedies''' is the [[:skills|skill]] of converting [[category:plants|plants]] or minerals into curative [[elixirs]] and salves. | ||
Based on what you're making these curatives from, there are two methods for formulating them: BOILING for plant-based cures and TRANSMUTATE for mineral-based cures. | Based on what you're making these curatives from, there are two methods for formulating them: BOILING for plant-based cures and [[transmutation|TRANSMUTATE]] for mineral-based cures. | ||
== Boiling == | == Boiling == | ||
Place the required herbs into your pot with the following command: | Place the required [[herbs]] into your pot with the following command: | ||
INPOT <#> <ingredient> IN <pot> | INPOT <#> <ingredient> IN <pot> | ||
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|| '''Total sips max''' | || '''Total sips max''' | ||
|- | |- | ||
|| '''Regular vial''' | || '''Regular [[vial]]''' | ||
|| '''40''' | || '''40''' | ||
|| '''50''' | || '''50''' | ||
|| '''200''' | || '''200''' | ||
|- | |- | ||
|| '''Artefact vial''' | || '''[[Artefact]] vial''' | ||
|| '''80''' | || '''80''' | ||
|| '''120''' | || '''120''' | ||
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DECANT <alembic> INTO <vial/tun> [<#> TIMES] will fill a vial or tun (if you have permission to fill the tun) from an alembic. If you do not specify the number of fills, you will fill it once. This requires the alembic to have sufficient fluid inside. | DECANT <alembic> INTO <vial/tun> [<#> TIMES] will fill a vial or tun (if you have permission to fill the tun) from an alembic. If you do not specify the number of fills, you will fill it once. This requires the alembic to have sufficient fluid inside. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Immunity''' | | bgcolor=#3366CC | '''[[Immunity]]''' | ||
| bgcolor=#3366CC | A brew to help you shrug off deadly poisons. | | bgcolor=#3366CC | A brew to help you shrug off deadly poisons. | ||
|- | |- | ||
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::: DROP POT | ::: DROP POT | ||
::: BOIL POT FOR IMMUNITY | ::: BOIL POT FOR IMMUNITY | ||
: '''Ingredients:''' 1 sac, 1 ash, 2 echinacea or 1 stannum, 1 plumbum, 2 dolomite | : '''Ingredients:''' 1 sac, 1 ash, 2 [[echinacea]] or 1 [[stannum]], 1 [[plumbum]], 2 [[dolomite]] | ||
: '''Details:''' | : '''Details:''' | ||
The immunity elixir will protect you from poisons that kill. | The immunity elixir will protect you from poisons that kill. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Epidermal''' | | bgcolor=#3366CC | '''[[Epidermal]]''' | ||
| bgcolor=#3366CC | A salve to cure certain exterior afflictions. | | bgcolor=#3366CC | A salve to cure certain exterior afflictions. | ||
|- | |- | ||
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::: DROP POT | ::: DROP POT | ||
::: BOIL POT FOR EPIDERMAL | ::: BOIL POT FOR EPIDERMAL | ||
: '''Ingredients:''' 2 kuzu, 1 hawthorn, 1 bloodroot, 1 ginseng or 2 arsenic, 1 magnesium, 1 calamine, 1 ferrum | : '''Ingredients:''' 2 [[kuzu]], 1 [[hawthorn]], 1 [[bloodroot]], 1 [[ginseng]] or 2 [[arsenic]], 1 [[magnesium]], 1 [[calamine]], 1 [[ferrum]] | ||
: '''Details:''' | : '''Details:''' | ||
The epidermal salve is used to cure afflictions on the exterior of your body, such as deafness and blindness. | The [[epidermal]] salve is used to cure afflictions on the exterior of your body, such as [[deafness]] and [[blindness]]. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Mana''' | | bgcolor=#3366CC | '''[[elixir of mana|Mana]]''' | ||
| bgcolor=#3366CC | A brew to replenish your mental strength. | | bgcolor=#3366CC | A brew to replenish your mental strength. | ||
|- | |- | ||
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::: DROP POT | ::: DROP POT | ||
::: BOIL POT FOR MANA | ::: BOIL POT FOR MANA | ||
: '''Ingredients:''' 1 slipper, 1 bellwort, 1 hawthorn, 1 bloodroot or 1 cuprum, 1 calamine, 1 magnesium | : '''Ingredients:''' 1 [[slipper]], 1 [[bellwort]], 1 hawthorn, 1 bloodroot or 1 [[cuprum]], 1 calamine, 1 magnesium | ||
: '''Details:''' | : '''Details:''' | ||
The mana elixir will replenish your mana when sipped. | The mana elixir will replenish your mana when sipped. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Health''' | | bgcolor=#3366CC | '''[[elixir of health|Health]]''' | ||
| bgcolor=#3366CC | A brew that will heal your wounds. | | bgcolor=#3366CC | A brew that will heal your wounds. | ||
|- | |- | ||
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::: DROP POT | ::: DROP POT | ||
::: BOIL POT FOR HEALTH | ::: BOIL POT FOR HEALTH | ||
: '''Ingredients:''' 1 valerian, 1 goldenseal, 1 myrrh, 1 ginseng or 1 realgar, 1 plumbum, 1 ferrum, 1 bisemutum | : '''Ingredients:''' 1 [[valerian]], 1 [[goldenseal]], 1 [[myrrh]], 1 ginseng or 1 [[realgar]], 1 plumbum, 1 ferrum, 1 [[bisemutum]] | ||
: '''Details:''' | : '''Details:''' | ||
The health elixir is a powerful and useful one that will replenish some of your health. | The health elixir is a powerful and useful one that will replenish some of your health. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Venom''' | | bgcolor=#3366CC | '''[[elixir of venom|Venom]]''' | ||
| bgcolor=#3366CC | A brew to increase your resistance to poison damage. | | bgcolor=#3366CC | A brew to increase your resistance to poison damage. | ||
|- | |- | ||
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::: DROP POT | ::: DROP POT | ||
::: BOIL POT FOR VENOM | ::: BOIL POT FOR VENOM | ||
: '''Ingredients:''' 1 sac, 1 cohosh, 1 skullcap, 1 kelp or 2 aurum, 1 malachite, 1 calamine | : '''Ingredients:''' 1 sac, 1 [[cohosh]], 1 [[skullcap]], 1 kelp or 2 [[aurum]], 1 [[malachite]], 1 calamine | ||
: '''Details:''' | : '''Details:''' | ||
The venom elixir has the power to increase your resistance to damage from poison. | The venom elixir has the power to increase your resistance to damage from poison. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Frost''' | | bgcolor=#3366CC | '''[[elixir of frost|Frost]]''' | ||
| bgcolor=#3366CC | A mixture to increase your resistance to fire. | | bgcolor=#3366CC | A mixture to increase your resistance to fire. | ||
|- | |- | ||
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::: DROP POT | ::: DROP POT | ||
::: BOIL POT FOR FROST | ::: BOIL POT FOR FROST | ||
: '''Ingredients:''' 1 kelp, 1 pear, 1 ginseng or 1 aurum, 1 ferrum, 1 calcite | : '''Ingredients:''' 1 [[kelp]], 1 [[pear]], 1 ginseng or 1 aurum, 1 ferrum, 1 calcite | ||
: '''Details:''' | : '''Details:''' | ||
This powerful elixir will help keep the body temperature down protecting you from fire. | This powerful elixir will help keep the body temperature down protecting you from fire. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Caloric''' | | bgcolor=#3366CC | '''[[caloric salve|Caloric]]''' | ||
| bgcolor=#3366CC | A salve to increase your resistance to the cold. | | bgcolor=#3366CC | A salve to increase your resistance to the cold. | ||
|- | |- | ||
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The caloric salve, when applied to the body, will help protect you from intense cold. | The caloric salve, when applied to the body, will help protect you from intense cold. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Levitation''' | | bgcolor=#3366CC | '''[[elixir of levitation|Levitation]]''' | ||
| bgcolor=#3366CC | A mixture that allows you to hover. | | bgcolor=#3366CC | A mixture that allows you to hover. | ||
|- | |- | ||
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::: DROP POT | ::: DROP POT | ||
::: BOIL POT FOR LEVITATION | ::: BOIL POT FOR LEVITATION | ||
: '''Ingredients:''' 2 kelp, 1 pear, 1 feather or 2 aurum, 2 calcite | : '''Ingredients:''' 2 kelp, 1 pear, 1 [[eagles|feather]] or 2 aurum, 2 [[calcite]] | ||
: '''Details:''' | : '''Details:''' | ||
The levitation elixir when sipped will cause you to float a couple inches off the | The levitation elixir when sipped will cause you to float a couple inches off the | ||
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|- | |- | ||
| bgcolor=#3366CC | '''Diamond''' | | bgcolor=#3366CC | '''Diamond''' | ||
| bgcolor=#3366CC | Powdered diamond dust. | | bgcolor=#3366CC | Powdered [[diamond dust]]. | ||
|- | |- | ||
| colspan=2 bgcolor=#85A3E0 | | | colspan=2 bgcolor=#85A3E0 | | ||
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Inpotting powdered diamond dust. | Inpotting powdered diamond dust. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Mending''' | | bgcolor=#3366CC | '''[[Mending]]''' | ||
| bgcolor=#3366CC | A salve to repair your broken body. | | bgcolor=#3366CC | A salve to repair your broken body. | ||
|- | |- | ||
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::: DROP POT | ::: DROP POT | ||
::: BOIL POT FOR MENDING | ::: BOIL POT FOR MENDING | ||
: '''Ingredients:''' 1 diamond dust, 1 kelp, 1 kuzu, 2 ginger or 1 aurum, 1 arsenic, 2 antimony | : '''Ingredients:''' 1 diamond dust, 1 kelp, 1 kuzu, 2 [[ginger]] or 1 aurum, 1 arsenic, 2 antimony | ||
: '''Details:''' | : '''Details:''' | ||
The salve of mending can be used to heal minor broken limbs as well as putting your body out if you are on fire. | The salve of mending can be used to heal minor broken limbs as well as putting your body out if you are on fire. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Mass''' | | bgcolor=#3366CC | '''[[Mass]]''' | ||
| bgcolor=#3366CC | A salve that will greatly increase your weight. | | bgcolor=#3366CC | A salve that will greatly increase your weight. | ||
|- | |- | ||
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::: DROP POT | ::: DROP POT | ||
::: BOIL POT FOR MASS | ::: BOIL POT FOR MASS | ||
: '''Ingredients:''' 1 irid, 1 bloodroot, 1 kuzu, 1 diamond dust or 2 potash, 2 magnesium | : '''Ingredients:''' 1 [[irid moss|irid]], 1 bloodroot, 1 kuzu, 1 diamond dust or 2 [[potash]], 2 magnesium | ||
: '''Details:''' | : '''Details:''' | ||
The salve of mass will cause your body to become extremely heavy making it more difficult for others to attempt to move you. The extra weight can also have adverse effects if you try running too fast. | The salve of mass will cause your body to become extremely heavy making it more difficult for others to attempt to move you. The extra weight can also have adverse effects if you try running too fast. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Speed''' | | bgcolor=#3366CC | '''[[speed elixir|Speed]]''' | ||
| bgcolor=#3366CC | An elixir to slow your perception of time. | | bgcolor=#3366CC | An elixir to slow your perception of [[time]]. | ||
|- | |- | ||
| colspan=2 bgcolor=#85A3E0 | | | colspan=2 bgcolor=#85A3E0 | | ||
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::: DROP POT | ::: DROP POT | ||
::: BOIL POT FOR SPEED | ::: BOIL POT FOR SPEED | ||
: '''Ingredients:''' 2 sidewinder skins, 1 kuzu, 1 goldenseal, 1 ginger or 1 antimony, 1 gypsum, 2 plumbum | : '''Ingredients:''' 2 [[snakes|sidewinder]] skins, 1 kuzu, 1 goldenseal, 1 [[ginger]] or 1 [[antimony]], 1 [[gypsum]], 2 [[plumbum]] | ||
: '''Details:''' | : '''Details:''' | ||
The speed elixir can increase your ability to dodge some attacks, such as tekura and weapon attacks. | The speed elixir can increase your ability to dodge some attacks, such as tekura and weapon attacks. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Gold''' | | bgcolor=#3366CC | '''[[gold sovereigns|Gold]]''' | ||
| bgcolor=#3366CC | Liquid gold. | | bgcolor=#3366CC | Liquid gold. | ||
|- | |- | ||
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Inpotting gold works slightly differently. You will always inpot in increments of 20 gold. Obviously, you must have at least 20 gold on your person. INPOT 3 GOLD IN pot123 would put 60 gold in the pot. | Inpotting gold works slightly differently. You will always inpot in increments of 20 gold. Obviously, you must have at least 20 gold on your person. INPOT 3 GOLD IN pot123 would put 60 gold in the pot. | ||
|- | |- | ||
| bgcolor=#3366CC | '''Restoration''' | | bgcolor=#3366CC | '''[[salve of restoration|Restoration]]''' | ||
| bgcolor=#3366CC | A necessary salve for healing mutilated body parts. | | bgcolor=#3366CC | A necessary salve for healing mutilated body parts. | ||
|- | |- |
Revision as of 19:09, 8 March 2015
Remedies is the skill of converting or minerals into curative elixirs and salves.
Based on what you're making these curatives from, there are two methods for formulating them: BOILING for plant-based cures and TRANSMUTATE for mineral-based cures.
Boiling
Place the required herbs into your pot with the following command:
INPOT <#> <ingredient> IN <pot>
You may concoct multiple batches of an elixir or salve at once. Multiply the number of each ingredient by the number of batches you want up to forty batches.
Once you have all of the ingredients in the pot, put it on the ground and:
BOIL <pot> FOR <remedy>
After a couple of minutes, the mixture will stop boiling, and you will either have an empty pot or a remedy. Probing your pot will give you this information.
Transmutating
Have the ingredients in your inventory and:
TRANSMUTATE <#> <remedy> IN <alembic>
You may concoct multiple batches of an elixir or salve at once. Multiply the number of each ingredient by the number of batches you want up to forty batches.
Using your concocted remedy
Depending on the skill level of the practitioner, and the container than the remedy is being poured into, a "batch" of a remedy is worth a differing amount of sips:
Non-trans practictioner | Trans practicioner | Total sips max | |
Regular vial | 40 | 50 | 200 |
Artefact vial | 80 | 120 | 240 |
To refill a vial:
Boiling: FILL <vial> FROM <pot> [# times] Transmutating: DECANT <alembic> INTO <vial> [# times]
Abilities in Remedies
Ability | Description |
Boiling | Learn the art of boiling. |
This will allow you to boil mixtures, to form valuable concoctions. | |
Transmutate | Combine primes and metals to create curative substances. |
You may combine primes to form curative elixirs. TRANSMUTATE <#> <fluid> IN <alembic> will create fluids which may be sipped or applied. This can be done anywhere, but requires possession of an alembic. The # in the command represents the number of fills produced via transmutation; five fills are needed to completely fill a regular vial. This requires the appropriate ingredients and ability in Transmutation. DECANT <alembic> INTO <vial/tun> [<#> TIMES] will fill a vial or tun (if you have permission to fill the tun) from an alembic. If you do not specify the number of fills, you will fill it once. This requires the alembic to have sufficient fluid inside. | |
Immunity | A brew to help you shrug off deadly poisons. |
The immunity elixir will protect you from poisons that kill. | |
Epidermal | A salve to cure certain exterior afflictions. |
The epidermal salve is used to cure afflictions on the exterior of your body, such as deafness and blindness. | |
Mana | A brew to replenish your mental strength. |
The mana elixir will replenish your mana when sipped. | |
Health | A brew that will heal your wounds. |
The health elixir is a powerful and useful one that will replenish some of your health. | |
Venom | A brew to increase your resistance to poison damage. |
The venom elixir has the power to increase your resistance to damage from poison. | |
Frost | A mixture to increase your resistance to fire. |
This powerful elixir will help keep the body temperature down protecting you from fire. | |
Caloric | A salve to increase your resistance to the cold. |
The caloric salve, when applied to the body, will help protect you from intense cold. | |
Levitation | A mixture that allows you to hover. |
The levitation elixir when sipped will cause you to float a couple inches off the ground. This cushion of air will help protect you from great falls and several ground based attacks. | |
Diamond | Powdered diamond dust. |
Inpotting powdered diamond dust. | |
Mending | A salve to repair your broken body. |
The salve of mending can be used to heal minor broken limbs as well as putting your body out if you are on fire. | |
Mass | A salve that will greatly increase your weight. |
The salve of mass will cause your body to become extremely heavy making it more difficult for others to attempt to move you. The extra weight can also have adverse effects if you try running too fast. | |
Speed | An elixir to slow your perception of time. |
The speed elixir can increase your ability to dodge some attacks, such as tekura and weapon attacks. | |
Gold | Liquid gold. |
Inpotting gold works slightly differently. You will always inpot in increments of 20 gold. Obviously, you must have at least 20 gold on your person. INPOT 3 GOLD IN pot123 would put 60 gold in the pot. | |
Restoration | A necessary salve for healing mutilated body parts. |
A restorative salve is used to heal limbs that have been badly damaged. It may sometimes take two uses to fully heal a limb. It may be applied to any of the six body parts. |