Difference between revisions of "Elementalism"

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| bgcolor=#cccccc | '''Description'''
| bgcolor=#cccccc | '''Description'''
|-
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| bgcolor=#3366CC | Channel             
| bgcolor=#3399CC | Channel             
| bgcolor=#3366CC | Open conduits to the Elemental Realms.
| bgcolor=#3399CC | Open conduits to the Elemental Realms.
|-
|-
| bgcolor=#3366CC | Light               
| bgcolor=#3399CC | Light               
| bgcolor=#3366CC | Light up your surroundings.
| bgcolor=#3399CC | Light up your surroundings.
|-
|-
| bgcolor=#3366CC | Gust                 
| bgcolor=#3399CC | Gust                 
| bgcolor=#3366CC | Blow someone in a direction with a gust of wind.
| bgcolor=#3399CC | Blow someone in a direction with a gust of wind.
|-
|-
| bgcolor=#3366CC | Reflection           
| bgcolor=#3399CC | Reflection           
| bgcolor=#3366CC | Create a distracting illusion of yourself.
| bgcolor=#3399CC | Create a distracting illusion of yourself.
|-
|-
| bgcolor=#3366CC | Stonefist           
| bgcolor=#3399CC | Stonefist           
| bgcolor=#3366CC | Coat your fists with rock and punch with more power.
| bgcolor=#3399CC | Coat your fists with rock and punch with more power.
|-
|-
| bgcolor=#3366CC | Waterweird           
| bgcolor=#3399CC | Waterweird           
| bgcolor=#3366CC | Summon a water [[elementals|elemental]] to help you walk on water.
| bgcolor=#3399CC | Summon a water [[elementals|elemental]] to help you walk on water.
|-
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| bgcolor=#3366CC | '''Stoneskin'''           
| bgcolor=#3399CC | '''Stoneskin'''           
| bgcolor=#3366CC | Create a protective but supple layer of stone around you.
| bgcolor=#3399CC | Create a protective but supple layer of stone around you.
|-
|-
| bgcolor=#3366CC | '''''Barkskin'''''             
| bgcolor=#3399CC | '''''Barkskin'''''             
| bgcolor=#3366CC | Make your skin tough like bark.
| bgcolor=#3399CC | Make your skin tough like bark.
|-
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| bgcolor=#3366CC | Fortification       
| bgcolor=#3399CC | Fortification       
| bgcolor=#3366CC | Protect your open channels from attack.
| bgcolor=#3399CC | Protect your open channels from attack.
|-
|-
| bgcolor=#3366CC | Freeze               
| bgcolor=#3399CC | Freeze               
| bgcolor=#3366CC | Chill another adventurer.
| bgcolor=#3399CC | Chill another adventurer.
|-
|-
| bgcolor=#3366CC | Geyser               
| bgcolor=#3399CC | Geyser               
| bgcolor=#3366CC | Knock someone out of the trees or the sky.
| bgcolor=#3399CC | Knock someone out of the trees or the sky.
|-
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| bgcolor=#3366CC | Scry                 
| bgcolor=#3399CC | Scry                 
| bgcolor=#3366CC | Locate another adventurer.
| bgcolor=#3399CC | Locate another adventurer.
|-
|-
| bgcolor=#3366CC | Sandling             
| bgcolor=#3399CC | Sandling             
| bgcolor=#3366CC | Summon a sand elemental to sequester you underground.
| bgcolor=#3399CC | Summon a sand elemental to sequester you underground.
|-
|-
| bgcolor=#3366CC | Chargeshield         
| bgcolor=#3399CC | Chargeshield         
| bgcolor=#3366CC | Create a magical shield to resist electric damage.
| bgcolor=#3399CC | Create a magical shield to resist electric damage.
|-
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| bgcolor=#3366CC | [[Firelash]]             
| bgcolor=#3399CC | [[Firelash]]             
| bgcolor=#3366CC | Attack with elemental fire.
| bgcolor=#3399CC | Attack with elemental fire.
|-
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| bgcolor=#3366CC | Erode               
| bgcolor=#3399CC | Erode               
| bgcolor=#3366CC | Destroy the defences of your opponent.
| bgcolor=#3399CC | Destroy the defences of your opponent.
|-
|-
| bgcolor=#3366CC | Suppression         
| bgcolor=#3399CC | Suppression         
| bgcolor=#3366CC | Destroy the sustaining partita [[Harmonics|harmonic]].
| bgcolor=#3399CC | Destroy the sustaining partita [[Harmonics|harmonic]].
|-
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| bgcolor=#3366CC | Bloodboil           
| bgcolor=#3399CC | Bloodboil           
| bgcolor=#3366CC | Boil off that which afflicts you.
| bgcolor=#3399CC | Boil off that which afflicts you.
|-
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| bgcolor=#3366CC | '''Ring'''                 
| bgcolor=#3399CC | '''Ring'''                 
| bgcolor=#3366CC | Extend the life of a crystalline [[Crystalism|vibration]].
| bgcolor=#3399CC | Extend the life of a crystalline [[Crystalism|vibration]].
|-
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| bgcolor=#3366CC | Binding             
| bgcolor=#3399CC | Binding             
| bgcolor=#3366CC | The magic of channel binding.
| bgcolor=#3399CC | The magic of channel binding.
|-
|-
| bgcolor=#3366CC | Lightning           
| bgcolor=#3399CC | Lightning           
| bgcolor=#3366CC | Fry your enemies with awesome bolts of lightning.
| bgcolor=#3399CC | Fry your enemies with awesome bolts of lightning.
|-
|-
| bgcolor=#3366CC | [[Firewall]]             
| bgcolor=#3399CC | [[Firewall]]             
| bgcolor=#3366CC | Create a wall of elemental fire.
| bgcolor=#3399CC | Create a wall of elemental fire.
|-
|-
| bgcolor=#3366CC | Fog                 
| bgcolor=#3399CC | Fog                 
| bgcolor=#3366CC | Conjure up obscuring fog.
| bgcolor=#3399CC | Conjure up obscuring fog.
|-
|-
| bgcolor=#3366CC | '''Deepfreeze'''           
| bgcolor=#3399CC | '''Deepfreeze'''           
| bgcolor=#3366CC | Cast a spell of extreme cold at your enemies.
| bgcolor=#3399CC | Cast a spell of extreme cold at your enemies.
|-
|-
| bgcolor=#3366CC | '''Hellfumes'''           
| bgcolor=#3399CC | '''Hellfumes'''           
| bgcolor=#3366CC | Create choking fumes in your surroundings.
| bgcolor=#3399CC | Create choking fumes in your surroundings.
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| bgcolor=#3366CC | Aerial               
| bgcolor=#3399CC | Aerial               
| bgcolor=#3366CC | Summon an air elemental to carry you to the skies.
| bgcolor=#3399CC | Summon an air elemental to carry you to the skies.
|-
|-
| bgcolor=#3366CC | '''Flood'''               
| bgcolor=#3399CC | '''Flood'''               
| bgcolor=#3366CC | Drown a location in water.
| bgcolor=#3399CC | Drown a location in water.
|-
|-
| bgcolor=#3366CC | [[Illusion]]             
| bgcolor=#3399CC | [[Illusion]]             
| bgcolor=#3366CC | Cast an illusion of your choosing.
| bgcolor=#3399CC | Cast an illusion of your choosing.
|-
|-
| bgcolor=#3366CC | '''''Eclipse'''''           
| bgcolor=#3399CC | '''''Eclipse'''''           
| bgcolor=#3366CC | Bedazzle your foe with a celestial bolt.
| bgcolor=#3399CC | Bedazzle your foe with a celestial bolt.
|-
|-
| bgcolor=#3366CC | [[Icewall]]             
| bgcolor=#3399CC | [[Icewall]]             
| bgcolor=#3366CC | Conjure up an obstructing icewall.
| bgcolor=#3399CC | Conjure up an obstructing icewall.
|-
|-
| bgcolor=#3366CC | '''''Rainstorm'''''           
| bgcolor=#3399CC | '''''Rainstorm'''''           
| bgcolor=#3366CC | Open the skies and deluge the earth.
| bgcolor=#3399CC | Open the skies and deluge the earth.
|-
|-
| bgcolor=#3366CC | Simultaneity         
| bgcolor=#3399CC | Simultaneity         
| bgcolor=#3366CC | Parallel channeling.
| bgcolor=#3399CC | Parallel channeling.
|-
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| bgcolor=#3366CC | '''Staff'''               
| bgcolor=#3399CC | '''Staff'''               
| bgcolor=#3366CC | Summon an elemental staff.
| bgcolor=#3399CC | Summon an elemental staff.
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| bgcolor=#3366CC | '''''Viridian'''''             
| bgcolor=#3399CC | '''''Viridian'''''             
| bgcolor=#3366CC | Use the elements to transform into a mighty Viridian.
| bgcolor=#3399CC | Use the elements to transform into a mighty Viridian.
|-
|-
| bgcolor=#3366CC | '''Diamondskin'''         
| bgcolor=#3399CC | '''Diamondskin'''         
| bgcolor=#3366CC | Give your skin diamond-like hardening.
| bgcolor=#3399CC | Give your skin diamond-like hardening.
|-
|-
| bgcolor=#3366CC | Efreeti             
| bgcolor=#3399CC | Efreeti             
| bgcolor=#3366CC | Call a fiery efreeti to your aid.
| bgcolor=#3399CC | Call a fiery efreeti to your aid.
|-
|-
| bgcolor=#3366CC | Transfix             
| bgcolor=#3399CC | Transfix             
| bgcolor=#3366CC | Mesmerize your target into inaction.
| bgcolor=#3399CC | Mesmerize your target into inaction.
|-
|-
| bgcolor=#3366CC | '''''Vinewreathe'''''             
| bgcolor=#3399CC | '''''Vinewreathe'''''             
| bgcolor=#3366CC | Call upon Nature to hinder your foe.
| bgcolor=#3399CC | Call upon Nature to hinder your foe.
|-
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| bgcolor=#3366CC | Hailstorm           
| bgcolor=#3399CC | Hailstorm           
| bgcolor=#3366CC | Call down a hailstorm to pummel everyone else in the room.
| bgcolor=#3399CC | Call down a hailstorm to pummel everyone else in the room.
|-
|-
| bgcolor=#3366CC | Stormhammer         
| bgcolor=#3399CC | Stormhammer         
| bgcolor=#3366CC | Call down the wrath of the storm upon multiple enemies.
| bgcolor=#3399CC | Call down the wrath of the storm upon multiple enemies.
|-
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| bgcolor=#3366CC | '''''Heartseed'''''
| bgcolor=#3399CC | '''''Heartseed'''''
| bgcolor=#3366CC | Send Nature's touch to destroy your enemy from within.
| bgcolor=#3399CC | Send Nature's touch to destroy your enemy from within.
|-
|-
| bgcolor=#3366CC | Holocaust           
| bgcolor=#3399CC | Holocaust           
| bgcolor=#3366CC | Create a delayed explosion of immense power.
| bgcolor=#3399CC | Create a delayed explosion of immense power.
|-
|-
|}
|}
[[Category:Skills]]
[[Category:Skills]]

Revision as of 10:19, 16 February 2012

Elementalism is a magical skill that harnesses the power of the four physical elements: earth, air, water, and fire. There are two types of Elementalism in Achaea, each one unique to either the Magi or Sylvan class. The latter is the younger of the two, its differences from the original Elementalism discovered with the introduction of the Sylvan class in 329 AF.

Abilities in Elementalism

Abilities in bold are Magi only. Abilities in bold italics are Sylvan only. All others are shared between both classes.
Ability Description
Channel Open conduits to the Elemental Realms.
Light Light up your surroundings.
Gust Blow someone in a direction with a gust of wind.
Reflection Create a distracting illusion of yourself.
Stonefist Coat your fists with rock and punch with more power.
Waterweird Summon a water elemental to help you walk on water.
Stoneskin Create a protective but supple layer of stone around you.
Barkskin Make your skin tough like bark.
Fortification Protect your open channels from attack.
Freeze Chill another adventurer.
Geyser Knock someone out of the trees or the sky.
Scry Locate another adventurer.
Sandling Summon a sand elemental to sequester you underground.
Chargeshield Create a magical shield to resist electric damage.
Firelash Attack with elemental fire.
Erode Destroy the defences of your opponent.
Suppression Destroy the sustaining partita harmonic.
Bloodboil Boil off that which afflicts you.
Ring Extend the life of a crystalline vibration.
Binding The magic of channel binding.
Lightning Fry your enemies with awesome bolts of lightning.
Firewall Create a wall of elemental fire.
Fog Conjure up obscuring fog.
Deepfreeze Cast a spell of extreme cold at your enemies.
Hellfumes Create choking fumes in your surroundings.
Aerial Summon an air elemental to carry you to the skies.
Flood Drown a location in water.
Illusion Cast an illusion of your choosing.
Eclipse Bedazzle your foe with a celestial bolt.
Icewall Conjure up an obstructing icewall.
Rainstorm Open the skies and deluge the earth.
Simultaneity Parallel channeling.
Staff Summon an elemental staff.
Viridian Use the elements to transform into a mighty Viridian.
Diamondskin Give your skin diamond-like hardening.
Efreeti Call a fiery efreeti to your aid.
Transfix Mesmerize your target into inaction.
Vinewreathe Call upon Nature to hinder your foe.
Hailstorm Call down a hailstorm to pummel everyone else in the room.
Stormhammer Call down the wrath of the storm upon multiple enemies.
Heartseed Send Nature's touch to destroy your enemy from within.
Holocaust Create a delayed explosion of immense power.