An oddly octagonal shop smelling of aged parchment and menthol, the Second Delosian Talisman Shop is a furniture-bedecked store located in Delos, to the south of its predecessor The Delosian Talisman Shop. Run by Merentesh, the shop sells talisman artefacts rare and in their whole form:
Invasion Talismans
Name
|
Price
|
Details
|
brick of slow melting ice
|
1300cr
|
POINT this in a direction and a reoccuring icewall shall form.
|
crumpled scouting map
|
1600cr
|
Scout your surroundings, showing adventurers in adjacent rooms.
|
reinforced battering ram
|
500cr
|
Smash through a stonewall or icewall and immediately charge into the target's location, knocking them prone.
|
steel caltrop
|
900cr
|
Thrown on the ground to harm adventurers.
|
iron cauldron
|
1500cr
|
Place a firewall at every exit of a location.
|
hag's eye
|
350cr
|
See who sent a portal and to what room it leads.
|
Planes Talismans
Name
|
Price
|
Details
|
icon statuette
|
1200cr
|
Offers a random level one boon to base statistics.
|
mirror of Fae perception
|
700cr
|
Enhances the Farsight ability, seeing a count of who stands in the target's room.
|
jar of withered brains
|
600cr
|
Inflicts temporary insanity.
|
cowculator carving
|
150cr
|
A pocket calculator.
|
massive iron gateway
|
350cr
|
Opens a gateway between planes, permitting inter-dimensional travel.
|
pageless book
|
500cr
|
Open in a room that has been destroyed by a hostile tank to reveal the identities of those who participated.
|
celestial coronet
|
1000cr
|
Allows wearer to swap places with their followers if they die to a denizen, and die in their stead.
|
jagged claw
|
1200cr
|
Point at a mutual ally and sync enemy lists.
|
crystal sword
|
2500cr
|
Level 3 bastard sword that disrupts harmonics and vibrations in a location.
|
Races Talismans
Elemental Talismans
Name
|
Price
|
Details
|
miniature air elemental
|
60cr
|
A minipet, part of the domesticated collecion.
|
warblefish's jawbone
|
200cr
|
Projects the next phrase you say after OPENing it to all who are underwater with you, in your room or otherwise.
|
tiny phial filled with Tears of the Sea
|
300cr
|
POURing this phial into fresh water will convert it to salt water, and vice versa.
|
mineral-encrusted shovel
|
375cr
|
Can DIG up all adventurers in your room who are BURROWed deeper than 1 level.
|
dripping mud bomb
|
700cr
|
Everyone in the room when this is THROWN will experience increased balance knocks for trying to FLY.
|
seared glyph
|
850cr
|
ATTACHes to a Shield of Absorption or its corresponding paragon, and occasionally lashes out with fire after absorbing enough hits from denizens.
|
stratospheric harness
|
1700cr
|
SHAKE harness in an associated region and you will capture its far-flung windstreams, which you can later use to travel to far-off islands.
|
armoured charge tank
|
1350cr
|
Slowly collects charges from slain denizens, which can be converted into destructive power or may discharge in a room to give all present increased experience.
|
Sceptre of Aqueous Mastery
|
2000cr
|
May be used to part the waters in a room, or CAST FLOOD to fill a room with water.
|