Zaphar Isle
Zaphar Isle | |
Leader | Katox, the Village Captain |
Discoverer | Gnaash, Caz, and Caleth |
Zaphar Isle is a dry, sandy island in the Southern Sea populated by two native clans: a
village of fishermen and their families, and a treehouse settlement inhabited by the Losilde family.
Both groups are descendents of a crew of Jaruvian fishermen who were marooned on the island
following a storm at sea. The Isle is host to many dangerous creatures and more than a few
mysteries.
Geography
The Isle is actually composed of two separate landmasses connected by a stone bridge. At high
tide, the bridge becomes submerged, rendering it completely unusable as a means of travel
between the two islands until the tide rolls back out.
Both the southern and northern islands are primarily desert habitats. The natives have taken
advantage of a deep gorge in the center of the southern island to protect their modest village from
the constant ocean winds. A dense jungle in the southeastern corner of this island provides
shelter for the Losilde clan. At the end of the path leading into the jungle is a small chapel
containing a rickety wooden altar and an old version of the Holy Codex.
The northern island is where the villagers travel to collect fresh water with certain peril, as this half
of the Zaphar Isle is swarming with aggressive creatures. Nearly equal in size to its southern
counterpart, the northern island is also rocky and dry except for a large, central freshwater oasis
surrounded by tall trees and dense vines. A windswept sand dune at the extreme northern end of
the island partially obscures the wreckage of a ship that will never again cut through the waves of
the Southern Sea.
History
Zaphar Isle was initially settled by the crew of a Jaruvian fishing expedition gone awry. The Isle
was rediscovered in the year 461 AF, shortly after the advent of sailing. The
native villagers have managed to scrape together a meager existence by fishing the warm coastal
waters and gathering fresh water from the oasis on the northern island. At some point, the
dangers of the northern island prompted Danel Losilde to take his family away from the village,
and they formed a settlement of treehouses in the southeastern jungle. Here, the Losildes
learned to collect potable water from the occasional rain showers or through boiling seawater.
Slow adaptive changes in those who remained in the village have produced a strange speech
impediment, making it difficult to understand them. Other subtle changes can be seen in the
features of many of the young children and the women of the village.
Fauna
The wild, northern half of Zaphar Isle is crawling with giant, aggressive scorpions, as well as
the occasional rattlesnake, treesnakes and banana spider. The
scorpions are to be approached with great caution, as their rapid stings deliver several deadly
venoms. Rattlesnakes also inhabit the beach and village of the southern island, and banana
spiders weave webs in the trees of the southeastern jungle there.