Elementalism
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Elementalism is a magical skill that harnesses the power of the four physical elements: earth, air, water, and fire. There are two types of Elementalism in Achaea, each one unique to either the Magi or Sylvan class. The latter is the younger of the two, its differences from the original Elementalism discovered with the introduction of the Sylvan class in 329 AF.
Abilities in Elementalism
- Abilities in bold are Magi only. Abilities in bold italics are Sylvan only. All others are shared between both classes.
Ability | Description |
Channel | Open conduits to the Elemental Realms. |
Light | Light up your surroundings. |
Gust | Blow someone in a direction with a gust of wind. |
Reflection | Create a distracting illusion of yourself. |
Stonefist | Coat your fists with rock and punch with more power. |
Waterweird | Summon a water elemental to help you walk on water. |
Stoneskin | Create a protective but supple layer of stone around you. |
Barkskin | Make your skin tough like bark. |
Fortification | Protect your open channels from attack. |
Freeze | Chill another adventurer. |
Geyser | Knock someone out of the trees or the sky. |
Scry | Locate another adventurer. |
Sandling | Summon a sand elemental to sequester you underground. |
Chargeshield | Create a magical shield to resist electric damage. |
Firelash | Attack with elemental fire. |
Erode | Destroy the defences of your opponent. |
Suppression | Destroy the sustaining partita harmonic. |
Bloodboil | Boil off that which afflicts you. |
Ring | Extend the life of a crystalline vibration. |
Binding | The magic of channel binding. |
Lightning | Fry your enemies with awesome bolts of lightning. |
Firewall | Create a wall of elemental fire. |
Fog | Conjure up obscuring fog. |
Deepfreeze | Cast a spell of extreme cold at your enemies. |
Hellfumes | Create choking fumes in your surroundings. |
Aerial | Summon an air elemental to carry you to the skies. |
Flood | Drown a location in water. |
Illusion | Cast an illusion of your choosing. |
Eclipse | Bedazzle your foe with a celestial bolt. |
Icewall | Conjure up an obstructing icewall. |
Rainstorm | Open the skies and deluge the earth. |
Simultaneity | Parallel channeling. |
Staff | Summon an elemental staff. |
Viridian | Use the elements to transform into a mighty Viridian. |
Diamondskin | Give your skin diamond-like hardening. |
Efreeti | Call a fiery efreeti to your aid. |
Transfix | Mesmerize your target into inaction. |
Vinewreathe | Call upon Nature to hinder your foe. |
Hailstorm | Call down a hailstorm to pummel everyone else in the room. |
Stormhammer | Call down the wrath of the storm upon multiple enemies. |
Heartseed | Send Nature's touch to destroy your enemy from within. |
Holocaust | Create a delayed explosion of immense power. |