Cyrene and Venom (Skill): Difference between pages

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{{City_infobox
The Venom skill involves the production of various venoms by glands. These glands are remnants of evolution and lay dormant in most people. To those with the skill though, they can be used to great effect. First, one must secrete a particular venom. There will be a short pause while your glands produce the chosen toxin. Once the venom has been secreted, it cannot be held in the bloodstream indefinitely. Each venom has a risk factor incorporated into it. The more powerful the venom, the greater the chance of it backfiring and affecting the producer. To get the venom out of the bloodstream, one must either bite another adventurer or purge the venom from their body.
|image=https://wiki.achaea.com/mediawiki/images/6/68/Cyrene-map.png
|cityname=Cyrene
|leader=Mornath
|council=Kasotus, Milabar Si'Talvace, Ruckus Atelidae, Kyrista Beaulieu
|patron=[[Neraeos]]Pelagia, God-Emperor of Thalassa
|founder=Czanthria Zuiho_sho
|tutor=[[Indalecio]]
|guardian=[[Blu]]
|documents=[[The Twelve Tables of Cyrene]] and the [[Cyrene Policy and Law]]
|arms=Argent, a dragon close Azure
}}


'''Cyrene, Heart of the Vashnars''', was first established within the [[Vashnar Mountains|Southern Vashnars]] before the time of [[Nicator]] and [[Seleucar]], but after the founding of [[Ashtan]] and [[Shallam]]. It was founded by refugees from the [[Ashtan-Shallam Wars]], seeking a place of peace. These early citizens kept the location of their sanctuary secret to keep themselves free from the troubles of the outside world.
It should be pointed out that denizens will be immune to most venoms that do things other than cause damage.


Cyrene was discovered by the outside world in the year 288 AF when the blue [[:Category:Lesser Dragons|dragon]] [[Ainghaeal]] terrorised the city, and Cyrene's remaining citizens had called out to the world for help. Revelation Azon was the first to discover the path to the city, and soon the dragon was slain by Janduin with the assistance of many brave [[adventurers]]. The last words Ainghaeal was reported to have said were, "There's nothing better than chomping a Senator."
The skill of '''Venom''' is available to members of the [[Serpent]] [[class]], along with [[Subterfuge]] and [[Hypnosis]].


This devastation made way for the Cyrene of today. Czanthria Zuiho_sho, a former [[Paladin]] and Vizier of [[Shallam]], was called upon to become the first adventurer Imperiate of Cyrene, to lead the city into a new era. At this time Cyrene was refounded under the principles of respect and tolerance, while still revering peace and remembering the traditions of their predecessors.
==Abilities in Venom==
{{Skill_detail
|skill=Secrete
|description=The ancient ability of producing venom.
|lessons=
|syntax=SECRETE <venom>
|required=
|target=Self
|cooldown=
|detail=The ancient ability of producing venom.
}}


At the time of the refounding of Cyrene, Czanthria also founded the [[Wardens of the Cerulean Spire|Runewardens]] [[guild]]. Three other guilds eventually joined it in making Cyrene their home: the humble monks of the [[Mojushai]], the fiercely loyal magi of the [[Arcane Kindred|Arcanists]], and the artists and performers of the [[Ty Beirdd|Bards]]. Within time, all four guilds underwent conversions into [[:Category:Houses|Houses]]. After the Renaissance, three new Houses were formed: the defenders and combat trainers of Cyrene of The [[Vashnarian Shield]], the talented artisans of The [[Virtuosi]], intrepid explorers of the wilderness to introspective explorers of the mind in the [[Discurean Outriders]].
{{Skill_detail
|skill=Bite
|description=Sinking your fangs into an unfortunate victim.
|lessons=
|syntax=BITE <target> [<venom>]
|required=
|target=Adventurers and denizens
|cooldown=4.00 seconds of balance
|detail=Sinking your fangs into an unfortunate victim.<br>The addition of a venom only functions when biting adventurers.
}}


Cyrene is guarded by the ever-watchful gazes of dashing troubadours, mountain archers, imperial guardsmen, ice mages, and runic knights.
{{Skill_detail
|skill=Purge
|description=Cleansing your venom sacs of poison.
|lessons=
|syntax=PURGE
|required=
|target=Self
|cooldown=
|detail=Cleansing your venom sacs of poison.
}}


==Laws and Policies==
{{Skill_detail
[[The Twelve Tables of Cyrene|Twelve Tables]], a copy of which can be found at the gates of Cyrene for all to read, are the basis for Cyrenian law. A journal of [[Cyrene Policy and Law]] lies at The Cyrene Gates, including more detailed policies adopted by the Cyrene Senate.
|skill=Shrugging
|description=Resist the detrimental effects of venoms.
|lessons=
|syntax=SHRUGGING
|required=
|target=Self
|cooldown=1.60 seconds of equilibrium, 10.0 second cooldown
|detail=With your mastery over your own body, you are able to cure yourself of an affliction. Due to the taxing nature of this ability, you will need to recover a short time after using it before you may use it again.
}}


==Government and Political History==
{{Skill_detail
===City Ranks===
|skill=[[Sumac]]
#Citizen
|description=Minor damage.
#Peer
|lessons=
#Noble
|syntax=SECRETE SUMAC<br>BITE <target>
#Marquis (Masculine) / Marquise (Feminine)
|required=
#Duke (Masculine) / Duchess (Feminine)
|target=Adventurers and denizens
#Lord (Masculine) / Lady (Feminine)
|cooldown=
|detail=This venom will cause minor damage to adventurers and denizens. This venom cannot be used to envenom a weapon.
}}


===City Patrons===
{{Skill_detail
:288 AF - Lord Caspian became the first Patron of Cyrene
|skill=[[Xentio]]
:317 AF - Lord Phaestus replaced Lord Caspian.
|description=Loss of coordination.
:324 AF - Lord Prospero replaced Lord Phaestus.
|lessons=
:362 AF - Lord Scarlatti replaced Lord Prospero.
|syntax=SECRETE XENTIO<br>BITE <target>
:371 AF - Lord Prospero replaced Lord Scarlatti.
|required=
:454 AF - Lord Neraeos replaced Lord Prospero.
|target=Adventurers
:553 AF - Lord Phaestus replaced Lord Neraeos.
|cooldown=
:674 AF - Lady Valnurana replaced Lord Phaestus.
|detail=Cause a loss of coordination in your target.
:712 AF - Lord Prospero replaced Lady Valnurana.
}}
:777 AF - Lord Neraeos replaced Lord Prospero.
:814 AF - Lord Phaestus replaced Lord Neraeos.
:852 AF - Lord Phaestus renounced His patronage of Cyrene.
:862 AF - Lady Lorielan accepted patronage of Cyrene.
:930 AF - Lord Scarlatti replaced Lady Lorielan.
:975 AF - Lord Neraeos replaced Lord Scarlatti.


{{Skill_detail
|skill=[[Oleander]]
|description=Blindness.
|lessons=
|syntax=SECRETE OLEANDER<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Cause blindness in your target.
}}


===City Leaders - Imperiates===
{{Skill_detail
:288 AF - First Imperiate: Czanthria
|skill=[[Eurypteria]]
:314 AF - Faunus replaced Czanthria as Imperiate, Czanthria stepped down.
|description=Gives the victim delusions of invulnerability.
:328 AF - Morkael replaced Faunus as Imperiate.
|lessons=
:335 AF - Cree replaced Morkael as Imperiate, Morkael stepped down.
|syntax=SECRETE EURYPTERIA<br>BITE <target>
:342 AF - Daare replaced Cree as Imperiate, Cree stepped down.
|required=
:361 AF - Aeryi replaced Daare as Imperiate, Daare stepped down.
|target=Adventurers
:401 AF - Beneficia replaced Aeryi as Imperiate, Aeryi stepped down.
|cooldown=
:450 AF - Elora replaced Beneficia as Imperiate, Beneficia stepped down.
|detail=Afflict your victim with recklessness.
:454 AF - Jhaeli replaced Elora as Imperiate, Elora stepped down.
}}
:462 AF - Sindri replaced Jhaeli as Imperiate, Jhaeli stepped down.
:491 AF - Ariettie replaced Sindri as Imperiate, Sindri stepped down.
:564 AF - Verrucht (interim) replaced Ariettie as Imperiate, Ariettie stepped down.
:569 AF - Wyd replaced Verrucht as Imperiate, Verrucht stepped down when interim term ended.
:576 AF - Chryseas replaced Wyd as Imperiate, Wyd stepped down.
:602 AF - Verrucht replaced Chryseas as Imperiate, Chryseas stepped down.
:799 AF - Ama-maalier replaced Verrucht as Overlord following occupation of Cyrene during the [[Tsol'teth#Third_Black_Wave|Third Black Wave]].
:800 AF - Cyrene reclaimed from Tsol'teth, Verrucht resumes Imperiate position.
:810 AF - Roselie (interim) replaced Verrucht as Imperiate, Verrucht stepped down.
:814 AF - Keorin replaced Roselie as Imperiate, Roselie stepped down when interim term ended.
:866 AF - Laedha replaced Keorin as Imperiate, Keorin removed by majority Senate vote.
:886 AF - Laedha steps down as Imperiate.
:888 AF - Kirsi elected to Imperiate by majority Senate vote.
:900 AF - Perl replaced Kirsi as Imperiate, Kirsi stepped down.
:906 AF - Jarrob replaced Perl as Imperiate, Perl stepped down.
:929 AF - Laorir replaced Jarrob as Imperiate, Jarrob stepped down.
:950 AF - Kirsi replaced Laorir as Imperiate, Laorir removed by majority Senate vote.
:954 AF - Mornath replaced Kirsi as Imperiate, Kirsi stepped down.


{{Skill_detail
|skill=[[Kalmia]]
|description=Inhibits the respiratory system.
|lessons=
|syntax=SECRETE KALMIA<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Afflict your victim with severe asthma.
}}


==Landmarks==
{{Skill_detail
Entering the city through the carved tunnel, adventurers are greeted by the piked head of [[D'mass]] the Destroyer, a reminder that Cyrenians are a force with which to be reckoned.
|skill=[[Digitalis]]
|description=Causes unbearable shyness.
|lessons=
|syntax=SECRETE DIGITALIS<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Cause unbearable shyness in your victim.
}}


West of the entrance gates is the newly built [[Resistance Bridge]] commemorating the formation of the Cyrenian Resistance and its efforts to retake the Tsol'teth-occupied city during the [[Tsol'teth#Third Black Wave|Third Black Wave]] from Sarapin 799 to Scarlatan 800 AF.  
{{Skill_detail
|skill=[[Darkshade]]
|description=Makes the victim allergic to sunlight.
|lessons=
|syntax=SECRETE DARKSHADE<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Give your target an allergy to sunlight.
}}


Going down from the '''Resistance Bridge''', one can travel the length of the [[Shuun'eludiela]] running southward, revealed at the retaking of Cyrene.
{{Skill_detail
|skill=[[Curare]]
|description=A venom of muscular paralysis.
|lessons=
|syntax=SECRETE CURARE<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Cause your victim's body to freeze with paralysis.
}}


Further west from the bridge is '''Centre Crossing''', noted with the rise of its iconic '''Cyrene Clocktower''', a marvel of engineering and timekeeping which marks the changes of [[day]] throughout the city. The original clocktower was destroyed in the retaking of Cyrene from its Tsol'teth occupiers and restored a decade later.
{{Skill_detail
|skill=[[Epteth]]
|description=Shrivel up the arms of your unlucky victim.
|lessons=
|syntax=SECRETE EPTETH<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Cause your victim's arms to shrivel.
}}


At the far end of '''Centre Street's''' vibrant shopping district sits the '''Imperium''', an imposing building of classic design and the seat of Cyrene's government. The gardens of the Imperium, home to a group of [[fireflies]], are world renowned for their beauty and variety.
{{Skill_detail
|skill=[[Prefarar]]
|description=Increase the recipient's sensitivity.
|lessons=
|syntax=SECRETE PREFARAR<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Increase your victim's sensitivity to pain.
}}


In the west of the city is the '''Lyceum''' with the world's largest (by tome count) library, the [[Prosperian Athenaeum]]. Six themed collections aid in finding the correct book. The official librarian [[Zophia]] is an adept guide to the library's holdings.  
{{Skill_detail
|skill=[[Monkshood]]
|description=Disfigure your victim, causing disloyalty in those around.
|lessons=
|syntax=SECRETE MONKSHOOD<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Causes your victim to become disfigured making their loyal servants turn on them.
}}


To the south, is the '''Cyrenian Pantheon'''. The Pantheon has room and likeness for each God and Goddess, current and departed. From the Pantheon, it is a quick jaunt east to the entrance to the subdivisions, [[Terraces at Lake Muurn]] and the Dockside shopping district.
{{Skill_detail
|skill=[[Euphorbia]]
|description=Induces spasmodic vomiting.
|lessons=
|syntax=SECRETE EUPHORBIA<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Induces spasmodic vomiting.
}}


To the west of the '''Cyrenian Pantheon''' is the city's graveyard, expanded to accommodate the fallen of the Third Black Wave.
{{Skill_detail
|skill=[[Colocasia]]
|description=Gives blindness and deafness.
|lessons=
|syntax=SECRETE COLOCASIA<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Cause both blindness and deafness in your victim.
}}


==Inhabitants==
{{Skill_detail
Aside from the various guards found along the streets in Cyrene, there are a few notable citizens worth mentioning:
|skill=[[Oculus]]
|description=Forces the recipient's eyelids open.
|lessons=
|syntax=SECRETE OCULUS<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Forces your victim's eyelids open clearing his eyes of blindness.
}}


*[[Agalos]] the Old, Elder of the Mojushai
{{Skill_detail
*[[Ahmose]], a [[Horkval]] amarian
|skill=[[Camus]]
*[[Altaca]], former Cyrenian butcher, now running stables in the SW corner of the city
|description=A more powerful version of Sumac.
*[[Amadeo]], the waiter
|lessons=
*[[Aviel]], the Arcanist
|syntax=SECRETE CAMUS<br>BITE <target>
*[[Baltas]], a fiery aileushan
|required=
*[[Biagio]], the gravedigger
|target=Adventurers and denizens
*[[Bruggio]], the Blacksmith
|cooldown=
*[[Celia]]
|detail=A more powerful version of Sumac poison. This venom can not be used to envenom a weapon.
*[[Chomps]], the Cyrene humgii - DECEASED
}}
*[[Cipriano]], the master chef
*[[Dalphon]], the Clockworker
*[[Dianthe]], the serving girl
*[[Drathi]] Azon
*Duke [[Phormio]] Ruminic
*[[Dynris]]
*[[Emelio]], the stage director
*[[Enqiuus]], the Mojushai stablemaster
*[[Fantine]], a pretty young girl
*[[Fredericia]], the shopmistress
*Magistrate [[Gaulth]]
*[[Guilio]], the drunkard
*[[Indalecio]], the Academician
*[[Irayi]]
*[[Javian]], a young boy
*[[Javien]], a little boy
*[[Jerhico]]
*[[Jorj]], the city caretaker
*Sir [[Lance]], a fun-loving satyr bartender
*Maestro [[Lucciano]]
*[[Liron]], the Cyrenian bard
*[[Lucia]], the housekeeper
*[[Maltero]], the fletcher
*[[Martina]], the confectioner
*Otoji Kanu [[Mei-Ling]]
*[[Melodia]], a siren kawhe server
*[[Merindia]], the blackjack attendant
*[[Miohaumto]]
*[[Ophilia]], the botantist
*[[Otis]], a small boy
*[[Owain]], a young towel boy
*[[Paloma]], an elderly woman
*Instructor [[Phineus]], Warden of knowledge
*[[Raphella]], the diva (deceased)
*[[Riordan]], Tutor of Ty Beirdd
*[[Rodwin]], a young travelling food seller
*[[Saervio]]
*[[Sam]], the bartender of Ty Beirdd
*[[Shadya]], a bellydancer
*[[Shairi]], the Imperial tea artisen
*[[Stefan]]
*[[Sulis]], the towel girl
*[[Tatalia]], the roulette attendant
*[[Thomas]], a carriage driver (retired)
*[[Trema]] Xanatov
*[[Una Brau]], Tutor of Ty Beirdd (deceased)
*[[Vangelis]], a liveried messenger boy
*[[Viol'aa]]
*[[Zigfrey]], the [[Xoran|Xorani]] Virtuoso
*[[Zophia]], an [[Atavian]] librarian


==Facilities==
{{Skill_detail
The '''News''' can be accessed from Merrilon approaching Centre Street. To the east and west from the News are the '''Cyrene Savings [[Bank]]''' and the '''Post Office of Cyrene''', respectively. [[Dalphon]], the clockworker both repairs clocks and copies keys in his shop, '''Dalphon's Fine Clocks and Keys''', just around the corner from the News. The arena, named [[Ainghaeal's Nest]], is in the southern part of town near the marina. The '''baths''' are just off Merrilon Avenue, across the way from the '''Imperium''' which houses the government offices and the [[The Imperial Library|Imperial Library]], both office and library are off limits for non-citizens. Most recently, a stable has been added to the city where [[Altaca]], who used to be the city's butcher, cares for the citizens' beloved [[mounts]] with the help of the former [[Tsol'aa]] stablemistress, [[Viol'aa]]. The '''Lyceum''', located in the northwest section of the city, houses the [[Prosperian Athenaeum]], as well as the denizens [[Indalecio]], the city tutor, and [[Ophilia]], a botanist who sells a few [[flowers|floral]] arrangements. Finally, those wishing to sell rat corpses can find [[Jorj]] in the courthouse. The subdivision, [[Terraces at Lake Muurn]], boasts quaint garden lots as well as dramatic beach-front plots suitable for building.
|skill=[[Vernalius]]
|description=A venom that weakens the muscles.
|lessons=
|syntax=SECRETE VERNALIUS<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=A venom that weakens the muscles.
}}


==Shopping==
{{Skill_detail
Cyrene has two main shopping districts. The first extends east to west along '''Centre Street''', which includes '''Artisan Plaza''' and its famed fountain. Frederica runs Rurin's shops and they are located around the Plaza, as well as the Commodities shop and many adventurer-run stores. [[Martina]]'s sweet shop is a favourite by locals and visitors alike. '''Ruminic street''' running south from Centre Crossing has a handful of shops along the way to the southern shopping district. '''[[Blu's Den of Delights]]''', Cyrene's own gift shop, sells items unique to Cyrene. The southern shopping district surrounds the subdivision, near Cyrene's arena while just beyond one will find an archery supply shop managed by [[Maltero]], the fletcher. Cyrene's [[shops]] provide a full range of wares sold by [[shopkeeping|shopkeepers]] from all parts of Sapience. For the convenience of shoppers, there is a "Merchant's Directory" at East of a Fountain in Artisan Plaza.
|skill=[[Epseth]]
|description=Cause the legs of your victim to become useless.
|lessons=
|syntax=SECRETE EPSETH<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Cause the legs of your victim to become useless.
}}


==Dining and Recreation==
{{Skill_detail
There are a variety of eateries to be found in Cyrene. South of the Artisan Plaza, [[Amadeo]], the waiter, has tasty and affordable wares to sell at a '''[[roadside cafe]]'''. [[Rodwin]], a young travelling food seller, who patrols the street from west of the Fountain to near the baths, sells his special ice lollies along with hearty fare once offered in '''[[The Cyrenian Brewery]]'''. The brewery itself provides a selection of alcoholic beverages served by a handsome bartender, a lazy waitress, and a busy waiter. The dining room of the '''[[Dancing Boar Inn]]''' has a selection of food and beverages, sold and served by [[Dianthe]], the serving girl. North of Cyrene's gift shop, '''[[Blu's Den of Delights]]''', [[Melodia]], a [[siren]] [[kawhe]] server, sets up her '''kawhe kiosk''', selling light refreshments. In the rowdier part of town, Sir [[Lance]], a fun-loving [[satyr]] bartender, sells an array of beverages and appetisers inside the '''[[Ram's Horn Bar]]'''.
|skill=[[Larkspur]]
|description=Causes great dizziness.
|lessons=
|syntax=SECRETE LARKSPUR<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Cause great dizziness in your target.
}}


Gamblers from around Sapience come to the Dancing Boar Inn to visit [[Merindia]], the blackjack dealer, and [[Tatalia]], the roulette attendant, to play their gold or lessons for luck. The '''Ram's Horn Bar''' has more than food to offer. [[Shadya]], the bellydancer, will dance for you and more, for the right price. For the more refined Sapients, and some friends of a boy called [[Otis]], the gardens behind the '''Imperium''' provide a nice setting for a romantic picnic. The Imperium itself houses a ballroom for formal occasions and is ready to use at all times thanks to [[Lucia]], the housekeeper. Named for the spirit of the Forest of Light, in which the early settlers of Cyrene began building their home, the '''Theatre Prophasia''' was once host to the infamous [[Raphella]], the diva. Now deceased, it is only her colleagues Maestro [[Lucciano]] and the stage director [[Emelio]] that remain within the grand theatre. The theatre may also be used by adventurers to stage their own productions. Visitors and citizens alike may be visited by [[Baltas]], a fiery aileushan, a former loyal who was gifted to Cyrene by a Celani.  Another loyal appeared following the reclamation of Cyrene, an oscillating lake wyrm at the edge of Muurn Lake in the city.
{{Skill_detail
|skill=[[Slike]]
|description=Give the curse of anorexia to your victim.
|lessons=
|syntax=SECRETE SLIKE<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Causes your victim to fall prey to anorexia.
}}


==Famous Faces==
{{Skill_detail
Information to go here.
|skill=[[Voyria]]
|description=The deadliest venom known to mankind.
|lessons=
|syntax=SECRETE VOYRIA<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=This deadly venom will induce a quick death for its victim.
}}


Streets
{{Skill_detail
----
|skill=[[Delphinium]]
|description=Put your victim to sleep.
|lessons=
|syntax=SECRETE DELPHINIUM<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Put your victim to sleep.
}}


'''''Streets:''' Bard's Way, Centre Street, Cliffside Road, Darfinia Lane, Fair Seas Lane, Herald Street, Marina Road, Ministrickle Road, Merrilon Avenue, Ruminic Street, [[Shuun'eludiela]] (river), Spirit Lane.''
{{Skill_detail
|skill=Transcretion
|description=The ability to instantly secrete a venom.
|lessons=
|syntax=SECRETE <venom> ON <edged weapon>
|required=
|target=Self
|cooldown=
|detail=The ability of Transcretion is automatic and will allow you to secrete and instantly be able to bite without waiting for balance. You will also be able to secrete venoms directly onto edged weapons.
}}


'''''Shopping Districts:''' Artisan Plaza, Ruminic Street, Fair Seas Lane.''
{{Skill_detail
|skill=[[Notechis]]
|description=Induce haemophilia in a target.
|lessons=
|syntax=SECRETE NOTECHIS<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Induce haemophilia in your target. This venom can not be used to envenom a weapon.
}}


[[Category:City-states]]
{{Skill_detail
[[Category:Edit needed]]
|skill=[[Vardrax]]
|description=Grants an insatiable addiction.
|lessons=
|syntax=SECRETE VARDRAX<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=This potent venom will instill an addiction in your victim that will not be sated.
}}
 
{{Skill_detail
|skill=[[loki_(venom)|Loki]]
|description=An unpredictable toxin.
|lessons=
|syntax=SECRETE LOKI<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=This unpredictable toxin will afflict your victim with a random venom.
}}
 
{{Skill_detail
|skill=[[Aconite]]
|description=Cause sheer stupidity in your opponent.
|lessons=
|syntax=SECRETE ACONITE<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Afflict your victim with sheer stupidity.
}}
 
{{Skill_detail
|skill=[[Selarnia]]
|description=Forcing your victim back into mortal form.
|lessons=
|syntax=SECRETE SELARNIA<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=This venom will force the spirit animals out of those pesky forestals.
}}
 
{{Skill_detail
|skill=[[Gecko]]
|description=Causes the recipient to become foully oily.
|lessons=
|syntax=SECRETE GECKO<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=Cause your victim to secrete foul oils from his skin.
}}
 
{{Skill_detail
|skill=[[Scytherus]]
|description=A venom that thins the blood.
|lessons=
|syntax=SECRETE SCYTHERUS<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=A nasty venom that will thin the victim's blood allowing your toxins to be more effective.
}}
 
{{Skill_detail
|skill=[[Nechamandra]]
|description=A venom that chills the veins.
|lessons=
|syntax=SECRETE NECHAMANDRA<br>BITE <target>
|required=
|target=Adventurers
|cooldown=
|detail=A venom that chills the veins.
}}
 
{{Skill_detail
|skill=Ekanelia
|description=A lethality profound.
|lessons=
|syntax=EKANELIA<br>EKANELIA STUDY <reaction>
|required=
|target=
|cooldown=
|detail=Your grasp of venom has reached such a profound transcendence that you are now able to turn the very immune system of your victim's against
them. Certain venoms, when delivered in just the right quantities, can promote violent immune responses which in turn lead to cascading failures and further afflictions manifesting throughout the subjects body.<p>Each reaction has:<br>A trigger: the venom which sets off the cascading failure (this is what you bite with).<br>Conditionals: the afflictions which the subject must already labour under.<br>A result: the result of the reaction taking place.<p>Some reactions have:<br>A bonus conditional: a bonus conditional which can be met.<br>A bonus result: the bonus which is achieved if the bonus conditional is met.<p>Naturally, with the exact dose and balance requirements of this high art of venom, only the fangs of the serpent are sufficient for this purpose(*).<p>* You may see what reactions you are aware of with the EKANELIA command, and study one at further length with the EKANELIA STUDY <reaction> command.<br>** Reactions fire on the bite command.</p>
}}
 
[[Category:Skills]]

Latest revision as of 19:15, 22 September 2025

The Venom skill involves the production of various venoms by glands. These glands are remnants of evolution and lay dormant in most people. To those with the skill though, they can be used to great effect. First, one must secrete a particular venom. There will be a short pause while your glands produce the chosen toxin. Once the venom has been secreted, it cannot be held in the bloodstream indefinitely. Each venom has a risk factor incorporated into it. The more powerful the venom, the greater the chance of it backfiring and affecting the producer. To get the venom out of the bloodstream, one must either bite another adventurer or purge the venom from their body.

It should be pointed out that denizens will be immune to most venoms that do things other than cause damage.

The skill of Venom is available to members of the Serpent class, along with Subterfuge and Hypnosis.

Abilities in Venom

Secrete The ancient ability of producing venom.
Syntax: SECRETE <venom>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Self
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The ancient ability of producing venom.
Note: {{{note}}}
Bite Sinking your fangs into an unfortunate victim.
Syntax: BITE <target> [<venom>]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers and denizens
Cooldown: 4.00 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Sinking your fangs into an unfortunate victim.
The addition of a venom only functions when biting adventurers.
Note: {{{note}}}
Purge Cleansing your venom sacs of poison.
Syntax: PURGE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Self
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cleansing your venom sacs of poison.
Note: {{{note}}}
Shrugging Resist the detrimental effects of venoms.
Syntax: SHRUGGING
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Self
Cooldown: 1.60 seconds of equilibrium, 10.0 second cooldown
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: With your mastery over your own body, you are able to cure yourself of an affliction. Due to the taxing nature of this ability, you will need to recover a short time after using it before you may use it again.
Note: {{{note}}}
Sumac Minor damage.
Syntax: SECRETE SUMAC
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers and denizens
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This venom will cause minor damage to adventurers and denizens. This venom cannot be used to envenom a weapon.
Note: {{{note}}}
Xentio Loss of coordination.
Syntax: SECRETE XENTIO
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause a loss of coordination in your target.
Note: {{{note}}}
Oleander Blindness.
Syntax: SECRETE OLEANDER
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause blindness in your target.
Note: {{{note}}}
Eurypteria Gives the victim delusions of invulnerability.
Syntax: SECRETE EURYPTERIA
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Afflict your victim with recklessness.
Note: {{{note}}}
Kalmia Inhibits the respiratory system.
Syntax: SECRETE KALMIA
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Afflict your victim with severe asthma.
Note: {{{note}}}
Digitalis Causes unbearable shyness.
Syntax: SECRETE DIGITALIS
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause unbearable shyness in your victim.
Note: {{{note}}}
Darkshade Makes the victim allergic to sunlight.
Syntax: SECRETE DARKSHADE
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Give your target an allergy to sunlight.
Note: {{{note}}}
Curare A venom of muscular paralysis.
Syntax: SECRETE CURARE
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause your victim's body to freeze with paralysis.
Note: {{{note}}}
Epteth Shrivel up the arms of your unlucky victim.
Syntax: SECRETE EPTETH
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause your victim's arms to shrivel.
Note: {{{note}}}
Prefarar Increase the recipient's sensitivity.
Syntax: SECRETE PREFARAR
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Increase your victim's sensitivity to pain.
Note: {{{note}}}
Monkshood Disfigure your victim, causing disloyalty in those around.
Syntax: SECRETE MONKSHOOD
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Causes your victim to become disfigured making their loyal servants turn on them.
Note: {{{note}}}
Euphorbia Induces spasmodic vomiting.
Syntax: SECRETE EUPHORBIA
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Induces spasmodic vomiting.
Note: {{{note}}}
Colocasia Gives blindness and deafness.
Syntax: SECRETE COLOCASIA
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause both blindness and deafness in your victim.
Note: {{{note}}}
Oculus Forces the recipient's eyelids open.
Syntax: SECRETE OCULUS
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Forces your victim's eyelids open clearing his eyes of blindness.
Note: {{{note}}}
Camus A more powerful version of Sumac.
Syntax: SECRETE CAMUS
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers and denizens
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A more powerful version of Sumac poison. This venom can not be used to envenom a weapon.
Note: {{{note}}}
Vernalius A venom that weakens the muscles.
Syntax: SECRETE VERNALIUS
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A venom that weakens the muscles.
Note: {{{note}}}
Epseth Cause the legs of your victim to become useless.
Syntax: SECRETE EPSETH
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause the legs of your victim to become useless.
Note: {{{note}}}
Larkspur Causes great dizziness.
Syntax: SECRETE LARKSPUR
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause great dizziness in your target.
Note: {{{note}}}
Slike Give the curse of anorexia to your victim.
Syntax: SECRETE SLIKE
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Causes your victim to fall prey to anorexia.
Note: {{{note}}}
Voyria The deadliest venom known to mankind.
Syntax: SECRETE VOYRIA
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This deadly venom will induce a quick death for its victim.
Note: {{{note}}}
Delphinium Put your victim to sleep.
Syntax: SECRETE DELPHINIUM
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Put your victim to sleep.
Note: {{{note}}}
Transcretion The ability to instantly secrete a venom.
Syntax: SECRETE <venom> ON <edged weapon>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Self
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The ability of Transcretion is automatic and will allow you to secrete and instantly be able to bite without waiting for balance. You will also be able to secrete venoms directly onto edged weapons.
Note: {{{note}}}
Notechis Induce haemophilia in a target.
Syntax: SECRETE NOTECHIS
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Induce haemophilia in your target. This venom can not be used to envenom a weapon.
Note: {{{note}}}
Vardrax Grants an insatiable addiction.
Syntax: SECRETE VARDRAX
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This potent venom will instill an addiction in your victim that will not be sated.
Note: {{{note}}}
Loki An unpredictable toxin.
Syntax: SECRETE LOKI
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This unpredictable toxin will afflict your victim with a random venom.
Note: {{{note}}}
Aconite Cause sheer stupidity in your opponent.
Syntax: SECRETE ACONITE
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Afflict your victim with sheer stupidity.
Note: {{{note}}}
Selarnia Forcing your victim back into mortal form.
Syntax: SECRETE SELARNIA
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This venom will force the spirit animals out of those pesky forestals.
Note: {{{note}}}
Gecko Causes the recipient to become foully oily.
Syntax: SECRETE GECKO
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause your victim to secrete foul oils from his skin.
Note: {{{note}}}
Scytherus A venom that thins the blood.
Syntax: SECRETE SCYTHERUS
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A nasty venom that will thin the victim's blood allowing your toxins to be more effective.
Note: {{{note}}}
Nechamandra A venom that chills the veins.
Syntax: SECRETE NECHAMANDRA
BITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A venom that chills the veins.
Note: {{{note}}}
Ekanelia A lethality profound.
Syntax: EKANELIA
EKANELIA STUDY <reaction>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Your grasp of venom has reached such a profound transcendence that you are now able to turn the very immune system of your victim's against them. Certain venoms, when delivered in just the right quantities, can promote violent immune responses which in turn lead to cascading failures and further afflictions manifesting throughout the subjects body.

Each reaction has:
A trigger: the venom which sets off the cascading failure (this is what you bite with).
Conditionals: the afflictions which the subject must already labour under.
A result: the result of the reaction taking place.

Some reactions have:
A bonus conditional: a bonus conditional which can be met.
A bonus result: the bonus which is achieved if the bonus conditional is met.

Naturally, with the exact dose and balance requirements of this high art of venom, only the fangs of the serpent are sufficient for this purpose(*).

* You may see what reactions you are aware of with the EKANELIA command, and study one at further length with the EKANELIA STUDY <reaction> command.
** Reactions fire on the bite command.

Note: {{{note}}}