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| The '''Puppetry''' skill is available to members of the [[Jester]] [[class]], along with [[Pranks]] and [[Tarot]]. | | The '''Puppetry''' skill is available to members of the [[Jester]] [[class]], along with [[Pranks]] and [[Tarot]]. |
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| |
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| | | ==Abilities in Puppetry== |
| ===Abilities in Puppetry===
| |
| {{Skill_detail | | {{Skill_detail |
| |skill=Fashion | | |skill=Fashion |
Revision as of 02:42, 3 March 2019
Puppetry is a skill that lets you create an empathetic link between a puppet and someone else. By making this link stronger through repeated refinements of the puppet, you can affect that person from afar. Puppetry is often confused with the Shaman skill of Vodun, though one would do well to remember that puppets are not dolls, and vice versa.
The Puppetry skill is available to members of the Jester class, along with Pranks and Tarot.
Abilities in Puppetry
Fashion
|
Fashion puppets from wood.
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Syntax:
|
FASHION PUPPET OF <target> PUPPET UNRAVEL <target>
|
Required:
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Initial fashion: 50 mana, and 2 Wood Standard fashion: 50 mana Unravel: 750 mana
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
Initial fashion: 2.00 seconds of balance Standard fashion: 2.00 seconds of balance Unravel: 10.00 seconds of balance
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Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
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In order to fashion a puppet, you first need to get yourself 2 wood commodities. After you fashion the first time, you will have for yourself a crude humanoid puppet. In order to make it actually useful, you must then wield the puppet, and FASHION PUPPET OF <target>.
As you fashion your puppet of an adventurer over and over, you'll notice that it gets closer and closer to being a semi-living puppet. Further, the more fashions you have with your puppet, the more Puppetry powers will be able to be channeled through the puppet.
Additionally, your puppet will decay at a rate of 50% every 6 minutes after the last fashion. This effect does not occur for puppets of allied adventurers.
If you find yourself in need of destroying a puppet that is no longer in your possession, you may unravel it from afar. Note that this is a difficult feat, and will result in being thrown off balance for a long period of time.
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Note:
|
{{{note}}}
|
Gripping
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Grip your puppets tighter than ever before.
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Syntax:
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GRIP RELAX GRIP
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Required:
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|
Channels:
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{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
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Self
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Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
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Symbol:
|
{{{symbol}}}
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Details:
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While using this ability, you will prevent items from being knocked out of your grip.
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Note:
|
{{{note}}}
|
Confusion
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Muddle the thoughts of your victim.
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Syntax:
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PUPPET CONFUSION
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Required:
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5 Fashions (1 Used)
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Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
1.50 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
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{{{symbol}}}
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Details:
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This will cause your victim to become mentally confused.
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Note:
|
{{{note}}}
|
Dizzy
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Cause your enemy to become unsteady on his feet.
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Syntax:
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PUPPET DIZZY
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Required:
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5 Fashions (1 Used)
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Channels:
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{{{channels}}}
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Shapes:
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{{{shapes}}}
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Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
1.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
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Details:
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Curse your victim with the dizziness affliction.
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Note:
|
{{{note}}}
|
Sleep
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Put someone to sleep.
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Syntax:
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PUPPET SLEEP
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Required:
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10 Fashions (1 Used)
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Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
1.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
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Details:
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Either put your victim to sleep, or remove a sleep-related defence.
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Note:
|
{{{note}}}
|
Illusion
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Cause your victim to see an image of your choosing.
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Syntax:
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PUPPET ILLUSION <illusion>
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Required:
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5 Fashions (1 Used)
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Channels:
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{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
1.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
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Details:
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Cause your puppet's namesake to see something specific. You may embed a single newline by including the characters \n at the appropriate spot.
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Note:
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{{{note}}}
|
Spy
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See the surroundings of your target.
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Syntax:
|
PUPPET SPY
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Required:
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10 Fashions (1 Used)
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Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
1.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Get a view of what's in your target's surroundings. If your puppet is above 30 fashions this skill requires nothing to use.
|
Note:
|
{{{note}}}
|
Status
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Find out what the health and mana of your target is.
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Syntax:
|
PUPPET STATUS PUPPET SUMMARY
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Required:
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15 Fashions (0 Used)
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Channels:
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{{{channels}}}
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Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
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Balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
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{{{symbol}}}
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Details:
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Through your puppet, you may see the health and mana of your target.
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Note:
|
{{{note}}}
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Strip
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Strip someone's defences.
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Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Paralyse
|
Lock up the muscle system of your victim.
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Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Break
|
Break both the arms or both the legs of someone.
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Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Throttle
|
Choke the life out of your victim.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Reckless
|
Induce a sense of extreme bravado in your opponent.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Tickle
|
Tickle the feet of your puppet.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Burn
|
Set them ablaze.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Bleed
|
Make them bleed.
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Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Travel
|
Instantly travel to your target.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Cripple
|
Break all the limbs of some unlucky victim.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Command
|
Make a victim obey your orders.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Slow
|
Make a victim move in slow motion.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Puncture
|
Damage your target's internal organs.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Blackout
|
Rob your victim of some of his senses.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Summon
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Summon your victim to you.
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Syntax:
|
|
Required:
|
|
Channels:
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{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Bind
|
Tie up your hapless opponent.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Listen
|
Hear talking through your target's ears.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Inventory
|
See the inventory of your target.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Imbibe
|
Prick your target to make them sick.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Mangle
|
Viciously mangle one of your victim's limbs.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Concussion
|
Give your victim a concussion.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Leech
|
Leech the experience from your victim.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Truefashion
|
Fashion faster than ever before.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|