Difference between revisions of "Adryn's Keep"

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{{Village_infobox|villagename=Adryn's Keep|leader=[[Lord Adryn]]|founder=The first Lord Adryn|discoverer=Iocun|enemies=[[Berel]]}}
{{Village_infobox|villagename=Adryn's Keep|leader=[[Lord Adryn]]|founder=The first Lord Adryn|discoverer=Iocun}}


'''Adryn's Keep''' and the surrounding valley are home to a small feudal community led by the [[Lord Adryn]] and his wife, the [[Lady Adryn]]. The keep is set within a secluded valley in the [[Putoran Hills]], divided from the southern [[Zaphar River]] by thick forest, and surrounded by an immense stone wall. To the east of the keep lie the stark cliffs of the mighty [[Eastern Ocean]]. The sweepingly high escarpment of those cliffs prevents the keep from being seen from the ocean.  
'''Adryn's Keep''' and the surrounding valley are home to a small feudal community led by the [[Lord Adryn]] and his wife, the [[Lady Adryn]]. The keep is set within a secluded valley in the [[Putoran Hills]], divided from the southern [[Zaphar River]] by thick forest, and surrounded by an immense stone wall. To the east of the keep lie the stark cliffs of the mighty [[Eastern Ocean]]. The sweepingly high escarpment of those cliffs prevents the keep from being seen from the ocean.  
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== History ==
== History ==


The keep was originally founded generations ago by the first Lord Adryn, who wished to create a community isolated from the evils of the outside world. It was not until 428 AF that the outside world learned of its existence, when a dying scout shared its location with a group of adventurers -- Iocun was the first to find it. The current Lord Adryn, beset by a group of raiders led by a man who claims to be his half brother, [[Berel]], made the decision to open the keep to outsiders with the hope of gaining support for his cause.  
The keep was originally founded generations ago by the first Lord Adryn, who wished to create a community isolated from the evils of the outside world. It was not until 428 AF that the outside world learned of its existence, when a dying scout shared its location with a group of adventurers -- Iocun was the first to find it. The current Lord Adryn, beset by a group of raiders led by [[Berel]], made the decision to open the keep to outsiders with the hope of gaining support for his cause.  


Though they dutifully accept their Lord's decree, many of the inhabitants retain a high level of distrust for visitors to their sheltered lands. Adventurers moving through Adryn's Keep should not be surprised to meet with suspicion, and occasionally even hostility.
Though they dutifully accept their Lord's decree, many of the inhabitants retain a high level of distrust for visitors to their sheltered lands. Adventurers moving through Adryn's Keep should not be surprised to meet with suspicion, and occasionally even hostility.

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