Difference between revisions of "Weapons"

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The importance of '''Weapons''' depends on an [[adventurers|adventurer]]'s class. Some classes rely heavily on the use of weapons while others have built-in weapons such as a [[monk]]'s ability to use the hands as fists.
The importance of '''Weapons''' depends on an [[adventurers|adventurer]]'s class. Some classes rely heavily on the use of weapons while others have built-in weapons such as a [[monk]]'s ability to use the hands as fists.


There are different types of weapons, each with varying statistics of damage, to-hit, and speed. Weapons are crafted by those classed with the skill of forging with the use of various commodities.  
There are different types of weapons, each with varying statistics of damage, to-hit, and speed. Weapons are crafted by those [[class]]ed with the skill of [[forging]] with the use of various [[commodities]].  


Below is a list of some non-missile / non-archery weapons. All do cutting physical damage unless otherwise specified:
Below is a list of some non-missile / non-archery weapons. All do cutting physical damage unless otherwise specified:

Revision as of 23:10, 4 March 2007

The importance of Weapons depends on an adventurer's class. Some classes rely heavily on the use of weapons while others have built-in weapons such as a monk's ability to use the hands as fists.

There are different types of weapons, each with varying statistics of damage, to-hit, and speed. Weapons are crafted by those classed with the skill of forging with the use of various commodities.

Below is a list of some non-missile / non-archery weapons. All do cutting physical damage unless otherwise specified:

One-handed Weapons

Battleaxe
A battleaxe.
Broadsword
Cousin to the longsword.
Club
The weapon of the very poor. (blunt damage)
Dagger
A small hand weapon. Some may be throwing weapons.
Dirk
A long dagger used to stab with. Fairly fast.
Flail
Similar stats to a longsword. (blunt damage)
Handaxe
A weapon designed to be thrown.
Javelin
Strongest of the thrown weapons, it is quite slow.
Longsword
The standard sword.
Mace
Much like a flail. (blunt damage)
Morning Star
Slower than a flail or mace, but with more damage. (blunt physical damage)
Rapier
More accurate, but less damage than a longsword.
Scimitar
A curving sword favoured by those in the east.
Shortsword
A smaller, quicker version of the large swords.
Spear
A cheap but effective weapon.
Trident
Faster than a longsword, with slightly less damage.
Whip
A stylish weapon that is fairly quick.

Two-handed Weapons

Bardiche
A polearm, similar to the halberd.
Bastard Sword
A long, straight sword.
Halberd
A polearm with high damage.
Quarterstaff
A longer club, slower, but sharpenable. (blunt damage)
Warhammer
A massive two-handed hammer. Slow, with good damage. (blunt damage)

In addiction to the statistics of a weapon, an adventurer's skill level in the Weaponry skill will also have an affect.