Subterfuge

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Those of the Serpent class possess the skill of Subterfuge, through which they are able to use archery, illusions, and a variety of stealthy abilities to their advantage.

Abilities in Subterfuge

Ability Description
Rattle Knowledge of the coded Serpent Lord tongue.
Hide Conceal yourself from view.
Scales Coat yourself in protective, serpentine scales.
Evade Misleading your pursuer.
Shadow Shadowing a target in order to track them.
Flay Flay the anti-venom sileris coatings from your enemies.
Waiting Awaiting a target to be shadowed.
Pacing The ability to anticipate and keep pace with others.
Bask Bathing in the hot sun.
Block Obstructing departure with your body.
Swinging Swinging up into the treetops.
Secret Give someone an item without their knowledge.
Scan Scanning the forest floor from the treetops.
Bowmanship Use of the valued projectile weapon.
Seize Grabbing unwary victims from the forest floor.
Shove Sending a hapless victim crashing to the forest floor.
Garrote Choke the life out of a target with your whip.
Noose Covert and deadly assassination from the trees.
Aiming Increase your accuracy in shooting.
Listen Detect action and conversations nearby.
Dispel Rid your environment of illusions.
Lipread The ability to understand what is said while deaf.
Eavesdrop Listen even through closed doors.
Slit Cut the throat of a helpless victim.
Wind Further increase your accuracy through wind compensation.
Ghost Give yourself a ghostly appearance.
Doublestab Quickly administer two venoms to a target with your dirk.
Warp Open and enter a dimensional wormhole.
Seek Sense for dimensional wormholes.
Illusion Create an illusion of your choosing.
Crossbows A powerful projectile weapon.
Cloak Hide your actions from others.
Dash Sprint in a particular direction.
Lightwall Create a palpable wall of light.
Resonance Allow sounds to resonate through a distant wormhole.
Darkbows Using the infamous darkbows of Hashan.
Appraise View the contents of another adventurer's inventory.
Splice Create a dimensional wormhole.
Backstab Attack from the shadows.
Channel Hurl an object through a dimensional wormhole.
Binding Hog-tie an unconscious or sleeping opponent.
Envenom Dip your arrows in venom.
Colours Dye your arrows to categorize them.
Execution Subject your enemy to a merciless execution.
Sources Sense out all dimensional wormholes.
Weaving Weave and dodge like the cobra itself.
Yank Use a whip to pull an opponent into your room.
Vortex Suck an unwilling target into a wormhole.
Snipe The ability to sharpshoot.
Cancel Destroy a wormhole.
Snake A pet snake to assist you in combat.
Phase Alter your status in space-time itself.