This page is about the class. For other uses, please see Druids (disambiguation).

The most ancient of the forestal classes, the Druid class consists of the skills Groves, Metamorphosis, and Reclamation.

The class was once tied to the guild of Druids, and the subsequent House named the Ancient Circle of Druids.

Abilities in Battlerage

Ability Description
Strangle Summon vines to throttle your opponent.
Syntax: STRANGLE <target>
Works on/against: Denizens
Cooldown: 16.00 seconds
Resource: 14 rage
Details:

Summon vines from your quarterstaff which will throttle your opponent. The vines will continue to choke the life from your target for some time, doing damage to the denizen for the duration.

Redeem Severely weaken your target.
Syntax: RECLAMATION REDEEM <target>
Gives affliction: Weakness
Works on/against: Denizens
Cooldown: 31.00 seconds
Resource: 22 rage
Details:

Steal a target's energy for a short time to feed the natural world around it, giving the weakness affliction for several seconds.

Ravage Unleash your animalistic rage.
Syntax: RAVAGE <target>
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 36 rage
Details:

Spring upon your target and savagely attack it with your fangs and claws. (Requires Wildcat, Cheetah, Hyena, Bear, Wolverine, Icewyrm, Gorilla, Wyvern, or Hydra)

Sear Summon the blinding power of sunlight.
Syntax: SEAR <target>
Uses affliction: Recklessness or Stun
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 25 rage
Details:

Summon a blast of sunlight for your outstretched quarterstaff to blind your opponent. This attack will do significantly increased damage to targets that are afflicted by recklessness or are stunned.

Glare Startle your target into clumsiness.
Syntax: QUARTERSTAFF|QSTAFF GLARE <target>
Gives affliction: Clumsiness
Works on/against: Denizens
Cooldown: 23.00 seconds
Resource: 14 rage
Details:

Assault your target with the brightened tip of your quarterstaff, causing the target to become clumsy for several seconds.