Difference between revisions of "Adventures"
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Latest revision as of 02:53, 8 May 2019
With the Adventures system, Phileo rewards adventurers who complete his varied adventure tasks with renown which can be spent on a variety of rewards, including gold, lessons, and even artefacts occasionally.
There are four adventure themes: Conflict, Seafaring, Hunting, and Exploration/Questing.
Adventures are offered in a cyclical system, with the theme changing four times per Achaean year, on the first day of Sarapin, Miraman, Valnuary, and Chronos. While a theme is active, adventurers may choose to take on easy, medium, or hard adventures.