Housing upgrades
Personal housing can be upgraded, adding various functional aspects. Housing upgrades are purchased with room credits.
Like all housing purchases, housing upgrades cost twice as much out of the subdivision. Housing upgrades can be destroyed, redeeming half the value of their purchasing price in the subdivision, and a quarter of their value outside the subdivision.
Name | Cost | Function |
---|---|---|
Health Regeneration | 4 room credits | You and your allies will slowly regenerate health. |
Mana Regeneration | 4 room credits | You and your allies will slowly regenerate mana. |
Endurance Regeneration | 6 room credits | You and your allies will slowly regenerate endurance. |
Willpower Regeneration | 6 room credits | You and your allies will slowly regenerate willpower. |
News Room | 8 room credits | One may write to the news from here. |
Outdoor Room | 1 room credit | Removes the roof and allows for outdoor effects. |
Garden Environment | 2 room credits | Changes the room into a garden, adding trees and allowing for garden plants. Cannot be freshwater. |
Freshwater Environment | 2 room credits | Changes the environment to a freshwater environment, allowing for water plants. Cannot be a garden. |
No Prism | 4 room credits | Blocks attempts at teleporting into that room via the prism tattoo. |
Privacy Room | 8 room credits | Veils the room, effectively blocking eavesdropping, various types of listening, mindreading and overhearing tells. |
Beds are not considered to be actual housing upgrades, but rather furniture; though they do provide all the functionality of a Privacy room as well as a number of additional benefits. In the same manner, library designations and stoves for cooking (which are purchased from Fronck in the Delosian furniture showroom) also maintain a functionality equivalent to that of a housing upgrade, but are considered to be furniture or furniture-like items.