Crystalism: Difference between revisions

Updated FOCUS and STRIDULATION
mNo edit summary
(Updated FOCUS and STRIDULATION)
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  |description=Draw your vibrations back to you.
  |description=Draw your vibrations back to you.
  |lessons=
  |lessons=
  |syntax=EMBED FOCUS
  |syntax=VIBES FOCUS
  |required=300 mana
  |required=100 mana
  |shapes=Pyramid
  |shapes=
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
  |detail=This vibration will bring one of each kind of vibration that you have active to you (except the reverberation vibe) but it will destroy all others.
  |detail=By producing a specific resonance, you may call one of each vibration you actively possess to your current location(*), though all others will be destroyed in the process.<p>* Does not call the reverberation vibration.</p>
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  |target=Adventurers
  |target=Adventurers
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
  |detail=This vibration will cause enemies who are not deaf to lose their equilibrium. It also has a chance to strip the deafness defence if it is present, although in the event of this it will not disrupt the adventurer.
  |detail=When shielding in a stridulation vibration a person will become attuned to the frequency of stridulation for a time. If they shield again while
suffering from that status, said shield will break and the status will be cured(*).<p>* Note that they do not need to remain in the stridulation vibration for this shattering takes place, only to gain the initial status.</p><p>** Also note that this will impact the owner of the stridulation vibration as well, so this can be somewhat of a double edged sword.</p>
}}
}}


{{Skill_detail
{{Skill_detail
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  |syntax=EMBED PLAGUE
  |syntax=EMBED PLAGUE
  |required=300 mana
  |required=300 mana
  |shapes=Cube, Pyramid and Spiral
  |shapes=Cube, Pyramid, Spiral
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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