Difference between revisions of "Composition"
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* All enemies bleed. Either for a small amount or twenty percent of their current bleeding, whichever is higher. | * All enemies bleed. Either for a small amount or twenty percent of their current bleeding, whichever is higher. | ||
When refrained: gives paralysis. | |||
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|detail=This dark song will stoke the fears of all of your enemies that hear it(*). | |detail=This dark song will stoke the fears of all of your enemies that hear it(*). | ||
* Gives the fear affliction. | * Gives the fear affliction. | ||
When refrained: gives dizziness. | |||
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* If they have only one reflection, it is destroyed. Otherwise the number of reflections protecting them is halved. | * If they have only one reflection, it is destroyed. Otherwise the number of reflections protecting them is halved. | ||
When refrained: breaks shield or prismatic, if present. If neither is present, breaks rebounding. | |||
}} | }} | ||
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|detail=A song of the many joys of life, this grand performance is sure to cloud the senses of any enemy who hears it(*). | |detail=A song of the many joys of life, this grand performance is sure to cloud the senses of any enemy who hears it(*). | ||
* Stuns for a short time. | * Stuns for a short time. | ||
When refrained: gives addiction. | |||
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* All enemy checks have a chance to fail outright. | * All enemy checks have a chance to fail outright. | ||
When refrained: gives slickness. | |||
}} | }} | ||
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* Their celerity will be set to one movement below maximum to whatever they can normally move. | * Their celerity will be set to one movement below maximum to whatever they can normally move. | ||
** They will have their celerity maxed out completely. | ** They will have their celerity maxed out completely. | ||
When refrained: gives lethargy. | |||
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* Deals some damage passively to all enemies. | * Deals some damage passively to all enemies. | ||
When refrained: gives sensitivity. | |||
}} | }} | ||
==Movements== | ==Movements== | ||
{{Skill_detail | {{Skill_detail |
Revision as of 13:18, 20 September 2024
The skill of Composition was coalesced by the Great Bard from the vast diaspora of musical traditions in Achaea. It is the apogee of mortal talent, weaving many disparate traditions the world over into cohesive performances that can as easily move a heart as break one.
This power flows from the Place of Eternal Song through the instrument of the Bard such that Sapience will never again forget the significance of Art or its impact.
As dangerous as music can be, however, remember that it is the ability to make history that makes for true might.
The skill of Composition is available to members of the Bard class, along with Bladedance and Sagas (or Woe).
Abilities in Composition
The performing arts
Performance | The fundamentals of the stage. | Lessons: 1 |
Syntax: | COMPOSE <song> [movement] PERFORMANCE SHOW | |
Details: | The fundamental of the performer, what more critical piece of the undertaking can there be than the beginning? Performances are split into two parts:
Songs: these strike all your enemies in your location periodically in some manner dependent on the type of song you are playing. Movements: these passively benefit all of your allies in your location in some way as long as your song is playing. When starting out, your performance can only contain one movement, but as your skill grows, so too will the scope of your performance. |
Refrain | The blade sings | Lessons: 89 |
Syntax: | BLADE <attack> <song to refrain> | |
Details: | Melding song and steel in a perfection that only a true composer could appreciate, you may now strike with a song alongside a bladedance technique as well(*).
|
Cadence | As the music plays on. | Lessons: 356 |
Syntax: | PERFORMANCE SUSPEND/RESUME | |
Cooldown: | 2.50 seconds of equilibrium | |
Details: | You have advanced in your mastery to a point where you may now suspend a performance and resume it at will(*).
|
Symphony | You are the maestro. | Lessons: 738 |
Syntax: | COMPOSE <song> <movement1> [movement2] [movement3] | |
Details: | You may now weave multiple movements into your song, having up to three simultaneously tied in with your grand performance. |
Crescendo | The rising swell of the song. | Lessons: 1669 |
Syntax: | passive | |
Details: | As you approach mastery of the performing arts, so too are your performances enhanced greatly. Now, all who are passively influenced by one of your songs who have a crescendo building about them will find that that crescendo draws faster with greater speed(*).
|
Finale | The curtain falls. | Lessons: 1704 |
Syntax: | FINALE <target> | |
Works against: | Room | |
Cooldown: | 2.00 seconds of equilibrium | |
Details: | If a crescendo has built sufficiently about a target(*), you may bring your ongoing performance to a grand finale(**). This ends your current performance.
|
Songs
Paean | And off to war they went. | Lessons: 45 |
Syntax: | COMPOSE PAEAN | |
Cooldown: | 2.50 seconds of equilibrium | |
Details: | This song of war will cause all of your enemies who tremble beneath its hearing to know the bloodshed of times gone by(*).
When refrained: gives paralysis. |
Bhajan | That dread which stokes the fear. | Lessons: 134 |
Syntax: | COMPOSE BHAJAN | |
Cooldown: | 2.50 seconds of equilibrium | |
Details: | This dark song will stoke the fears of all of your enemies that hear it(*).
When refrained: gives dizziness. |
Nomos | The most disciplined resolve. | Lessons: 223 |
Syntax: | COMPOSE NOMOS | |
Cooldown: | 2.50 seconds of equilibrium | |
Details: | The relentless march of your nomos shall crush the resolve of your enemies, destroying reflections raised about their person and revealing them for who they are beneath(*).
When refrained: breaks shield or prismatic, if present. If neither is present, breaks rebounding. |
Gusheh | Of joy and feasts with friends. | Lessons: 312 |
Syntax: | COMPOSE GUSHEH | |
Cooldown: | 2.50 seconds of equilibrium | |
Details: | A song of the many joys of life, this grand performance is sure to cloud the senses of any enemy who hears it(*).
When refrained: gives addiction. |
Ghazal | So sweet the love sublime | Lessons: 1049 |
Syntax: | COMPOSE GHAZAL | |
Cooldown: | 2.50 seconds of equilibrum | |
Details: | A song of heartache and love, when your enemies hear this song they will become lovestruck. While not as potent as the true lovers curse, this will make the afflicted potentially forget someone is an enemy in any given moment(*).
When refrained: gives slickness. |
Elegy | Weep for the dead. | Lessons: 1187 |
Syntax: | COMPOSE ELEGY | |
Cooldown: | 2.50 seconds of equilibrium | |
Details: | This solemn song for the dead will lay the weariness of loss upon all who hear it. Each time an enemy hears your song, their celerity will be greatly reduced(*), and if they are already lethargic, it will be eliminated entirely(**).
When refrained: gives lethargy. |
Prosodion. | Of grandeur most Divine. | Lessons: 1325 |
Syntax: | COMPOSE PROSODION | |
Required: | 90 mana | |
Works against: | Room | |
Cooldown: | 2.50 seconds of equilibrium | |
Details: | The Prosodion is a song about the Gods, and all your enemies that hear it shall be struck down with a sliver of that grandeur.
When refrained: gives sensitivity. |
Movements
Prelude | Before the beginning. | Lessons: 58 |
Syntax: | ||
Details: | This movement which prepares the body of you and your allies shall grant some resistance to magical damage. |
Aria | You'll keep this party going. | Lessons: 112 |
Syntax: | ||
Details: | This upbeat movement bolsters you and your allies, reducing all willpower and endurance use by around ten percent(*).
|
Maqam | To lend keenness to blades unsheathed. | Lessons: 400 |
Syntax: | ||
Details: | This movement will lend the blows of you and your allies with greater precision, granting a small bonus to critical hits. |
Scherzo | Through thick and thin. | Lessons: 467 |
Syntax: | ||
Details: | his fast paced movement will periodically regenerate your health and that of your allies. This operates independently of other regeneration sources (so stacks with artefacts and similar). |
Sonata | To unburden all with ears to hear. | Lessons: 578 |
Syntax: | None | |
Details: | The movement of the sonata shall unburden you and your allies of their afflictions periodically(*), healing one at random.
|
Pastorale | To sooth the mind and soul. | Lessons: 1256 |
Syntax: | ||
Details: | A tranquil movement to bring peace to you and your allies, all that are affected by the pastorale will have a small chance to resist being forced to act against their will. |
Rondo | Onwards we march. | Lessons: 1497 |
Syntax: | ||
Details: | The rondo movement bolsters you and your allies for the march ahead, halving the time it takes to cross rough terrain and similar(*).
|
Nocturne | For silent you will be not. | Lessons: 1738 |
Syntax: | ||
Details: | This greatest movement may be added to any performance, and then not even a silence vibration or similar shall stop all from hearing your masterful song. |