Difference between revisions of "Curses"
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===Abilities in Curses=== | ===Abilities in Curses=== | ||
{| border=0 cellpadding=2 cellspacing=2 | {| border=0 cellpadding=2 cellspacing=2 | ||
| bgcolor=#cccccc | '''Ability''' | | bgcolor=#cccccc | '''Ability''' | ||
| bgcolor=#cccccc | '''Description''' | | bgcolor=#cccccc | '''Description''' | ||
|- | |- | ||
| bgcolor=#999999 | [[Fear]] | | bgcolor=#999999 | [[Fear]] | ||
| bgcolor=#999999 | Instill great fear in your target. | | bgcolor=#999999 | Instill great fear in your target. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> FEAR | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 45 mana | |||
: '''Details:''' | |||
This ability works to instil fear in your victim. | |||
|- | |||
| bgcolor=#999999 | Discernment | |||
| bgcolor=#999999 | Discern the severity of your victim's wounds. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' DISCERN <target> | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 1.00 seconds of equilibrium | |||
: '''Details:''' | |||
With a practiced eye, determine how severely your victim is [[bleeding]]. | |||
|- | |- | ||
| bgcolor=#999999 | [[deafness|Deaf]] | | bgcolor=#999999 | [[deafness|Deaf]] | ||
| bgcolor=#999999 | Dampen an opponent's hearing. | | bgcolor=#999999 | Dampen an opponent's hearing. | ||
|- | |- | ||
| bgcolor=#999999 | | | colspan=2 bgcolor=#c9c9c9 | | ||
| bgcolor=#999999 | | |||
: '''Syntax:''' CURSE <target> DEAF | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 45 mana | |||
: '''Details:''' | |||
Remove the hearing of your victim. | |||
|- | |||
| bgcolor=#999999 | Bleed | |||
| bgcolor=#999999 | Curse your opponent with uncontrollable bleeding. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> BLEED | |||
: '''Works on/against:''' Adventurers and denizens | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 30 mana | |||
: '''Details:''' | |||
Induce bleeding in your target. This ability will work on Denizens as well as adventurers. | |||
|- | |- | ||
| bgcolor=#999999 | [[clumsiness|Clumsy]] | | bgcolor=#999999 | [[clumsiness|Clumsy]] | ||
| bgcolor=#999999 | Your victim will fumble about. | | bgcolor=#999999 | Your victim will fumble about. | ||
|- | |- | ||
| bgcolor=#999999 | Vertigo | | colspan=2 bgcolor=#c9c9c9 | | ||
: '''Syntax:''' CURSE <target> CLUMSY | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Cause your victim to fumble about. | |||
|- | |||
| bgcolor=#999999 | [[Vertigo]] | |||
| bgcolor=#999999 | A devastating fear of heights. | | bgcolor=#999999 | A devastating fear of heights. | ||
|- | |- | ||
| bgcolor=#999999 | | | colspan=2 bgcolor=#c9c9c9 | | ||
| bgcolor=#999999 | | |||
: '''Syntax:''' CURSE <target> VERTIGO | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Afflict your target with a great fear of heights. | |||
|- | |||
| bgcolor=#999999 | [[Impatience]] | |||
| bgcolor=#999999 | Inability to concentrate on focused tasks. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> IMPATIENCE | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 50 mana | |||
: '''Details:''' | |||
Afflict your victim with an inability to concentrate on focused tasks. | |||
|- | |- | ||
| bgcolor=#999999 | Amnesia | | bgcolor=#999999 | [[Amnesia]] | ||
| bgcolor=#999999 | Make your victim forget what he meant to do. | | bgcolor=#999999 | Make your victim forget what he meant to do. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> AMNESIA | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Make your victim forget what he meant to do. | |||
|- | |- | ||
| bgcolor=#999999 | [[Agoraphobia]] | | bgcolor=#999999 | [[Agoraphobia]] | ||
| bgcolor=#999999 | Fear of open spaces. | | bgcolor=#999999 | Fear of open spaces. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> AGORAPHOBIA | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Afflict your victim with a fear of open spaces. | |||
|- | |- | ||
| bgcolor=#999999 | Breach | | bgcolor=#999999 | Breach | ||
| bgcolor=#999999 | Cut through an opponent's curseward. | | bgcolor=#999999 | Cut through an opponent's [[curseward]]. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> BREACH | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 90 mana | |||
: '''Details:''' | |||
Rip down your opponent's cursewards. | |||
|- | |- | ||
| bgcolor=#999999 | [[dizziness|Dizzy]] | | bgcolor=#999999 | [[dizziness|Dizzy]] | ||
| bgcolor=#999999 | Causes problems when trying to move. | | bgcolor=#999999 | Causes problems when trying to move. | ||
|- | |- | ||
| bgcolor=#999999 | Claustrophobia | | colspan=2 bgcolor=#c9c9c9 | | ||
: '''Syntax:''' CURSE <target> DIZZY | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Afflict your target with severe dizziness. | |||
|- | |||
| bgcolor=#999999 | [[Claustrophobia]] | |||
| bgcolor=#999999 | Fear of being under cover. | | bgcolor=#999999 | Fear of being under cover. | ||
|- | |- | ||
| bgcolor=#999999 | Paranoia | | colspan=2 bgcolor=#c9c9c9 | | ||
: '''Syntax:''' CURSE <target> CLAUSTROPHOBIA | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Afflict your target with a great fear of enclosed spaces. | |||
|- | |||
| bgcolor=#999999 | [[Paranoia]] | |||
| bgcolor=#999999 | They are out to get you, believe me. | | bgcolor=#999999 | They are out to get you, believe me. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> PARANOIA | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Instil a fear of other people in your victim. | |||
|- | |- | ||
| bgcolor=#999999 | [[blindness|Blind]] | | bgcolor=#999999 | [[blindness|Blind]] | ||
| bgcolor=#999999 | Curse an opponent with blindness. | | bgcolor=#999999 | Curse an opponent with blindness. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> BLIND | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 45 mana | |||
: '''Details:''' | |||
Remove your poor victim's eyesight. | |||
|- | |- | ||
| bgcolor=#999999 | [[Masochism]] | | bgcolor=#999999 | [[Masochism]] | ||
| bgcolor=#999999 | The love of your own pain. | | bgcolor=#999999 | The love of your own pain. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> MASOCHISM | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Make your victim love pain so much they will inflict it upon themselves. | |||
|- | |- | ||
| bgcolor=#999999 | [[Asthma]] | | bgcolor=#999999 | [[Asthma]] | ||
| bgcolor=#999999 | Creates difficulty when breathing. | | bgcolor=#999999 | Creates difficulty when breathing. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> ASTHMA | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Make it difficult for your victim to breathe. | |||
|- | |- | ||
| bgcolor=#999999 | Truecurse | | bgcolor=#999999 | Truecurse | ||
| bgcolor=#999999 | The ability to drive your curses through magic shields. | | bgcolor=#999999 | The ability to drive your curses through magic shields. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' None | |||
: '''Works on/against:''' Adventurers | |||
: '''Details:''' | |||
With the ability of truecurse, adventurer's magical shields will no longer get in the way of your dreaded curses. | |||
|- | |- | ||
| bgcolor=#999999 | [[recklessness|Reckless]] | | bgcolor=#999999 | [[recklessness|Reckless]] | ||
| bgcolor=#999999 | A dangerous disregard for personal well-being. | | bgcolor=#999999 | A dangerous disregard for personal well-being. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> RECKLESS | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Give your target a dangerous disregard for their personal well-being. | |||
|- | |- | ||
| bgcolor=#999999 | [[Epilepsy]] | | bgcolor=#999999 | [[Epilepsy]] | ||
| bgcolor=#999999 | Disrupt the nervous system of your victim. | | bgcolor=#999999 | Disrupt the nervous system of your victim. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> EPILEPSY | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 70 mana | |||
: '''Details:''' | |||
Cause your victim to go into seizures. | |||
|- | |- | ||
| bgcolor=#999999 | Manaleech | | bgcolor=#999999 | Manaleech | ||
| bgcolor=#999999 | Cause the victim's | | bgcolor=#999999 | Cause the victim's mana to bleed away. | ||
|- | |- | ||
| bgcolor=#999999 | Peace | | colspan=2 bgcolor=#c9c9c9 | | ||
: '''Syntax:''' CURSE <target> MANALEECH | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 70 mana | |||
: '''Details:''' | |||
Sap away mana from your target. | |||
|- | |||
| bgcolor=#999999 | [[Peace]] | |||
| bgcolor=#999999 | Fill your enemy's mind with thoughts of peace. | | bgcolor=#999999 | Fill your enemy's mind with thoughts of peace. | ||
|- | |- | ||
| bgcolor=#999999 | Dementia | | colspan=2 bgcolor=#c9c9c9 | | ||
: '''Syntax:''' CURSE <target> PEACE | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 60 mana | |||
: '''Details:''' | |||
Fill your enemy's mind with thoughts of peace, granting the pacifism affliction. | |||
|- | |||
| bgcolor=#999999 | [[Dementia]] | |||
| bgcolor=#999999 | Distorts the victim's perceptions of the world. | | bgcolor=#999999 | Distorts the victim's perceptions of the world. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> DEMENTIA | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Distorts the victim's perceptions of the world. | |||
|- | |- | ||
| bgcolor=#999999 | [[paralysis|Paralyse]] | | bgcolor=#999999 | [[paralysis|Paralyse]] | ||
| bgcolor=#999999 | Freeze the limbs of your enemy. | | bgcolor=#999999 | Freeze the limbs of your enemy. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> PARALYSE | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 55 mana | |||
: '''Details:''' | |||
Cause your victims body to freeze with paralysis. | |||
|- | |- | ||
| bgcolor=#999999 | Plague | | bgcolor=#999999 | Plague | ||
| bgcolor=#999999 | Curse someone with the [[voyria]] affliction. | | bgcolor=#999999 | Curse someone with the [[voyria]] affliction. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> PLAGUE | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 70 mana | |||
: '''Details:''' | |||
Afflict your victim with the deadly Voyria. | |||
|- | |- | ||
| bgcolor=#999999 | [[Addiction]] | | bgcolor=#999999 | [[Addiction]] | ||
| bgcolor=#999999 | Creates | | bgcolor=#999999 | Creates a terrible addiction. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> ADDICTION | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 65 mana | |||
: '''Details:''' | |||
Cause your target to become addicted. | |||
|- | |- | ||
| bgcolor=#999999 | Swiftcurse | | bgcolor=#999999 | Swiftcurse | ||
| bgcolor=#999999 | The ability to deliver curses much more quickly. | | bgcolor=#999999 | The ability to deliver curses much more quickly. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' SWIFTCURSE | |||
::: SWIFTCURSE <target> <curse> | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.50 seconds of balance | |||
: '''Resource:''' 300 mana | |||
: '''Details:''' | |||
This potent defence will drastically speed up your next ten curses after initiation. Breach is excluded. | |||
|- | |- | ||
| bgcolor=#999999 | [[stupidity|Stupid]] | | bgcolor=#999999 | [[stupidity|Stupid]] | ||
| bgcolor=#999999 | Make a victim dumb as a rock. | | bgcolor=#999999 | Make a victim dumb as a rock. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> STUPID | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 55 mana | |||
: '''Details:''' | |||
Make a victim dumb as a rock. | |||
|- | |- | ||
| bgcolor=#999999 | Healthleech | | bgcolor=#999999 | Healthleech | ||
| bgcolor=#999999 | A victim's | | bgcolor=#999999 | A victim's health will slowly bleed away. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> HEALTHLEECH | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 70 mana | |||
: '''Details:''' | |||
Sap away your target's health. | |||
|- | |- | ||
| bgcolor=#999999 | [[Sensitivity]] | | bgcolor=#999999 | [[Sensitivity]] | ||
| bgcolor=#999999 | Cause your victim to become extremely sensitive to pain. | | bgcolor=#999999 | Cause your victim to become extremely sensitive to pain. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> SENSITIVITY | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 65 mana | |||
: '''Details:''' | |||
Cause your victim to become extremely sensitive to pain. | |||
|- | |- | ||
| bgcolor=#999999 | [[nausea|Vomiting]] | | bgcolor=#999999 | [[nausea|Vomiting]] | ||
| bgcolor=#999999 | Upset the stomach of your enemy. | | bgcolor=#999999 | Upset the stomach of your enemy. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> VOMITING | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 70 mana | |||
: '''Details:''' | |||
Induce severe vomiting in your hapless victim. | |||
|- | |- | ||
| bgcolor=#999999 | [[Sleep]] | | bgcolor=#999999 | [[Sleep]] | ||
| bgcolor=#999999 | Put an enemy to sleep, or remove his sleep [[ | | bgcolor=#999999 | Put an enemy to sleep, or remove his sleep defences. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> SLEEP | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 55 mana | |||
: '''Details:''' | |||
Put an enemy to sleep, or remove their sleep defences. | |||
|- | |||
| bgcolor=#999999 | [[Haemophilia]] | |||
| bgcolor=#999999 | Deny them respite from their wounds. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> HAEMOPHILIA | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 100 mana | |||
: '''Details:''' | |||
Deny your victim the ability to clot their wounds. | |||
|- | |- | ||
| bgcolor=#999999 | [[Anorexia]] | | bgcolor=#999999 | [[Anorexia]] | ||
| bgcolor=#999999 | A terrible condition, preventing one from eating. | | bgcolor=#999999 | A terrible condition, preventing one from eating. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> ANOREXIA | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 65 mana | |||
: '''Details:''' | |||
A terrible condition, preventing one from eating. | |||
|- | |||
| bgcolor=#999999 | [[Weariness]] | |||
| bgcolor=#999999 | Weaken the body of your opponent. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> WEARINESS | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 65 mana | |||
: '''Details:''' | |||
Weaken your opponent's body. | |||
|- | |- | ||
| bgcolor=#999999 | Blight | | bgcolor=#999999 | Blight | ||
| bgcolor=#999999 | The most feared of the Curse abilities. | | bgcolor=#999999 | The most feared of the Curse abilities. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' BLIGHT <target> <curse> | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' mana | |||
: '''Details:''' | |||
A blight is a magical construction, sourced in the netherworld, wrapped around a traditional curse which will mask the effects of your attacks. Note that the use of the blight is more mentally draining than a traditional curse. | |||
|- | |||
| bgcolor=#999999 | Inflame | |||
| bgcolor=#999999 | Set a victim's very blood aflame. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> INFLAME | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 2.20 seconds of balance | |||
: '''Resource:''' 350 mana | |||
: '''Details:''' | |||
This potent curse will cause your target's blood to catch a flame. It requires that your victim first be bleeding; the more they suffer, the greater the potency of the curse. | |||
|- | |- | ||
| bgcolor=#999999 | Tzantza | | bgcolor=#999999 | Tzantza | ||
| bgcolor=#999999 | Bring a most painful end to your victim. | | bgcolor=#999999 | Bring a most painful end to your victim. | ||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' CURSE <target> TZANTZA | |||
: '''Works on/against:''' Adventurers | |||
: '''Cooldown:''' 3.00 seconds of balance | |||
: '''Resource:''' 300 mana | |||
: '''Details:''' | |||
This requires a setup of at least 4 afflictions to pull off. Though once you have their mind in your grasp you can use the devastating Tzantza curse to shrink their head. Watch the fun as their skin draws tighter and their skull implodes upon itself. | |||
The more afflictions your victim suffers over, the faster the process will proceed. | |||
Valid afflictions are: Agoraphobia, Amnesia, Claustrophobia, Confusion, Dementia, Dizziness, Epilepsy, Impatience, Masochism, Paranoia, Recklessness, Stupidity, Vertigo, Addiction | |||
|- | |||
| bgcolor=#999999 | Jinx | |||
| bgcolor=#999999 | The ultimate shamanic curse. | |||
|- | |||
| colspan=2 bgcolor=#c9c9c9 | | |||
: '''Syntax:''' JINX <curse1> <curse2> <target> | |||
: '''Works on/against:''' Adventurers and denizens | |||
: '''Cooldown:''' 2.30 seconds of balance | |||
: '''Resource:''' 60 mana | |||
: '''Details:''' | |||
This highest of the shamanic arts allows a practitioner to combine two curses into one assault, delivering both simultaneously. | |||
However, due to the extreme complexity of such an undertaking, the practitioner must prepare themselves to channel the malign energies, by utilising the lesser curses to build up a sufficient charge. | |||
|- | |- | ||
|} | |} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 21:18, 16 May 2016
Those of Shaman class have the ability to afflict their enemies with Curses, a deadly skill that can sometimes be prevented only by a curseward.
Abilities in Curses
Ability | Description |
Fear | Instill great fear in your target. |
This ability works to instil fear in your victim. | |
Discernment | Discern the severity of your victim's wounds. |
With a practiced eye, determine how severely your victim is bleeding. | |
Deaf | Dampen an opponent's hearing. |
Remove the hearing of your victim. | |
Bleed | Curse your opponent with uncontrollable bleeding. |
Induce bleeding in your target. This ability will work on Denizens as well as adventurers. | |
Clumsy | Your victim will fumble about. |
Cause your victim to fumble about. | |
Vertigo | A devastating fear of heights. |
Afflict your target with a great fear of heights. | |
Impatience | Inability to concentrate on focused tasks. |
Afflict your victim with an inability to concentrate on focused tasks. | |
Amnesia | Make your victim forget what he meant to do. |
Make your victim forget what he meant to do. | |
Agoraphobia | Fear of open spaces. |
Afflict your victim with a fear of open spaces. | |
Breach | Cut through an opponent's curseward. |
Rip down your opponent's cursewards. | |
Dizzy | Causes problems when trying to move. |
Afflict your target with severe dizziness. | |
Claustrophobia | Fear of being under cover. |
Afflict your target with a great fear of enclosed spaces. | |
Paranoia | They are out to get you, believe me. |
Instil a fear of other people in your victim. | |
Blind | Curse an opponent with blindness. |
Remove your poor victim's eyesight. | |
Masochism | The love of your own pain. |
Make your victim love pain so much they will inflict it upon themselves. | |
Asthma | Creates difficulty when breathing. |
Make it difficult for your victim to breathe. | |
Truecurse | The ability to drive your curses through magic shields. |
With the ability of truecurse, adventurer's magical shields will no longer get in the way of your dreaded curses. | |
Reckless | A dangerous disregard for personal well-being. |
Give your target a dangerous disregard for their personal well-being. | |
Epilepsy | Disrupt the nervous system of your victim. |
Cause your victim to go into seizures. | |
Manaleech | Cause the victim's mana to bleed away. |
Sap away mana from your target. | |
Peace | Fill your enemy's mind with thoughts of peace. |
Fill your enemy's mind with thoughts of peace, granting the pacifism affliction. | |
Dementia | Distorts the victim's perceptions of the world. |
Distorts the victim's perceptions of the world. | |
Paralyse | Freeze the limbs of your enemy. |
Cause your victims body to freeze with paralysis. | |
Plague | Curse someone with the voyria affliction. |
Afflict your victim with the deadly Voyria. | |
Addiction | Creates a terrible addiction. |
Cause your target to become addicted. | |
Swiftcurse | The ability to deliver curses much more quickly. |
This potent defence will drastically speed up your next ten curses after initiation. Breach is excluded. | |
Stupid | Make a victim dumb as a rock. |
Make a victim dumb as a rock. | |
Healthleech | A victim's health will slowly bleed away. |
Sap away your target's health. | |
Sensitivity | Cause your victim to become extremely sensitive to pain. |
Cause your victim to become extremely sensitive to pain. | |
Vomiting | Upset the stomach of your enemy. |
Induce severe vomiting in your hapless victim. | |
Sleep | Put an enemy to sleep, or remove his sleep defences. |
Put an enemy to sleep, or remove their sleep defences. | |
Haemophilia | Deny them respite from their wounds. |
Deny your victim the ability to clot their wounds. | |
Anorexia | A terrible condition, preventing one from eating. |
A terrible condition, preventing one from eating. | |
Weariness | Weaken the body of your opponent. |
Weaken your opponent's body. | |
Blight | The most feared of the Curse abilities. |
A blight is a magical construction, sourced in the netherworld, wrapped around a traditional curse which will mask the effects of your attacks. Note that the use of the blight is more mentally draining than a traditional curse. | |
Inflame | Set a victim's very blood aflame. |
This potent curse will cause your target's blood to catch a flame. It requires that your victim first be bleeding; the more they suffer, the greater the potency of the curse. | |
Tzantza | Bring a most painful end to your victim. |
This requires a setup of at least 4 afflictions to pull off. Though once you have their mind in your grasp you can use the devastating Tzantza curse to shrink their head. Watch the fun as their skin draws tighter and their skull implodes upon itself. The more afflictions your victim suffers over, the faster the process will proceed. Valid afflictions are: Agoraphobia, Amnesia, Claustrophobia, Confusion, Dementia, Dizziness, Epilepsy, Impatience, Masochism, Paranoia, Recklessness, Stupidity, Vertigo, Addiction | |
Jinx | The ultimate shamanic curse. |
This highest of the shamanic arts allows a practitioner to combine two curses into one assault, delivering both simultaneously. However, due to the extreme complexity of such an undertaking, the practitioner must prepare themselves to channel the malign energies, by utilising the lesser curses to build up a sufficient charge. |