Difference between revisions of "Sleep"
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'''Sleep''' is a restorative process through which [[adventurers]] can regain lost [[health]]. This is enhanced with the [[dreamcatcher]] [[enchantment]]. All adventurers will eventually grow tired and need to sleep after a time, the exception being those adventurers who have reached or surpassed [[level]] eighty, at which point both sleeping and eating become superfluous. | '''Sleep''' is a restorative process through which [[adventurers]] can regain lost [[health (statistic)|health]]. This is enhanced with the [[dreamcatcher]] [[enchantment]]. All adventurers will eventually grow tired and need to sleep after a time, the exception being those adventurers who have reached or surpassed [[level]] eighty, at which point both sleeping and eating become superfluous. | ||
Putting an enemy to sleep is also a battle tactic for savvy adventurers. This may be done a variety of ways: by inflicting the [[venoms|venom]] [[delphinium]] or by use of the [[hourglass tattoo]]. For this reason, some adventurers voluntarily suffer from [[insomnia]], a condition that will also prevent sleep. To wake up quickly, one may either ingest the [[kola]] nut or use the ability [[metawake]]. | Putting an enemy to sleep is also a battle tactic for savvy adventurers. This may be done a variety of ways: by inflicting the [[venoms|venom]] [[delphinium]] or by use of the [[hourglass tattoo]]. For this reason, some adventurers voluntarily suffer from [[insomnia]], a condition that will also prevent sleep. To wake up quickly, one may either ingest the [[kola]] nut or use the ability [[metawake]]. |
Revision as of 16:58, 4 February 2008
Sleep is a restorative process through which adventurers can regain lost health. This is enhanced with the dreamcatcher enchantment. All adventurers will eventually grow tired and need to sleep after a time, the exception being those adventurers who have reached or surpassed level eighty, at which point both sleeping and eating become superfluous.
Putting an enemy to sleep is also a battle tactic for savvy adventurers. This may be done a variety of ways: by inflicting the venom delphinium or by use of the hourglass tattoo. For this reason, some adventurers voluntarily suffer from insomnia, a condition that will also prevent sleep. To wake up quickly, one may either ingest the kola nut or use the ability metawake.
Dreams are a common experience for all sleeping adventurers, a gift of the Goddess Valnurana.