Vision and Tarot: Difference between pages

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Vision is a selection of abilities all related to your perception of the world around you. A human, dwarf, Tsol'aa, etc all naturally have certain methods of perception and Vision seeks to primarily increase your visual acuity. Starting off with simple tricks of observation, Vision will eventually give you the power of far-seeing, as well as the power to examine your subconscious and profit thereby.
Tarot is the occult skill of inscribing magical cards with various inks in order to create a powerful image. Each of the major arcana of the Tarot deck is represented here. To use the skill, one must first find some blank tarot cards. Then, you may inscribe the cards with various images, each unique image empowers the card's wielder with different types of magic. Inscribing takes intense concentration and one cannot do much else while focusing on the task.


The skill of '''Vision''' is a general skill and available to all [[class|classes]].
The skill of '''Tarot''' is available to members of the [[Jester]] and [[Occultist]] [[class|classes]].


==Abilities in Vision==
Jesters also have the skills of [[Pranks]] and [[Puppetry]], while Occultists also have the skills of [[Occultism]] and [[Domination]].
{{Skill_detail
|skill=Look
|description=Gain knowledge of your immediate surroundings.
|lessons=0
|syntax=LOOK/L
|required=
|target=Room
|cooldown=
|detail=A simple ability inherent in all visual beings.
}}


{{Skill_detail
==Abilities in Tarot==
|skill=Glance
:''The ability of Ruinate is unique to members of the Occultist class.''
|description=See summarised information about your surroundings.
|lessons=
|syntax=GLANCE/GL/QL<br>GLANCE <direction><br>GLANCE GROUND<br>GLANCE HARBOUR
|required=
|target=Room
|cooldown=0.50 seconds of equilibrium
|detail=A simple ability that is inherent that allows you to see the contents of your current room.<br><br>In addition, you may glance in a direction to see the contents of an adjacent room, or glance ground if you are flying or in the trees, or glance harbour if you are stood on the quarterdeck of a docked ship. It should be noted these latter uses incur a minor equilibrium cost. 
}}


{{Skill_detail
{{Skill_detail
  |skill=[[Lists|List]]
  |skill=Inscribing
  |description=Browse detailed information about items in your inventory.
  |description=The ability to inscribe images upon blank Tarot cards.
  |lessons=
  |lessons=
  |syntax=<x>LIST
  |syntax=INSCRIBE BLANK WITH [1-20] <IMAGE>
  |required=
  |required=10 mana
  |target=Self
  |target=
  |cooldown=
  |cooldown=
  |detail=A series of abilities to quickly examine items in your inventory. See [[Lists]]
  |detail=With this ability, you may inscribe blank tarot cards with the various images of the Major Arcana.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Secrets
  |skill=Sun
  |description=Discover hidden exits.
  |description=Create a portable light source.
  |lessons=
  |lessons=7
  |syntax=SECRETS
  |syntax=FLING SUN AT GROUND
  |required=
  |required=
  |target=Room
  |target=Room
  |cooldown=2.50 seconds of equilibrium
  |cooldown=3.00 seconds of balance
  |detail=Using your perceptive powers, you will attempt to spot hidden exits from your room. It should be noted that secret exits can be fairly difficult to spot, and that you will often fail to find an exit with this ability.
  |detail=This Tarot will create a small ball of light to illuminate your surroundings.<br>In addition, for as long as the globe of light remains at your location, it shall periodically heal you of afflictions.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Squint
  |skill=Cardpacks
  |description=See extended distances in your line of sight.
  |description=Use the handy cardpacks for easier storage.
  |lessons=
  |lessons=7
  |syntax=SQ[UINT] <direction> [#]
  |syntax=IND [number{{!}}ALL] <card><br>OUTD [ALL{{!}}number] <card><br>DECKLIST
  |required=
  |required=
  |target=Room
  |target=
  |cooldown=
  |cooldown=
  |detail=Squinting will allow you to look as far as the eye can see in a single direction, or you can specify the maximum distance in which you wish to squint.
  |detail=Cardpacks is the ability to store and retrieve tarot cards using a tarot deck. You may store up to 5000 of each card type. This ability requires that you have a tarot deck in your inventory.  
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Nightsight
  |skill=Emperor
  |description=Use infravision to see in the dark.
  |description=Create the compulsion in others to follow you.
  |lessons=
  |lessons=16
  |syntax=NIGHTSIGHT [ON{{!}}OFF]<br>RELAX NIGHTSIGHT
  |syntax=Adventurers
  |required=
  |required=
  |target=
  |target=
  |cooldown=
  |cooldown=3.00 seconds of balance
  |detail=You will gain the ability to see in normal darkness.
  |detail=The Emperor is a symbol of leadership and power. With this card, you will force other adventurers to recognise your leadership and follow you.  
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Flyers
  |skill=Magician
  |description=Take notice of those in the skies.
  |description=Replenish your mana with the might of the Magician.
  |lessons=
  |lessons=34
  |syntax=FLYERS
  |syntax=FLING MAGICIAN AT <target>
  |required=
  |required=
  |target=Room
  |target=Adventurers
  |cooldown=0.25 seconds of equilibrium
  |cooldown=3.00 seconds of balance
  |detail=If you use this ability while outdoors, you will gain information on those in the skies above you.
  |detail=The Magician represents the power of magic and the power of the mind. This card will replenish the mana of the adventurer it is thrown at.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Tunnelvision
  |skill=Priestess
  |description=Focus your attention upon a single target.
  |description=Heal yourself with the benevolence of the Priestess.
  |lessons=
  |lessons=56
  |syntax=TUNNELVISION SHOW<br>TUNNELVISION ON [target]<br>TUNNELVISION OFF<br>TUNNELVISION ADD <option><br>TUNNELVISION REMOVE <option>
  |syntax=FLING PRIESTESS AT <target>
  |required=
  |required=
  |target=Adventurers and room
  |target=Adventurers
  |cooldown=
  |cooldown=3.00 seconds of balance
  |detail=Options are: DRINKING, EATING, SMOKING, APPLYING, DEFENCES, SAYS, ENTRIES, EXITS<br><br>This ability allows you to disregard much of what those around you are doing. By focusing your target upon an adventurer (with SETTARGET), you will be able to ignore certain groups of actions performed by all other individuals in your location.<br><br>If you specify a person when enabling this ability, they will be considered your target for the purposes of tunnelvision when you do not have a target set.
  |detail=The Priestess represents benevolent healing. Flinging this card at an adventurer will heal some of his health.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Observe
  |skill=Fool
  |description=Gain information about your extended surroundings.
  |description=Shrug off afflictions with blind courage.
  |lessons=
  |lessons=89
  |syntax=OBSERVE
  |syntax=FLING FOOL AT <target>
  |required=
  |required=
|target=Room
|cooldown=1.50 seconds of equilibrium
|detail=This will perform a glance on each location adjacent to yours, in quick succession. An excellent way to ensure your surroundings are safe.
}}
{{Skill_detail
|skill=Farsee
|description=Attempt to locate another adventurer from afar.
|lessons=
|syntax=FARSEE <target>
|required=20 mana
  |target=Adventurers
  |target=Adventurers
  |cooldown=1.00 seconds of equilibrium
  |cooldown=3.00 seconds of balance
  |detail=Use this ability to locate adventurers from afar.
  |detail=The Fool is pictured as being immune to fear and full of courage. With this Tarot you may throw off three afflictions by denying their existence. You must wait a time(*) before the Fool will attend you again.<p>* 35 second cooldown.</p>
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Recognition
  |skill=Chariot
  |description=Recognise shouted voices.
  |description=Create an infernal chariot to ride.
  |lessons=
  |lessons=134
  |syntax=None (Passive)
  |syntax=FLING CHARIOT AT GROUND<br>BOARD CHARIOT<br>SPUR CHARIOT SKYWARDS<br>LAND<br>DISMOUNT
  |required=
  |required=
  |target=Adventurers
  |target=3.00 seconds of balance
  |cooldown=
  |cooldown=
  |detail=This ability works automatically. It will allow you to perceive the name of the person who is shouting.
  |detail=The Chariot will create an infernal chariot upon which you may ride. It has the ability to fly also. BOARD CHARIOT will board your chariot. SPUR CHARIOT SKYWARDS will drive it up to the sky. LAND will bring you back down again. While in the Chariot, you may move about using the usual commands. Be warned: flinging cards at the ground while flying is a useless endeavour.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Vigilance
  |skill=Hermit
  |description=Increase your awareness to danger.
  |description=Teleport to an uninhabited location.
  |lessons=
  |lessons=178
  |syntax=VIGILANCE [ON{{!}}OFF]<br>RELAX VIGILANCE
  |syntax=ACTIVATE HERMIT [tag]<br>FLING HERMIT AT GROUND [tag]<br>SNIFF HERMIT<br>HERMITS
  |required=
  |required=
  |target=
  |target=
  |cooldown=
  |cooldown=Activation: 2.00 seconds of equilibrium<br>Fling: 3.00 seconds of balance
  |detail=At the cost of a regular mana drain, this will increase your chances of noticing an insidious attempt to hypnotise you. Should you be the victim of a successful pickpocket attempt, you are more likely to catch the perpetrator red-handed.
  |detail=The Hermit is a solitary person. When you activate the hermit card, it will remember the location at which you activated it. Then, when you fling it, you will be transported to that location, provided there are no adventurers in that location at the time. SNIFF HERMIT will tell you the name of the location at which the hermit was activated.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Treewatch
  |skill=Empress
  |description=Watch the forest canopies for movement.
  |description=Summon your friends to you.
  |lessons=
  |lessons=223
  |syntax=TREEWATCH [ON{{!}}OFF]<br>RELAX TREEWATCH
  |syntax=FLING EMPRESS AT <target><br>SNIFF EMPRESS <target>
  |required=Mana drain
  |required=
  |target=Adventurers
  |target=Adventurers
  |cooldown=
  |cooldown=3.00 seconds of balance
  |detail=While this ability is active, it will, at the cost of a mana drain, alert you to movement within the trees.
  |detail=With this ability, you may summon someone from anywhere within the local area, provided you are on his or her allies list. If you have forced yourself onto that list via the Lust tarot, then you will be able to summon that person from anywhere on the continent.<br>You may also SNIFF a card inscribed with this image to determine if you have someone lusted.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=[[Deathsight]]
  |skill=Lovers
  |description=Attune yourself to the Underworld.
  |description=Create a strong love for you in your target.
  |lessons=
  |lessons=289
  |syntax=DEATHSIGHT<br>RELAX DEATHSIGHT
  |syntax=FLING LOVERS AT <target>
|required=50 mana
|target=
|cooldown=2.00 seconds of equilibrium
|detail=Using this ability, you will attune yourself to the realm of [[Death]]. While doing so, you will be alerted whenever anyone dies.<br>You can also check this history of deathsights using HISTORY DEATHSIGHT.
}}
 
{{Skill_detail
|skill=Search
|description=Search your location for hidden beings.
|lessons=
|syntax=SEARCH
  |required=
  |required=
|target=
|cooldown=2.50 seconds of balance
|detail=Force those in your location to reveal themselves if hidden.
}}
{{Skill_detail
|skill=Skywatch
|description=Watch the skies for movement.
|lessons=
|syntax=SKYWATCH [ON{{!}}OFF]<br>RELAX SKYWATCH
|required=Mana drain
  |target=Adventurers
  |target=Adventurers
  |cooldown=
  |cooldown=3.00 seconds of balance
  |detail=The counterpart to Treewatch, this will alert you to movement in the skies above.
  |detail=The Lovers tarot will inspire your target to fall deeply in love with you. While in love with you, he or she will be generally unwilling to cause you harm.<p>When ruinated, the lovers become the betrayer. It shall inflict manaleech when flung.</p>
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Groundwatch
  |skill=Hangedman
  |description=Watch the ground for movement.
  |description=Hinder your opponent with a mass of ropes.
  |lessons=
  |lessons=423
  |syntax=GROUNDWATCH [ON{{!}}OFF]<br>RELAX GROUNDWATCH
  |syntax=FLING HANGEDMAN AT <target>
  |required=Mana drain
  |required=
  |target=Adventurers
  |target=Adventurers
  |cooldown=
  |cooldown=3.00 seconds of balance
  |detail=The counterpart to Treewatch and Skywatch, this will alert you to movement on the ground below.
  |detail=The Hangedman will entangle your foe in a mass of ropes.<p>You cannot command entities while off balance from flinging this card.</p>
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Alertness
  |skill=Tower
  |description=Heightened awareness of your surroundings.
  |description=Cause a crumbling tower to appear in your location.
  |lessons=
  |lessons=512
  |syntax=ALERTNESS [ON{{!}}OFF]<br>RELAX ALERTNESS
  |syntax=FLING TOWER AT GROUND
  |required=Mana drain
  |required=
  |target=Room
  |target=Room
  |cooldown=2.50 seconds of equilibrium
  |cooldown=3.00 seconds of balance
  |detail=Your sense of hearing is heightened enough to allow you to detect movement in adjacent locations.
  |detail=The Tower card will cause a crumbling tower to appear in your location, which will then collapse, making it difficult to leave via some of the exits.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Rites
  |skill=Wheel
  |description=List what rites are active.
  |description=Spin the wheel and take your chances.
  |lessons=
  |lessons=600
  |syntax=RITES
  |syntax=FLING WHEEL AT GROUND
  |required=
  |required=
  |target=Room
  |target=Room
  |cooldown=1.00 seconds of equilibrium
  |cooldown=3.00 seconds of balance
  |detail=This will allow you to view what holy rites are active in your location.
  |detail=The Wheel of Fortune is mysterious and represents luck, neither good nor bad. Sometimes it will bring good things, sometimes bad. The effects of this card are permanent, except those affecting adventurer statistics.<p>Use of this card which affects anyone unwillingly could result in very serious repercussions.</p><br>When ruinated, the wheel of fortune becomes the Wheel of Chaos. Fling it at the ground and it will begin to rotate. After rotating the number of desired times it will lash out with chaotic energy. Lesser in many ways than the karmic powered rays of Occultism, but with relatively similar results.
}}


{{Skill_detail
The first ray will freeze. The second will give stuttering. The final gives blackout. Note that the wheel will be indiscriminate, striking everyone except you(*).<p>* You may specify how many rotations you wish to happen before the wheel starts lashing out such as: RUINATE WHEEL AT GROUND 4. This number must be between 1 and 7, and defaults to 1 if not specified.
|skill=[[Harmonics]]
|description=Reveal the nature of all harmonics present.
|lessons=
|syntax=HARMONICS
|required=
|target=Room
|cooldown=1.00 seconds of equilibrium
|detail=Displays a list of all harmonics in your current location.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=[[Elementalism|Vibes]]
  |skill=Creator
  |description=See what vibrations are in a room.
  |description=Create an illusion in an adjacent room.
  |lessons=
  |lessons=704
  |syntax=VIBES{{!}}VIBRATIONS
  |syntax=FLING CREATOR <direction> <illusion text>
  |required=
  |required=
  |target=Room
  |target=Room
  |cooldown=1.00 seconds of equilibrium
  |cooldown=3.00 seconds of balance
  |detail=This ability will show you what vibrations are in a room.
  |detail=This Tarot card will allow you to create an illusion of your choosing in an adjacent location. You may embed a single newline by including the characters \n at the appropriate spot. For limitations and restrictions, please refer to HELP ILLUSIONS.<br>When ruinated, the Creator becomes the Destroyer. This manifestation of destruction requires a fully charged Death card to invoke, and that Death card will also be consumed in the process. You may only fling the Destroyer at a target who is both blacked out and shivering; but when you do, they will be slain shortly thereafter(*).<p>* This is a channel similar to death tarot, but resolves faster when the additional conditions are met.</p>
}}
 
{{Skill_detail
|skill=Hypersight
|description=See the actions of magically cloaked adventurers.
|lessons=
|syntax=HYPERSIGHT [ON{{!}}OFF]<br>RELAX HYPERSIGHT
|required=Mana drain
|target=
|cooldown=3.00 seconds of equilibrium
|detail=This will, at the cost of a regular drain of mana, permit you to see actions normally concealed by certain abilities.
}}
 
{{Skill_detail
|skill=[[Thirdeye]]
|description=Give yourself the power of the third eye.
|lessons=
|syntax=THIRDEYE
|required=30 mana
|target=
|cooldown=
|detail=This powerful ability will allow you to see everybody on the continent's location with the WHO command. It will also reveal shrouded persons in the room with you.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=[[Tattoos]]
  |skill=Justice
  |description=Discover what tattoos are on another adventurer.
  |description=Bring justice to the unjust.
  |lessons=
  |lessons=807
  |syntax=TATTOOS <target>
  |syntax=FLING JUSTICE AT <target>
  |required=
  |required=
  |target=Adventurers
  |target=Adventurers
  |cooldown=
  |cooldown=3.00 seconds of balance
  |detail=This will allow you to gain certain information about the tattoos on another adventurer.
  |detail=The Justice tarot will bring the wrath of Miramar, the Even-Handed, down upon your foe.<p>When ruinated, the justice becomes tyranny. It will convert the following afflictions into broken limbs: paralysis, sensitivity, healthleech, haemophilia, weariness, asthma, or clumsiness. If four or
more afflictions are converted, the target is frozen; this ability will also prone your target if both of their legs are broken when it resolves.</p>
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=[[Wormhole|Wormholes]]
  |skill=Star
  |description=The ability to sense wormholes in your location.
  |description=Strike down a foe with a flaming meteor.
  |lessons=
  |lessons=911
  |syntax=WORMHOLES
  |syntax=FLING STAR AT <target>
  |required=
  |required=
|target=Room
|cooldown=3.00 seconds of equilibrium
|detail=This ability will tell you if there is a wormhole in your location and where it leads to.
}}
{{Skill_detail
|skill=Mapsight
|description=Discern the coordinates of another within a subdivision.
|lessons=
|syntax=MAPSEE <target>
|required=20 mana
|target=
|cooldown=1.00 seconds of equilibrium
|detail=Use this ability to locate the map coordinates of other adventurers who are in the same [[:Category:Subdivisions|subdivision]] as you.
}}
{{Skill_detail
|skill=Contemplation
|description=Perceive the state of another's mental strength.
|lessons=
|syntax=CONTEMPLATE <target>
|required=50 mana
  |target=Adventurers
  |target=Adventurers
  |cooldown=1.00 seconds of equilibrium
  |cooldown=3.00 seconds of balance
  |detail=With this ability, you may see how much mana an adventurer has.
  |detail=The Star tarot will bring down a flaming meteor upon your unlucky foe's head. Your foe must be within three rooms of your line of sight and both you and he must be outdoors.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Telesense
  |skill=Aeon
  |description=Heighten your awareness to [[telepathy|telepathic]] attempts.
  |description=Curse your foe with the mark of Chronos.
  |lessons=
  |lessons=1049
  |syntax=TELESENSE [ON{{!}}OFF]<br>RELAX TELESENSE
  |syntax=FLING AEON AT <target>
  |required=Mana drain
  |required=
  |target=Adventurers
  |target=Adventurers
  |cooldown=
  |cooldown=3.70 seconds of balance
  |detail=Though it drains mana, this ability will inform you when most mind lock attempts are made on you or someone in your location.
  |detail=The Aeon tarot will give the curse of Chronos the Eternal to an adventurer, slowing his passage through time.<p>You cannot command entities while off balance from flinging this card.</p>
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Appraise
  |skill=Lust
  |description=View the contents of another adventurer's inventory.
  |description=Cause an opponent to hopelessly lust after you.
  |lessons=
  |lessons=1187
  |syntax=APPRAISE <target>
  |syntax=FLING LUST AT <target>
  |required=
  |required=
  |target=Adventurers
  |target=Adventurers
  |cooldown=
  |cooldown=3.00 seconds of balance
  |detail=You may use this ability to gain information on an opponent's inventory.
  |detail=With this Tarot, you may instill a lust for you in another adventurer, so that he or she will consider you an ally.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=[[Formulation|Compounds]]
  |skill=Universe
  |description=See what compounds are active at your location.
  |description=Transport yourself around the land.
  |lessons=
  |lessons=1290
  |syntax=COMPOUNDS
  |syntax=FLING UNIVERSE AT GROUND<br>UNIVERSE LIST<br>TOUCH <area>
  |required=
  |required=
  |target=Room
  |target=
  |cooldown=
  |cooldown=3.00 seconds of balance
  |detail=See what formulation compounds are active at your current location.
  |detail=The Universe tarot will allow you to quickly travel throughout Achaea, with instant transport to a number of locations on the mainland of Sapience and continent of Meropis.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=[[Angels]]
  |skill=Devil
  |description=Gain information on the status of a Guardian Angel.
  |description=Call a Devil to serve you, though no more than once.
  |lessons=
  |lessons=1428
  |syntax=ANGELS
  |syntax=FLING DEVIL AT GROUND<br>SUPPRESS DEVIL
  |required=
  |required=
  |target=
  |target=
  |cooldown=
  |cooldown=3.00 seconds of balance
  |detail=This ability will give you information on the status of any visible Guardian Angels in your location.
  |detail=The Devil is a rather unique card. When you fling it at the ground, a Devil will be called up, who will serve you once, and only once. He will possess your body and, the next Tarot card you fling, he will cause you to immediately fling another one of six random tarot cards.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=[[Chaos_entities|Entities]]
  |skill=Moon
  |description=Discover the whereabouts of any Chaos entities in the land.
  |description=Bestow the maladies of the moon upon your enemy.
  |lessons=
  |lessons=1497
  |syntax=ENTITIES
  |syntax=FLING MOON AT <target> [affliction]
  |required=
  |required=
  |target=
  |target=Adventurers
  |cooldown=4.00 seconds of equilibrium
  |cooldown=3.00 seconds of balance<br>Specified Affliction: 2.10 seconds of balance (at transcendent)
  |detail=The Entities of the Chaos Plane cause disruptions in the relatively orderly continuum in which we live. This ability allows you to detect these disruptions and pinpoint where the Entities are.
  |detail=The moon tarot will give your enemy maladies associated with the mind. The affliction will be random if unspecified, and hidden from the victim. If you specify an affliction, the ability is faster to recover from, but the victim shall see what was delivered.<br>You may pick from: stupidity, masochism, hallucinations, hypersomnia, confusion, epilepsy, claustrophobia, or agoraphobia. 
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Loyals
  |skill=Ruinate
  |description=Know where all your companions are.
  |description=Two sides of the same coin.
  |lessons=
  |lessons=
  |syntax=LOYALS
  |syntax=RUINATE <card> at <target>
  |required=
  |required=Adventurers
  |target=Denizens
  |target=
|unique=Yes
  |cooldown=
  |cooldown=
  |detail=With this ability, locate all of those denizens that are both alive and loyal to you.
  |detail=So few truly understand the duality inherent in the nature of Chaos. With a minor application of your recondite knowledge, twist one of the major arcana just so to display its opposite face.<p>Currently, the lovers, justice, creator, and wheel cards may be ruinated. See their ability files for details.</p>
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Innersight
  |skill=Death
  |description=Sense your [[experience]] more accurately.
  |description=Call down Death itself to claim the soul of your enemy.
  |lessons=
  |lessons=1738
  |syntax=SCORE
  |syntax=RUB DEATH ON <target><br>SNIFF DEATH<br>FLING DEATH AT <target>
  |required=
  |required=
  |target=Self
  |target=Adventurers
  |cooldown=
  |cooldown=Fling: 3.00 seconds of balance<br>Rub: 3.20 seconds of equilibrium
  |detail=With Innersight, you see your level of experience to a higher degree of accuracy when reviewing your SCORE.
  |detail=To attune Death, you must first rub it on your enemy seven times. <p>Sniffing the card will tell you how many times you have rubbed it on your foul oppressor, while flinging it will begin the process of calling Death himself to gather the soul of your enemy to him. Be warned though that this process takes concentration and you may not do anything else while Death is on his way.</p><p>When rubbing Death, normally your card will only gain one charge towards attunement. However, the number of charges generated for each rub will be increased for each of a set of conditions that are true(*).</p><p>Finally, rubbing death on your target will attempt to freeze that adventurer, though can only ever make them shiver at worst.</p><p>* Death rubs are increased for each of: stun, aeon, entangled, shivering, or paralysed.
}}
 
{{Skill_detail
|skill=Softfocus
|description=Allows you to see less detail.
|lessons=
|syntax=SOFTFOCUS [ON{{!}}OFF]<br>RELAX SOFTFOCUS
|required=Mana drain
|target=
|cooldown=
|detail=At a cost of a constant mana drain, you can cause your eyes to lose focus, which will result in seeing less detail. In particular, this will allow you to have a 66% chance of seeing runes on implanted totems.
}}
}}


[[Category:General skills]][[Category:Edit needed]]
[[Category:Skills]][[Category:Edit needed]]
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