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Steeped in the unholy heritage of the Iron Citadel, '''Malignity''' is a [[knights|knightly]] skill that may be thought of as having three distinct parts. The first part, hyena-training, involves the raising, training, and use of [[hyenas]]. The second part of Malignity is [[archery]]. By gaining the abilities to assess wind direction and speed and use different kinds of [[bows|weapons]] (longbows, crossbows, darkbows) you may attack from afar, or shoot at a cowardly opponent who has fled to the skies. The third and final part involves an assortment of aggressive abilities ranging from howling a Battlecry, to Engaging your unlucky opponent, to boosting your prowess with Fury. | Steeped in the unholy heritage of the Iron Citadel, '''Malignity''' is a [[knights|knightly]] skill that may be thought of as having three distinct parts. The first part, hyena-training, involves the raising, training, and use of [[hyenas]]. The second part of Malignity is [[archery]]. By gaining the abilities to assess wind direction and speed and use different kinds of [[bows|weapons]] (longbows, crossbows, darkbows) you may attack from afar, or shoot at a cowardly opponent who has fled to the skies. The third and final part involves an assortment of aggressive abilities ranging from howling a Battlecry, to Engaging your unlucky opponent, to boosting your prowess with Fury. | ||
The skill of Discipline is available only to members of the [[Runewarden]] [[class]], although most of its arts are shared with the [[Dominion]], [[Valour]], and [[ | The skill of Discipline is available only to members of the [[Runewarden]] [[class]], although most of its arts are shared with the [[Dominion]], [[Valour]], and [[Discipline]] skills of the [[Unnamable]], [[Paladin]], and [[Runewarden]] classes. Like the other warrior-classes, Runewardens train in [[Weaponmastery]], but the ideographic skill of [[Runelore]] is unique to them. | ||
==Abilities in Malignity== | ==Abilities in Malignity== |
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