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[[File:achaea_shaman.jpg|200px|alt=Shaman Official|right]] | [[File:achaea_shaman.jpg|200px|alt=Shaman Official|right]] | ||
The enigmatic ritualists called Shamans hail from the wintry northernlands of [[Hashan]]. The class was born in 288 A.F. of the modern age, when [[Firefox|Firefox Sly]] opened the [[Spirit Walkers|Shaman's]] [[Guild]] to the world. Drawing their strength from the darker side of mysticism, the class of Shamans is not inherently aligned with any ethos. However, they tend to draw those who embrace the secrets of the shadows more readily than the light | The enigmatic ritualists called Shamans hail from the wintry northernlands of [[Hashan]]. The class was born in 288 A.F. of the modern age, when [[Firefox|Firefox Sly]] opened the [[Spirit Walkers|Shaman's]] [[Guild]] to the world. Drawing their strength from the darker side of mysticism, the class of Shamans is not inherently aligned with any ethos. However, they tend to draw those who embrace the secrets of the shadows more readily than the light. | ||
Fiercely spiritual and reclusive, Shamans practice the art of Curses, through which they can hex their opponents with a number of debilitating afflictions. They are formidable foes even from afar, for they can craft Vodun dolls and manipulate others, breaking limbs, causing bleeding, paralysing, even leech experience from a distance. A Shaman is a slippery opponent in combat, and once one has gained a full likeness of you, extremely difficult to overcome. | Fiercely spiritual and reclusive, Shamans practice the art of Curses, through which they can hex their opponents with a number of debilitating afflictions. They are formidable foes even from afar, for they can craft Vodun dolls and manipulate others, breaking limbs, causing bleeding, paralysing, even leech experience from a distance. A Shaman is a slippery opponent in combat, and once one has gained a full likeness of you, extremely difficult to overcome. |
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