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;Walking to Denizens and Adventurers | ;Walking to Denizens and Adventurers | ||
Adventurers can walk to any denizen that isn't owned by another player, i.e. loyal steeds and pets. Whenever possible, it's best to use a denizen's name when walking to them. If there's more than one denizen with the same name, such as pixies or goblins, then [[gambling]] adventurers may find the results of walking to them a bit unpredictable at times. | Adventurers can walk to any denizen that isn't owned by another player, i.e. loyal steeds and pets. Whenever possible, it's best to use a denizen's name when walking to them. If there's more than one denizen with the same name, such as pixies or goblins, then [[gambling]] adventurers may find the results of walking to them a bit unpredictable at times. | ||
An added benefit of joining a house or city is the ability to WALK TO <members> of those organisations. Adventurers with the [[traits|Beloved trait]] may also walk to their [[friends|mutual friends]]. | An added benefit of joining a house or city is the ability to WALK TO <members> of those organisations. Adventurers with the [[traits|Beloved trait]] may also walk to their [[friends|mutual friends]]. | ||
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