Difference between revisions of "Artificing"

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No change in size ,  18:54, 30 March 2015
(Created page with 'In perfect union of a Magi's craft, Artificing combines the arcane power of elementalism and the perfect balance of crystalism to craft a mighty golem to carry out it…')
 
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| bgcolor=#cccccc | '''Description'''
| bgcolor=#cccccc | '''Description'''
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| bgcolor=#4778CB | '''Golemcraft'''         
| bgcolor=#999999 | '''Golemcraft'''         
| bgcolor=#4778CB | Create a crystalline construct.
| bgcolor=#999999 | Create a crystalline construct.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM CREATE <crystal1> [crystal2] [crystal3] [...]
: '''Syntax:'''            GOLEM CREATE <crystal1> [crystal2] [crystal3] [...]
::: GOLEM DISMANTLE
::: GOLEM DISMANTLE
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Using the golem as a focus, you are able to perform spells that would otherwise be impossible. Most spells performed in this way require a certain crystal to be part of the golem (these are noted in the relevant ability files). However, be warned. The larger your golem, the more its presence shall interfere with your crystalline vibrations, with potentially dissasterous results. The pragmatic sorcerer shall endeavor to balance both his golem's size with the number of vibrations he or she has active at any one time.
Using the golem as a focus, you are able to perform spells that would otherwise be impossible. Most spells performed in this way require a certain crystal to be part of the golem (these are noted in the relevant ability files). However, be warned. The larger your golem, the more its presence shall interfere with your crystalline vibrations, with potentially dissasterous results. The pragmatic sorcerer shall endeavor to balance both his golem's size with the number of vibrations he or she has active at any one time.
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| bgcolor=#4778CB | '''Club'''                 
| bgcolor=#999999 | '''Club'''                 
| bgcolor=#4778CB | Have your golem strike the lesser beings.
| bgcolor=#999999 | Have your golem strike the lesser beings.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM CLUB <target>
: '''Syntax:'''            GOLEM CLUB <target>


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This basic command will have your golem strike an enemy with its crystalline appendages, doing minor damage.
This basic command will have your golem strike an enemy with its crystalline appendages, doing minor damage.
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| bgcolor=#4778CB | '''Smash'''                 
| bgcolor=#999999 | '''Smash'''                 
| bgcolor=#4778CB | Direct your golem to shatter the limbs of your enemies.
| bgcolor=#999999 | Direct your golem to shatter the limbs of your enemies.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM SMASH <target> [ARMS|LEGS]
: '''Syntax:'''            GOLEM SMASH <target> [ARMS|LEGS]


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You are now able to command your golem to viciously shatter the arms or legs of those that would dare stand against you.
You are now able to command your golem to viciously shatter the arms or legs of those that would dare stand against you.
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| bgcolor=#4778CB | '''Return'''               
| bgcolor=#999999 | '''Return'''               
| bgcolor=#4778CB | Order your construct back to your side.
| bgcolor=#999999 | Order your construct back to your side.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM RETURN
: '''Syntax:'''            GOLEM RETURN


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You are now able to command your golem to return to you from anywhere.
You are now able to command your golem to return to you from anywhere.
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| bgcolor=#4778CB | '''Hypothermia'''           
| bgcolor=#999999 | '''Hypothermia'''           
| bgcolor=#4778CB | The freezing touch of Sllshya.
| bgcolor=#999999 | The freezing touch of Sllshya.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM HYPOTHERMIA <target>
: '''Syntax:'''            GOLEM HYPOTHERMIA <target>


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If your enemy is already frozen, you may bring a terrible cold down upon him or her, removing their ability to heal their frozen state.
If your enemy is already frozen, you may bring a terrible cold down upon him or her, removing their ability to heal their frozen state.
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| bgcolor=#4778CB | '''Assess'''               
| bgcolor=#999999 | '''Assess'''               
| bgcolor=#4778CB | Determine the composition of your construct.
| bgcolor=#999999 | Determine the composition of your construct.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM ASSESS
: '''Syntax:'''            GOLEM ASSESS


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You are now able to tell from what crystals your construct was initially formed from, as well as how much more damage it can sustain before being destroyed.
You are now able to tell from what crystals your construct was initially formed from, as well as how much more damage it can sustain before being destroyed.
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| bgcolor=#4778CB | '''Scald'''                 
| bgcolor=#999999 | '''Scald'''                 
| bgcolor=#4778CB | The true meaning of pain.
| bgcolor=#999999 | The true meaning of pain.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM SCALD <target>
: '''Syntax:'''            GOLEM SCALD <target>


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This ability may only be utilised against a prone target who is also ablaze.
This ability may only be utilised against a prone target who is also ablaze.
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| bgcolor=#4778CB | '''Scorch'''               
| bgcolor=#999999 | '''Scorch'''               
| bgcolor=#4778CB | Sear flesh from bone.
| bgcolor=#999999 | Sear flesh from bone.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM SCORCH <target>
: '''Syntax:'''            GOLEM SCORCH <target>


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Your golem can now set the skin of your foes ablaze.
Your golem can now set the skin of your foes ablaze.
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| bgcolor=#4778CB | '''Pummel'''               
| bgcolor=#999999 | '''Pummel'''               
| bgcolor=#4778CB | Have your golem smash them to pieces.
| bgcolor=#999999 | Have your golem smash them to pieces.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM PUMMEL <target>
: '''Syntax:'''            GOLEM PUMMEL <target>


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You may now direct your golem to pummel those that suffer from a state of being frozen, dealing them significant damage.
You may now direct your golem to pummel those that suffer from a state of being frozen, dealing them significant damage.
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| bgcolor=#4778CB | '''Schematics'''           
| bgcolor=#999999 | '''Schematics'''           
| bgcolor=#4778CB | Efficiently handle your constructs.
| bgcolor=#999999 | Efficiently handle your constructs.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            SCHEMATICS LIST
: '''Syntax:'''            SCHEMATICS LIST
:::                  SCHEMATICS CREATE GOLEM FROM <schematic>
:::                  SCHEMATICS CREATE GOLEM FROM <schematic>
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You are now able to record schematics to immediately create golems from. You may also instill an already existing golem with a schematic to change its crystalline makeup.
You are now able to record schematics to immediately create golems from. You may also instill an already existing golem with a schematic to change its crystalline makeup.
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| bgcolor=#4778CB | '''Dehydrate'''             
| bgcolor=#999999 | '''Dehydrate'''             
| bgcolor=#4778CB | Make them vulnerable to the consuming flame.
| bgcolor=#999999 | Make them vulnerable to the consuming flame.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM DEHYDRATE <target>
: '''Syntax:'''            GOLEM DEHYDRATE <target>


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You may utilise this spell against a prone target who is also ablaze. Once dehydrated, the firestorm and scorch abilities shall cause the fires searing a person's skin to escalate in ferocity through prolonged exposure. This more intense blaze will require multiple applications of the mending salve to cure.
You may utilise this spell against a prone target who is also ablaze. Once dehydrated, the firestorm and scorch abilities shall cause the fires searing a person's skin to escalate in ferocity through prolonged exposure. This more intense blaze will require multiple applications of the mending salve to cure.
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| bgcolor=#4778CB | '''Timeflux'''             
| bgcolor=#999999 | '''Timeflux'''             
| bgcolor=#4778CB | Disrupt the flow of time about an enemy.
| bgcolor=#999999 | Disrupt the flow of time about an enemy.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM TIMEFLUX <target>
: '''Syntax:'''            GOLEM TIMEFLUX <target>


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In the case of this ability, sufficiently weakened requires that the target has less than 70% of their maximum health.
In the case of this ability, sufficiently weakened requires that the target has less than 70% of their maximum health.
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| bgcolor=#4778CB | '''Impurity'''             
| bgcolor=#999999 | '''Impurity'''             
| bgcolor=#4778CB | Introduce impurities into the blood of your opposition.
| bgcolor=#999999 | Introduce impurities into the blood of your opposition.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM IMPURITY <target> <aff>
: '''Syntax:'''            GOLEM IMPURITY <target> <aff>


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With your knowledge of elemental manipulation combined with your golem as a foci, you are able to introduce impurities into the blood of one who would dare oppose you. Valid impurities are: paralysis, anorexia, asthma, and stupidity.
With your knowledge of elemental manipulation combined with your golem as a foci, you are able to introduce impurities into the blood of one who would dare oppose you. Valid impurities are: paralysis, anorexia, asthma, and stupidity.
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| bgcolor=#4778CB | '''Barrier'''               
| bgcolor=#999999 | '''Barrier'''               
| bgcolor=#4778CB | Raise a protective shield.
| bgcolor=#999999 | Raise a protective shield.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM BARRIER
: '''Syntax:'''            GOLEM BARRIER


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Command your golem to summon a protective shield about yourself.
Command your golem to summon a protective shield about yourself.
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| bgcolor=#4778CB | '''Inferno'''               
| bgcolor=#999999 | '''Inferno'''               
| bgcolor=#4778CB | Bring forth a raging inferno.
| bgcolor=#999999 | Bring forth a raging inferno.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM INFERNO
: '''Syntax:'''            GOLEM INFERNO


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Be warned. Fire is truly an indiscriminate force. You shall not be spared from an inferno, even if you were the one to call it forth.
Be warned. Fire is truly an indiscriminate force. You shall not be spared from an inferno, even if you were the one to call it forth.
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| bgcolor=#4778CB | '''Firestorm'''             
| bgcolor=#999999 | '''Firestorm'''             
| bgcolor=#4778CB | The very world shall burn at your command.
| bgcolor=#999999 | The very world shall burn at your command.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM FIRESTORM
: '''Syntax:'''            GOLEM FIRESTORM


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If an inferno rages, you may use your golem as a focus to summon forth a truly terrible firestorm. Infernos shall spread to all adjacent rooms.
If an inferno rages, you may use your golem as a focus to summon forth a truly terrible firestorm. Infernos shall spread to all adjacent rooms.
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| bgcolor=#4778CB | '''Restore'''               
| bgcolor=#999999 | '''Restore'''               
| bgcolor=#4778CB | Restore some of your construct's energy.
| bgcolor=#999999 | Restore some of your construct's energy.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM RESTORE
: '''Syntax:'''            GOLEM RESTORE


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At the cost of some mana, you may restore a portion of the energy that sustain's your construct.
At the cost of some mana, you may restore a portion of the energy that sustain's your construct.
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| bgcolor=#4778CB | '''Hypnotise'''             
| bgcolor=#999999 | '''Hypnotise'''             
| bgcolor=#4778CB | Draw them into slumber.
| bgcolor=#999999 | Draw them into slumber.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM HYPNOTISE <target>
: '''Syntax:'''            GOLEM HYPNOTISE <target>


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Your golem can mesmerise a victim, forcing them to drift off to sleep.
Your golem can mesmerise a victim, forcing them to drift off to sleep.
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| bgcolor=#4778CB | '''Destroy'''               
| bgcolor=#999999 | '''Destroy'''               
| bgcolor=#4778CB | The wrath of Kkractle is terrible indeed.
| bgcolor=#999999 | The wrath of Kkractle is terrible indeed.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM DESTROY <target>
: '''Syntax:'''            GOLEM DESTROY <target>


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(*) This requires that they have been afflicted with ablaze, then had the affliction escalate at least 4 times while under the influence of the dehydration affliction.
(*) This requires that they have been afflicted with ablaze, then had the affliction escalate at least 4 times while under the influence of the dehydration affliction.
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| bgcolor=#4778CB | '''Deconstruct'''           
| bgcolor=#999999 | '''Deconstruct'''           
| bgcolor=#4778CB | Break your construct down into its base components.
| bgcolor=#999999 | Break your construct down into its base components.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM DECONSTRUCT
: '''Syntax:'''            GOLEM DECONSTRUCT


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You are now capable of deconstructing your golem, receiving back the crystals that you used to create it.
You are now capable of deconstructing your golem, receiving back the crystals that you used to create it.
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| bgcolor=#4778CB | '''Destabilise'''           
| bgcolor=#999999 | '''Destabilise'''           
| bgcolor=#4778CB | The power to destabilise crystalline vibrations is formidable indeed.
| bgcolor=#999999 | The power to destabilise crystalline vibrations is formidable indeed.
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| colspan=2 bgcolor=#81A0D4 |  
| colspan=2 bgcolor=#c9c9c9 |  
: '''Syntax:'''            GOLEM DESTABILISE <vibe>
: '''Syntax:'''            GOLEM DESTABILISE <vibe>


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