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== History == | == History == | ||
The keep was originally founded generations ago by the first Lord Adryn, who wished to create a community isolated from the evils of the outside world. It was not until 428 AF that the outside world learned of its existence, when a dying scout shared its location with a group of adventurers -- Iocun was the first to find it. The current Lord Adryn, beset by a group of raiders led by [[Berel]], made the decision to open the keep to outsiders with the hope of gaining support for his cause. | The keep was originally founded generations ago by the first Lord Adryn, who wished to create a community isolated from the evils of the outside world. It was not until 428 AF that the outside world learned of its existence, when a dying scout shared its location with a group of adventurers -- '''Iocun''' was the first to find it. The current Lord Adryn, beset by a group of raiders led by [[Berel]], made the decision to open the keep to outsiders with the hope of gaining support for his cause. | ||
Though they dutifully accept their Lord's decree, many of the inhabitants retain a high level of distrust for visitors to their sheltered lands. Adventurers moving through Adryn's Keep should not be surprised to meet with suspicion, and occasionally even hostility. | Though they dutifully accept their Lord's decree, many of the inhabitants retain a high level of distrust for visitors to their sheltered lands. Adventurers moving through Adryn's Keep should not be surprised to meet with suspicion, and occasionally even hostility. |
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