Difference between revisions of "Wilderness"

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The '''wilderness''' or '''wilderness map''' is a graphical representation of [[Sapience]] that can be moved through in a logical manner by using any of the cardinal directions. It is separate from the "regular" rooms of Achaea and must be accessed through one of the various entry points located around the continent. These points are designated by a ? on the wilderness map, and a brief description in either the wilderness map or the overland rooms.
The '''wilderness''' or '''wilderness map''' is a graphical representation of [[Sapience]] that can be moved through in a logical manner by using any of the cardinal directions. It is separate from the "regular" rooms of Achaea and must be accessed through one of the various entry points located around the continent. These points are designated by a ? on the wilderness map, and a brief description in either the wilderness map or the overland rooms.
A number of [[:category:areas|areas]] and [[:category:villages|villages]] in the far north may only be accessed through travel via the wilderness map. These include the forest of [[Rheodad]], [[Saoghal Valley]], [[Inbhir Ness]], [[Kamleikan]], the [[Tundra]], and [[Aran'riod]].


Some of the entry/exit points for the wilderness are located in or near:
Some of the entry/exit points for the wilderness are located in or near:

Revision as of 14:40, 29 September 2005

The wilderness or wilderness map is a graphical representation of Sapience that can be moved through in a logical manner by using any of the cardinal directions. It is separate from the "regular" rooms of Achaea and must be accessed through one of the various entry points located around the continent. These points are designated by a ? on the wilderness map, and a brief description in either the wilderness map or the overland rooms.

A number of areas and villages in the far north may only be accessed through travel via the wilderness map. These include the forest of Rheodad, Saoghal Valley, Inbhir Ness, Kamleikan, the Tundra, and Aran'riod.

Some of the entry/exit points for the wilderness are located in or near: