Difference between revisions of "Category:Rare minerals"

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'''Rare minerals''' are scarce minerals extracted as a byproduct of lode [[mining]], rather than through [[transmutation|transmutative]] processes, and have various properties. Whether they are formed from geologic activity is up for debate, but most are rumoured to be pieces of the destroyed planetoids [[Somnustra]], [[Lunastra]], and [[Noxtra]]. When mining was introduced to [[adventurers]] in 688 AF, the first miners to discover these rare minerals named them after themselves.  
'''Rare minerals''' are scarce minerals extracted as a byproduct of lode [[mining]], rather than through [[transmutation|transmutative]] processes, and have various properties. Whether they are formed from geologic activity is up for debate, but most are rumoured to be pieces of the destroyed planetoids [[Somnustra]], [[Lunastra]], and [[Noxtra]]. When mining was introduced to [[adventurers]] in 688 AF, the first miners to discover these rare minerals named them after themselves.  
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
! Mineral
! Affinity
! Property
! Discovered By
|-
| style="text-align:center;" | Ahmetite
| style="text-align:center;" | Gem and Gold
| style="text-align:center;" | Increased gold drops from denizens for 1 hour (+10%)
| style="text-align:center;" | Ahmet
|-
| style="text-align:center;" | Azelhurium
| style="text-align:center;" | Stone and Bone
| style="text-align:center;" | Increased constitution for 1 hour (+2)
| style="text-align:center;" | Azelhu
|-
| style="text-align:center;" | Draekinite
| style="text-align:center;" | Coal and Ice
| style="text-align:center;" | Increases rage lifespan by +6 seconds, boost lasts for 1 hour
| style="text-align:center;" | Draekar
|-
| style="text-align:center;" | Laytronite
| style="text-align:center;" | Silver and Ice
| style="text-align:center;" | Increases dexterity for 1 hour (+2)
| style="text-align:center;" | Laytron
|-
| style="text-align:center;" | Makaelicite
| style="text-align:center;" | Silver and Coal
| style="text-align:center;" | Increases mana regeneration for 1 hour (10%/5 seconds)
| style="text-align:center;" | Makaela
|-
| style="text-align:center;" | Melodar
| style="text-align:center;" | Obsidian
| style="text-align:center;" | Grants the chance for balance times to be halved for 1 hour (20% chance)
| style="text-align:center;" | Melodie
|-
| style="text-align:center;" | Profithyst
| style="text-align:center;" | Obsidian and Platinum
| style="text-align:center;" | Increases experience gain for 1 hour (40% increase)
| style="text-align:center;" | Proficy
|-
| style="text-align:center;" | Qwindorium
| style="text-align:center;" | Gold and Bone
| style="text-align:center;" | Instantly levels up a squad of soldiers. APPLY <mineral> TO SQUAD <#>
| style="text-align:center;" | Qwindor
|-
| style="text-align:center;" | Senastone
| style="text-align:center;" | Platinum and Silver
| style="text-align:center;" | Increases willpower regeneration for 1 hour (3%/5 seconds)
| style="text-align:center;" | Sena
|-
| style="text-align:center;" | Shunsten
| style="text-align:center;" | Bone and Ice
| style="text-align:center;" | Increases rage gain from attacks (30% increase)
| style="text-align:center;" | Shunsui
|-
| style="text-align:center;" | Silathyst
| style="text-align:center;" | Carbon and Gem
| style="text-align:center;" | Instantly levels up a squad of miners. APPLY <mineral> to SQUAD <#>.
| style="text-align:center;" | Silas
|-
| style="text-align:center;" | Slinkamite
| style="text-align:center;" | Gem
| style="text-align:center;" | Grants the chance for equilibrium times to be halved for 1 hour (20% chance).
| style="text-align:center;" | Slink
|-
| style="text-align:center;" | Telendrium
| style="text-align:center;" | Gold and Carbon
| style="text-align:center;" | Increases endurance regeneration for 1 hour (3%/5 seconds)
| style="text-align:center;" | Telendrieth
|-
| style="text-align:center;" | Valenticite
| style="text-align:center;" | Iron and Gold
| style="text-align:center;" | Increases strength for 1 hour (+2)
| style="text-align:center;" | Valentinus
|-
| style="text-align:center;" | Verillium
| style="text-align:center;" | Platinum and Obsidian
| style="text-align:center;" | Increases intelligence for 1 hour (+2).
| style="text-align:center;" | Verily
|-
| style="text-align:center;" | Xerthyst
| style="text-align:center;" | Carbon and Iron
| style="text-align:center;" | Increases health regeneration for 1 hour (10%/5 seconds)
| style="text-align:center;" | Xer
|}


[[Category: Pharmaceuticals]]
[[Category: Pharmaceuticals]]

Revision as of 04:16, 27 December 2018

Rare minerals are scarce minerals extracted as a byproduct of lode mining, rather than through transmutative processes, and have various properties. Whether they are formed from geologic activity is up for debate, but most are rumoured to be pieces of the destroyed planetoids Somnustra, Lunastra, and Noxtra. When mining was introduced to adventurers in 688 AF, the first miners to discover these rare minerals named them after themselves.


Mineral Affinity Property Discovered By
Ahmetite Gem and Gold Increased gold drops from denizens for 1 hour (+10%) Ahmet
Azelhurium Stone and Bone Increased constitution for 1 hour (+2) Azelhu
Draekinite Coal and Ice Increases rage lifespan by +6 seconds, boost lasts for 1 hour Draekar
Laytronite Silver and Ice Increases dexterity for 1 hour (+2) Laytron
Makaelicite Silver and Coal Increases mana regeneration for 1 hour (10%/5 seconds) Makaela
Melodar Obsidian Grants the chance for balance times to be halved for 1 hour (20% chance) Melodie
Profithyst Obsidian and Platinum Increases experience gain for 1 hour (40% increase) Proficy
Qwindorium Gold and Bone Instantly levels up a squad of soldiers. APPLY <mineral> TO SQUAD <#> Qwindor
Senastone Platinum and Silver Increases willpower regeneration for 1 hour (3%/5 seconds) Sena
Shunsten Bone and Ice Increases rage gain from attacks (30% increase) Shunsui
Silathyst Carbon and Gem Instantly levels up a squad of miners. APPLY <mineral> to SQUAD <#>. Silas
Slinkamite Gem Grants the chance for equilibrium times to be halved for 1 hour (20% chance). Slink
Telendrium Gold and Carbon Increases endurance regeneration for 1 hour (3%/5 seconds) Telendrieth
Valenticite Iron and Gold Increases strength for 1 hour (+2) Valentinus
Verillium Platinum and Obsidian Increases intelligence for 1 hour (+2). Verily
Xerthyst Carbon and Iron Increases health regeneration for 1 hour (10%/5 seconds) Xer

Pages in category "Rare minerals"

The following 12 pages are in this category, out of 12 total.