Difference between revisions of "Category:Afflictions"

2,046 bytes added ,  07:05, 22 July 2021
got rid of the list, added a more detailed chart
(added afflictions to new chart, removed from old chart)
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As is natural, every ailment has a corresponding [[:Category:Pharmaceuticals|cure]], whether it be an [[:Category:Herbs|herb]], [[:Category: Salves|salve]], or [[:Category: Elixirs|elixir]]. The powerful [[Tree Tattoo|Tree of Life tattoo]] can also cure almost all afflictions, as could the [[Priest]] [[:Category:Skills|skill]] of [[Healing]] (formerly), and [[lifestone]]. The [[worry stone]], [[gem of negation]] and the [[necklace of purity]] are enchantments that also cure afflictions.
As is natural, every ailment has a corresponding [[:Category:Pharmaceuticals|cure]], whether it be an [[:Category:Herbs|herb]], [[:Category: Salves|salve]], or [[:Category: Elixirs|elixir]]. The powerful [[Tree Tattoo|Tree of Life tattoo]] can also cure almost all afflictions, as could the [[Priest]] [[:Category:Skills|skill]] of [[Healing]] (formerly), and [[lifestone]]. The [[worry stone]], [[gem of negation]] and the [[necklace of purity]] are enchantments that also cure afflictions.


The command AFFLICTION LIST will show the following:
==Affliction List==
{| class="wikitable sortable" border="1" cellpadding="2" cellspacing="0" style="margin: 1em 1em 1em 0; border: 1px #aaa solid; border-collapse: collapse; font-size: 80%;" style="margin:0 0 1em 1em; width: 80%;background-color:#F5FAFF;"
{| class="wikitable sortable" border="1" cellpadding="2" cellspacing="0" style="margin: 1em 1em 1em 0; border: 1px #aaa solid; border-collapse: collapse; font-size: 80%;" style="margin:0 0 1em 1em; width: 80%;background-color:#F5FAFF;"
! style="background-color:#7094DB" | '''Affliction'''
! style="background-color:#7094DB" | '''Affliction'''
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|-id="temperedcholeric"
|-id="temperedcholeric"
|'''Temperedcholeric'''
|'''Temperedcholeric'''
|Progressively causes random curing abilities to fail.
|[[Physiology]]
|Ginger/Antimony (eat)
|-id="temperedmelancholic"
|-id="temperedmelancholic"
|-id="temperedphegmatic"
|'''Temperedmelancholic'''
|Progressively reduces effectiveness of moss and potash.
|[[Physiology]]
|Ginger/Antimony (eat)
|-id="temperedphlegmatic"
|'''Temperedphlegmatic'''
|Chance of filling lungs with phlegm, extending smoking cooldown.
|[[Physiology]]
|Ginger/Antimony (eat)
|-id="temperedsanguine"
|-id="temperedsanguine"
|'''Temperedsanguine'''
|Causes bleeding to increase over time.
|[[Physiology]]
|Ginger/Antimony (eat)
|-id="tenderskin"
|-id="tenderskin"
|'''Tenderskin'''
|Applying salves drains mana, especially for restoration.
|[[Zeal]]
|Lobelia/Argentum (eat)
|-id="tension"
|-id="tension"
|'''Tension'''
|Increases pressure and it impossible to land (if flying)
|[[Duress]]
|Elm/Cinnabar (smoke)
|-id="timeflux"
|-id="timeflux"
|'''Timeflux'''
|Doubles salve cooldown and delays tumble attempts.
|[[Artificing]]
|Time (60s)
|-id="timeloop"
|-id="timeloop"
|'''Timeloop'''
|Causes all Shadowmancy instillations to give twice as many afflictions.
|[[Shadowmancy]]
|Bellwort/Cuprum (eat)
|-id="tonguetied"
|-id="tonguetied"
|'''Tonguetied'''
|Makes you unable to cure stuttering until it is itself cured.
|[[Puppetry]]
|Restoration to head (apply)
|-id="torntendons"
|-id="torntendons"
|-id="transfixation"
|'''Torntendons'''
|Makes movement attempts fail, gives periodic clumsiness
|[[Weaponmastery]]
|Health to legs (apply)
|-id="transfixed"
|'''Transfixed'''
|Prevents many actions.
|[[Elementalism]], [[Runelore]], [[Weatherweaving]], [[Woodlore]]
|Writhe
|-id="trueblind"
|-id="trueblind"
|'''Trueblind'''
|Blindness so perfect not even mindseye counteracts it.
|[[Weaving]]
|Time (7s)
|-id="unconsciousness"
|-id="unconsciousness"
|'''Unconsciousness'''
|Causes you to blackout and stops you from doing anything.
|[[Skirmishing]]
|Time
|-id="unweavingbody"
|-id="unweavingbody"
|'''Unweavingbody'''
|Progressively drains health.
|[[Weaving]]
|Ginseng/Ferrum (eat)
|-id="unweavingmind"
|-id="unweavingmind"
|'''Unweavingmind'''
|Progressively drains mana.
|[[Weaving]]
|Goldenseal/Plumbum (eat)
|-id="unweavingspirit"
|-id="unweavingspirit"
|'''Unweavingspirit'''
|Makes this progressively harder to cure.
|[[Weaving]]
|Elm/Cinnabar (smoke)
|-id="vertigo"
|-id="vertigo"
|'''Vertigo'''
|Makes you afraid of heights. No flying or highjumping.
|Various
|Lobelia/Argentum (eat)
|-id="vinewreathed"
|-id="vinewreathed"
|'''Vinewreathed'''
|Negates parrying viridian thornrends
|[[Propagation]]
|Time (20s)
|-id="vitiated"
|-id="vitiated"
|'''Vitiated'''
|Reduces strength and dexterity stats by 2
|[[Shindo]]
|Time
|-id="vitrified"
|-id="vitrified"
|'''Vitrified'''
|You will bleed anytime you use balance.
|[[Alchemy]]
|Time (45s)
|-id="voidfisted"
|-id="voidfisted"
|'''Voidfisted'''
|Chance of curatives failing.
|[[Striking]]
|Time (15s)
|-id="voyria"
|-id="voyria"
|'''Voyria'''
|It will bring death in 15s if not cured.
|[[Curses]], [[Evileye]], [[Memorium]], [[Venoms]]
|Immunity (sip)
|-id="waterbonds"
|-id="waterbonds"
|'''Waterbonds'''
|Chance to hinder movement.
|[[Pervasion]]
|Time
|-id="weakenedmind"
|-id="weakenedmind"
|'''Weakenedmind'''
|Next focus will have a very increased cooldown.
|[[Domination]]
|''None''
|-id="weariness"
|-id="weariness"
|'''Weariness'''
|Increases endurance use, increases damage from blunt and cutting attacks, makes certain delayed movments move delayed.
|Various
|Kelp/Aurum (eat)
|-id="webbed"
|-id="webbed"
|'''Webbed'''
|Restricts movement and actions.
|Web tattoo
|Writhe
|-id="wristfractures"
|-id="wristfractures"
|'''Wristfractures'''
|Periodically gives lethargy.
|[[Weaponmastery]]
|Health to arms (apply)
|-}
|-}
{| border=0 cellpadding=2 cellspacing=2
|-
| bgcolor=#cccccc | Temperedcholeric
| bgcolor=#cccccc | Temperedmelancholic
| bgcolor=#cccccc | Temperedphlegmatic
| bgcolor=#cccccc | Temperedsanguine
| bgcolor=#cccccc | Transfixation
|-
| bgcolor=#cccccc | Trueblind
| bgcolor=#cccccc | Unconsciousness
| bgcolor=#cccccc | Unstablehumours
| bgcolor=#cccccc | Vertigo
| bgcolor=#cccccc | Vinewreathed
| bgcolor=#cccccc | Vitiated
|-
| bgcolor=#cccccc | Vitrified
| bgcolor=#cccccc | Voidfisted
| bgcolor=#cccccc | Voyria
| bgcolor=#cccccc | Waterdisrupt
| bgcolor=#cccccc | Weakenedmind
| bgcolor=#cccccc | Weariness
|-
| bgcolor=#cccccc | Webbed
| bgcolor=#cccccc | Whisperingmadness
|}


: AFFLICTION SHOW <affliction> will give the following (example with Addiction):
: AFFLICTION SHOW <affliction> will give the following (example with Addiction):
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