Dragoncraft
The skill of Dragoncraft, with its slew of Greater Dragon-exclusive abilities, was unveiled on the 15th of Valnuary, 474 AF, by Ashaxei.
Abilities in Dragoncraft
Ability | Description |
Dragonform | Transform into your draconic form. |
Through your deeds and the gift of Ashaxei you can now transform into a Greater Dragon. Use LESSERFORM to change back to your weak body. | |
Heal | Purge yourself of afflictions. |
Use your superior dragon immune system to throw off multiple afflictions at once. Due to the nature of this ability, you will be unable to muster the concentration to activate it if you are afflicted with both weariness and recklessness simultaneously. | |
Flex | Destroy pesky bindings. |
Use your great size and muscles to snap through those feeble attempts to bind. | |
Armour | Call upon the blessing of Ashaxei. |
Drawing on the power of the ancient Dragons, you may surround yourself with a magical armour. | |
Dragonsense | Seek out your prey. |
Drawing upon your superior senses you can draw information through the veil about the location of those in the lands. | |
Enmeshment | Entangle your foe with ethereal bindings. |
Will the fabric of the veil to bind your quarry with ethereal tendrils. | |
Tracking | Travel quickly across great distances. |
While flying, you will be able to discern who is outdoors with VIEW, then be able to travel very quickly to your prey as long as they remain outdoors. | |
Hoist | Snatch up your next meal from the ground. |
From within the skies, you may swoop down on an opponent and HOIST them off the ground. Once you have them clasped within your mighty talons, you can move about with them and either RELEASE them, causing them great damage if they are unfortunate enough not to be able to fly, or DEPOSIT them on the ground somewhere. | |
Leaping | Bound over any obstructions in your path. |
This ability will allow you to leap over various obstacles in your way. | |
Blocking | Use your bulk to obstruct exits. |
This ability will allow you to use your incredible bulk to block your prey, preventing normal movement in that direction. | |
Summon | Summon your breath weapon. |
Summon your breath weapon. Each type of Dragon has a different breath weapon:
| |
Blast | Unleash your breatha gainst your prey. |
Unleash the fury of your breath weapon upon your enemy. Requires summoned breath. | |
Rain | Rain your draconic fury down upon the ground. |
While flying above your pitiful enemies you can rain your breath weapon down upon all those below. Requires summoned breath. | |
Gust | Knock your prey to the ground with a mighty exhalation. |
Use your massive lungs to blow your opponent off their feet. | |
Storm | Fill the air with your deadly breath. |
Aiming your breath weapon high into the air causing it to rain back down to the ground upon all enemies within the room. Requires summoned breath. | |
Stream | Blast your foes from great distances. |
Concentrate your breath weapon into a tight stream to hit your opponent at a range. This will hit your target as long as they are within line of sight. Requires summoned breath. | |
Strip | Destroy your prey's defences with your breath. |
Use your breath weapon to strip the defences of your opponent. Requires summoned breath. | |
Roaring | Let loose an almighty roar. |
Use your mighty roar to damage your opponent. This will cause greater damage to those that are not deaf. | |
Gut | Disembowel your foe with your talons. |
Put those massive claws to use by ripping into your target's flesh. | |
Rend | Rip into your prey's limbs with a mighty swipe. |
Attack your opponent by targeting their limbs directly to render themuseless. If you use this ability without targeting a limb, it is significantly faster. | |
Bite | Clamp your meal between your jaws. |
Wrap your massive jaws around your opponent, ripping into their flesh with your teeth. If you can manage to get your prey in a prone position first it will render a much more damaging bite. | |
Clawparry | Fend off pesky attacks with your talons. |
Use your claws to fend off pesky attacks aimed at you. | |
Devour | Destroy them in a single bite. |
Use your massive jaws to rip your opponent's head from their shoulders. | |
Decapitate | Hack the head from an adventurer's corpse with claws. |
Sink your claw into the sinew of the neck to rip the head from an adventurer's corpse. | |
Consume | Eat the corpses of your prey. |
Make a tasty snack out of corpses of adventurers and denizens, or munch on the heads of your victims like peanuts. | |
Trample | Crush the fallen under your massive bulk. |
Use your incredible bulk to crush those weaklings around you. | |
Tailsweep | Knock your enemies to the ground with your swinging tail. |
Try to knock your enemies down with your enormous tail. | |
Becalm | Take down those annoying flyers with a beat of your wings. |
Use the power of your wings to disrupt the air beneath those pesky fliers. Your skill is such that you can knock everyone or just one person from the skies. | |
Demolition | Bring down walls with a massive blow. |
With a great sweep of your tail demolish those annoying walls of stone and ice that get in your way. | |
Incantation | Crush your enemies with a wave of draconic might. |
Unleash a powerful wave of energy to destroy your foes. | |
Illusion | Confuse the lesserforms with your intellect. |
Impose your mighty will onto the Veil to create an illusion of your choosing. You may embed a single newline by using the character sequence \n in your illusion. For limitations and restrictions, please refer to HELP ILLUSIONS. | |
Veilglance | Fold the Veil and look into far-away places. |
Fold back the veil to catch a glimpse of the surroundings of another, assuming that a shimmering orb is not in the room. | |
Veildeliver | Pass items instantly over great distances. |
Reach through the Veil to deliver an item or a group of items to another adventurer over great distances. | |
Piercetheveil | Pass through the Veil Extant. |
With the gifts of Ashaxei you may pass through the Veil Extant to the fabled land of the ancient Dragons. | |
Curse | Lay down a terrible curse to cripple your foe. |
With no affliction and delay specified, your victim will be cursed with a number of random masked afflictions. With an affliction specified, the curse will strike the target after the specified delay. It should be noted that the curse will not consume equilibrium when employed in this way, but may only be invoked periodically. (*) Affliction must be one of: paralysis, impatience, sensitivity, asthma. (**) Delay must be between one and ten seconds. | |
Tailsmash | A casual flick of your mighty tail. |
With a casual blow from your tail, shatter the magical shield that surrounds your target. |