Voicecraft
Voicecraft was the skill centred on using the voice, with or without instrumental accompaniment, to create various effects to aid oneself or those they wish to favour, or to afflict enemies. Chanting, singing, or reciting one's way to fame and glory as one shattered crystal forests, singing down shields, protecting oneself from damage, or freeing oneself from various forms of binding - all through the former power of Voicecraft. A unique feature of Voicecraft abilities was that they did not use or require one to have normal equilibrium or balance. They worked on their own kind of balance called "voice balance."
The skill of Voicecraft was available to members of the Bard class, along with Swashbuckling and Harmonics until they were replaced with a more refined skillset.
Abilities in Voicecraft
Maqam | A graceful song of the desert to cause clumsiness. | Lessons: 0 |
Syntax: | SING MAQAM AT <target> | |
Required: | 100 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflicts your target with clumsiness. If the target already has clumsiness, they will be afflicted with dizziness. |
Lay | Create a field of distortion to protect against fashioning. | Lessons: 6 |
Syntax: | SING LAY | |
Required: | 75 mana | |
Works against: | Self | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Creates a defense against puppet/doll fashioning of you. While active, truefashion will have a reduced chance to fire. |
Haiku | Alright, seriously now...what did that mean? | Lessons: 15 |
Syntax: | RECITE HAIKU AT <target> | |
Required: | 150 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflicts your target with confusion. |
Isorhythm | Claustrophobia is only a few, droning notes away. | Lessons: 33 |
Syntax: | SING ISORHYTHM AT <target> | |
Required: | 110 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflicts your target with claustrophobia. |
Tune | Protect against damage of all types. | Lessons: 66 |
Syntax: | SING TUNE | |
Required: | 200 mana | |
Works against: | Self | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Adds a damage-reducing defense, which decreases damage of all kinds. |
Dirge | Soothe the hands of the grave. | Lessons: 88 |
Syntax: | SING DIRGE | |
Required: | 75 mana | |
Works against: | Room | |
Details: | Removes gravehands from your current location. If there is a necromancer in the room when you attempt to use this ability, it will have a channeled period during which time you may perform no actions. |
Fugue | Instill fear with a complex fugue. | Lessons: 133 |
Syntax: | SING FUGUE AT <target> | |
Required: | 100 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflicts your target with fear. |
Solo | Drain the mana from a victim. | Lessons: 177 |
Syntax: | SING SOLO AT <target> | |
Required: | 100 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Drains some of the mana from your target and adds it to yours. |
Poem | A poem of gluttony and decay to induce nausea. | Lessons: 222 |
Syntax: | RECITE POEM AT <target> | |
Required: | 150 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflicts your target with nausea similar to the euphorbia effect. |
Yodel | Shatter a crystal forest with an irritating yodel. | Lessons: 255 |
Syntax: | SING YODEL | |
Required: | 75 mana | |
Works against: | Room | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Shatter a crystal forest with your song. |
Pastorale | Cause a target to develop a fear of heights. | Lessons: 288 |
Syntax: | SING PASTORALE AT <target> | |
Required: | 100 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflict your target with vertigo. |
Noise | A screeching, meaningless noise that numbs the mind. | Lessons: 333 |
Syntax: | SING NOISE AT <target> | |
Required: | 50 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | This song can be used to interrupt the tumble of other adventurers. The more afflictions a target suffers from, the higher the chance of success. |
Gimmegimme | A chant of generosity sure to pay off. | Lessons: 377 |
Syntax: | CHANT GIMMEGIMME AT <target> | |
Required: | 200 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflicts your target with generosity. |
Ditty | A ditty that will short-circuit one's brain. | Lessons: 422 |
Syntax: | SING DITTY AT <target> | |
Required: | 100 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflict your target with epilepsy. |
Limerick | Sing an impatience-causing limerick at your opponent. | |
Syntax: | SING LIMERICK AT <target> | |
Required: | 100 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflict your target with impatience. |
March | Cause even the most steady of mounts to panic. | Lessons: 466 |
Syntax: | SING MARCH | |
Required: | 100 mana | |
Works against: | Room | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Will panic any mounts in the room. |
Requiem | If you think they're out to get you, you're right. | Lessons: 533 |
Syntax: | SING REQUIEM AT <target> | |
Required: | 150 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflict your target with paranoia. |
Tremolo | Crush a target's legs with a sonic pounding. | Lessons: 599 |
Syntax: | SING TREMOLO AT <target> LEFT/RIGHT | |
Required: | 150 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Breaks a leg of your target. If that leg is already broken, causes that leg to take severe damage. This secondary function operates on an independent balance and has a reasonably high cooldown. |
Vibrato | Shatter an opponent's arms with a trilling vibrato. | Lessons: 702 |
Syntax: | SING VIBRATO AT <target> LEFT/RIGHT | |
Required: | 150 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Breaks an arm of your target. If that arm is already broken, causes that arm to take severe damage. This secondary function operates on an independent balance and has a reasonably high cooldown. |
Epic | Paralyse a target with an epic tale of heroism. | Lessons: 805 |
Syntax: | RECITE EPIC AT <target> | |
Required: | 150 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflict your target with paralysis. |
Aria | Give a friend a short-term health bonus. | Lessons: 943 |
Syntax: | SING ARIA AT <target> | |
Required: | 130 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Aid someone with an increase in health for a short time. |
Prelude | Fashion an illusion from song. | Lessons: 1047 |
Syntax: | SING PRELUDE <illusion text> | |
Required: | 150 mana | |
Works against: | Room | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Create an illusion in song that the room will see. You may embed a single newline in the illusion by inserting \n at the appropriate spot. |
Ode | Addiction is a terrible disease. | Lessons: 1150 |
Syntax: | RECITE ODE AT <target> | |
Required: | 100 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflict your target with addiction. |
Cantata | Sing down someone's shield. | Lessons: 1288 |
Syntax: | SING CANTATA AT <target> | |
Required: | 175 mana | |
Works against: | Adventurers and denizens | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Bring down your target's shield and aura of rebounding. |
Dwinnu | A chant that will disintegrate that which binds you. | Lessons: 1392 |
Syntax: | CHANT DWINNU | |
Required: | 150 mana | |
Works against: | Self | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Rapidly disintegrates certain things that entangle you, foremost among them being webs. |
Qasida | With a qasida of asceticism, afflict someone with anorexia. | Lessons: 1495 |
Syntax: | SING QASIDA AT <target> | |
Required: | 150 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Afflict your target with anorexia. |
Passion | Instill stupidity with a glorious passion of Imithia. | Lessons: 1598 |
Syntax: | SING PASSION AT <target> | |
Required: | 150 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Dull your target's mind with the soaringly beautiful Passion of Imithia. |
Chant | Strip defences with a sonorous chant. | Lessons: 1692 |
Syntax: | SING CHANT AT <target> | |
Required: | 150 mana | |
Works against: | Adventurers | |
Cooldown: | 3.00 seconds of voice balance | |
Details: | Strips a randomly-selected defence from your target. |
Songbird | Whistle a helpful songbird to your shoulder. | Lessons: 1705 |
Syntax: | WHISTLE FOR SONGBIRD | |
Required: | 500 mana | |
Cooldown: | 2.00 seconds of equilibrium | |
Details: | Whistle for a songbird who will accompany many of your songs for a time, assisting you in battle. When you sing one of the songs listed below as "Triggers", the songbird will occasionally choose one of the songs listed below as "Actions" and direct the song at your target. Triggers: Solo, Chant, Passion, Pastorale, Qasida, Ditty, Isorhythm, Requiem, Noise, Vibrato, Tremolo, Maqam, Epic, Haiku, Poem, Ode, Limerick |
Soulfulvoice | Sing through vibrational barriers to reach your audience. | Lessons: 1736 |
Syntax: | None (Passive) | |
Details: | Exercising such control over your voice that you are able to penetrate vibrational barriers to reach your audience. |