Credits: Difference between revisions

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(other types of credits)
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'''Credits''' are an immaterial form of currency, considered by some [[adventurers]] to be more valuable than [[gold sovereigns|gold]], that can be used for several things. A liquid tender, credits may be freely bought, sold, transferred, or traded between adventurers on the open market, sometimes for staggeringly high prices.
'''Credits''' are an immaterial form of currency, considered by some [[adventurers]] to be more valuable than [[gold sovereigns|gold]], that can be used for several things. A liquid tender, credits may be freely bought, sold, transferred, or traded between adventurers on the open market, sometimes for staggeringly high prices.


'''Neocredits''' were the currency of young adventurers, an obsolete form of bound credit awarded upon achieving various [[level]] threshholds. Replaced by bound credits system in 415 AF, they could be converted into lessons towards learning [[skills]].
'''Neocredits''' were the currency of young adventurers, an obsolete form of bound credit awarded upon achieving various [[level]] threshholds. Replaced by bound credits system in 415 AF, they could only be converted into lessons towards learning [[skills]].


'''Bound credits''' are credits which have been bound to an adventurer for personal use, either converted from normal credits or acquired as rewards via promotions or purchased in the [[Renown Shop|renown shop]]. While they cannot be bought, sold, or transferred, credits become most useful in this form. Bound credits exist to be converted into [[lessons]], which are the currency of learning, to purchase [[artefacts]], permits, and licenses in [[Delos]] or to be used for item upgrades and customisations. They can be traded in for 6 lessons per credit. The first 1000 credits that an adventurer converts to bound credits receives a bonus 2.5 lessons per credit bound.
'''Bound credits''' are credits which have been bound to an adventurer for personal use, either converted from normal credits or acquired as rewards via promotions or purchased in the [[Renown Shop|renown shop]]. While they cannot be bought, sold, or transferred, credits become most useful in this form. Bound credits exist to be converted into [[lessons]], which are the currency of learning, to purchase [[artefacts]], permits, and licenses in [[Delos]] or to be used for item upgrades and customisations. They can be traded in for 6 lessons per credit. The first 1000 credits that an adventurer converts to bound credits receives a bonus 2.5 lessons per credit bound.
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