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edits
(Added Summary Table) |
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| style="text-align:center;" | Ahmetite | | style="text-align:center;" | Ahmetite | ||
| style="text-align:center;" | Gem and Gold | | style="text-align:center;" | Gem and Gold | ||
| style="text-align:center;" | Increased gold drops from denizens for 1 hour (+10%) | | style="text-align:center;background-color:#FFFF99;" | Increased gold drops from denizens for 1 hour (+10%) | ||
| style="text-align:center;" | Ahmet | | style="text-align:center;" | Ahmet | ||
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| style="text-align:center;" | Azelhurium | | style="text-align:center;" | Azelhurium | ||
| style="text-align:center;" | Stone and Bone | | style="text-align:center;" | Stone and Bone | ||
| style="text-align:center;" | Increased constitution for 1 hour (+2) | | style="text-align:center;background-color:#ADD8E6;" | Increased constitution for 1 hour (+2) | ||
| style="text-align:center;" | Azelhu | | style="text-align:center;" | Azelhu | ||
|- | |- | ||
| style="text-align:center;" | Draekinite | | style="text-align:center;" | Draekinite | ||
| style="text-align:center;" | Coal and Ice | | style="text-align:center;" | Coal and Ice | ||
| style="text-align:center;" | Increases rage lifespan by +6 seconds, boost lasts for 1 hour | | style="text-align:center;background-color:#FF9999;" | Increases rage lifespan by +6 seconds, boost lasts for 1 hour | ||
| style="text-align:center;" | Draekar | | style="text-align:center;" | Draekar | ||
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| style="text-align:center;" | Laytronite | | style="text-align:center;" | Laytronite | ||
| style="text-align:center;" | Silver and Ice | | style="text-align:center;" | Silver and Ice | ||
| style="text-align:center;" | Increases dexterity for 1 hour (+2) | | style="text-align:center;background-color:#ADD8E6;" | Increases dexterity for 1 hour (+2) | ||
| style="text-align:center;" | Laytron | | style="text-align:center;" | Laytron | ||
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| style="text-align:center;" | Makaelicite | | style="text-align:center;" | Makaelicite | ||
| style="text-align:center;" | Silver and Coal | | style="text-align:center;" | Silver and Coal | ||
| style="text-align:center;" | Increases mana regeneration for 1 hour (10%/5 seconds) | | style="text-align:center;background-color:#FFCC99;" | Increases mana regeneration for 1 hour (10%/5 seconds) | ||
| style="text-align:center;" | Makaela | | style="text-align:center;" | Makaela | ||
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| style="text-align:center;" | Melodar | | style="text-align:center;" | Melodar | ||
| style="text-align:center;" | Obsidian | | style="text-align:center;" | Obsidian | ||
| style="text-align:center;" | Grants the chance for balance times to be halved for 1 hour (20% chance) | | style="text-align:center;background-color:#90EE90;" | Grants the chance for balance times to be halved for 1 hour (20% chance) | ||
| style="text-align:center;" | Melodie | | style="text-align:center;" | Melodie | ||
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| style="text-align:center;" | Profithyst | | style="text-align:center;" | Profithyst | ||
| style="text-align:center;" | Obsidian and Platinum | | style="text-align:center;" | Obsidian and Platinum | ||
| style="text-align:center;" | Increases experience gain for 1 hour (40% increase) | | style="text-align:center;background-color:#FFFF99;" | Increases experience gain for 1 hour (40% increase) | ||
| style="text-align:center;" | Proficy | | style="text-align:center;" | Proficy | ||
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| style="text-align:center;" | Qwindorium | | style="text-align:center;" | Qwindorium | ||
| style="text-align:center;" | Gold and Bone | | style="text-align:center;" | Gold and Bone | ||
| style="text-align:center;" | Instantly levels up a squad of soldiers. APPLY <mineral> TO SQUAD <#> | | style="text-align:center;background-color:#9999FF;" | Instantly levels up a squad of soldiers. APPLY <mineral> TO SQUAD <#> | ||
| style="text-align:center;" | Qwindor | | style="text-align:center;" | Qwindor | ||
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| style="text-align:center;" | Senastone | | style="text-align:center;" | Senastone | ||
| style="text-align:center;" | Platinum and Silver | | style="text-align:center;" | Platinum and Silver | ||
| style="text-align:center;" | Increases willpower regeneration for 1 hour (3%/5 seconds) | | style="text-align:center;background-color:#FFCC99;" | Increases willpower regeneration for 1 hour (3%/5 seconds) | ||
| style="text-align:center;" | Sena | | style="text-align:center;" | Sena | ||
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| style="text-align:center;" | Shunsten | | style="text-align:center;" | Shunsten | ||
| style="text-align:center;" | Bone and Ice | | style="text-align:center;" | Bone and Ice | ||
| style="text-align:center;" | Increases rage gain from attacks (30% increase) | | style="text-align:center;background-color:#FF9999;" | Increases rage gain from attacks (30% increase) | ||
| style="text-align:center;" | Shunsui | | style="text-align:center;" | Shunsui | ||
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| style="text-align:center;" | Silathyst | | style="text-align:center;" | Silathyst | ||
| style="text-align:center;" | Carbon and Gem | | style="text-align:center;" | Carbon and Gem | ||
| style="text-align:center;" | Instantly levels up a squad of miners. APPLY <mineral> to SQUAD <#>. | | style="text-align:center;background-color:#9999FF;" | Instantly levels up a squad of miners. APPLY <mineral> to SQUAD <#>. | ||
| style="text-align:center;" | Silas | | style="text-align:center;" | Silas | ||
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| style="text-align:center;" | Slinkamite | | style="text-align:center;" | Slinkamite | ||
| style="text-align:center;" | Gem | | style="text-align:center;" | Gem | ||
| style="text-align:center;" | Grants the chance for equilibrium times to be halved for 1 hour (20% chance). | | style="text-align:center;background-color:#90EE90;" | Grants the chance for equilibrium times to be halved for 1 hour (20% chance). | ||
| style="text-align:center;" | Slink | | style="text-align:center;" | Slink | ||
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| style="text-align:center;" | Telendrium | | style="text-align:center;" | Telendrium | ||
| style="text-align:center;" | Gold and Carbon | | style="text-align:center;" | Gold and Carbon | ||
| style="text-align:center;" | Increases endurance regeneration for 1 hour (3%/5 seconds) | | style="text-align:center;background-color:#FFCC99;" | Increases endurance regeneration for 1 hour (3%/5 seconds) | ||
| style="text-align:center;" | Telendrieth | | style="text-align:center;" | Telendrieth | ||
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| style="text-align:center;" | Valenticite | | style="text-align:center;" | Valenticite | ||
| style="text-align:center;" | Iron and Gold | | style="text-align:center;" | Iron and Gold | ||
| style="text-align:center;" | Increases strength for 1 hour (+2) | | style="text-align:center;background-color:#ADD8E6;" | Increases strength for 1 hour (+2) | ||
| style="text-align:center;" | Valentinus | | style="text-align:center;" | Valentinus | ||
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| style="text-align:center;" | Verillium | | style="text-align:center;" | Verillium | ||
| style="text-align:center;" | Platinum and Obsidian | | style="text-align:center;" | Platinum and Obsidian | ||
| style="text-align:center;" | Increases intelligence for 1 hour (+2). | | style="text-align:center;background-color:#ADD8E6;" | Increases intelligence for 1 hour (+2). | ||
| style="text-align:center;" | Verily | | style="text-align:center;" | Verily | ||
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| style="text-align:center;" | Xerthyst | | style="text-align:center;" | Xerthyst | ||
| style="text-align:center;" | Carbon and Iron | | style="text-align:center;" | Carbon and Iron | ||
| style="text-align:center;" | Increases health regeneration for 1 hour (10%/5 seconds) | | style="text-align:center;background-color:#FFCC99;" | Increases health regeneration for 1 hour (10%/5 seconds) | ||
| style="text-align:center;" | Xer | | style="text-align:center;" | Xer | ||
|} | |} | ||
[[Category: Pharmaceuticals]] | [[Category: Pharmaceuticals]] |
edits