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'''Rare minerals''' are scarce minerals extracted as a byproduct of lode [[mining]], rather than through [[transmutation|transmutative]] processes, and have various properties. Whether they are formed from geologic activity is up for debate, but most are rumoured to be pieces of the destroyed planetoids [[Somnustra]], [[Lunastra]], and [[Noxtra]]. When mining was introduced to [[adventurers]] in 688 AF, the first miners to discover these rare minerals named them after themselves. | '''Rare minerals''' are scarce minerals extracted as a byproduct of lode [[mining]], rather than through [[transmutation|transmutative]] processes, and have various properties. Whether they are formed from geologic activity is up for debate, but most are rumoured to be pieces of the destroyed planetoids [[Somnustra]], [[Lunastra]], and [[Noxtra]]. When mining was introduced to [[adventurers]] in 688 AF, the first miners to discover these rare minerals named them after themselves. | ||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! Mineral | |||
! Affinity | |||
! Property | |||
! Discovered By | |||
|- | |||
| style="text-align:center;" | Ahmetite | |||
| style="text-align:center;" | Gem and Gold | |||
| style="text-align:center;" | Increased gold drops from denizens for 1 hour (+10%) | |||
| style="text-align:center;" | Ahmet | |||
|- | |||
| style="text-align:center;" | Azelhurium | |||
| style="text-align:center;" | Stone and Bone | |||
| style="text-align:center;" | Increased constitution for 1 hour (+2) | |||
| style="text-align:center;" | Azelhu | |||
|- | |||
| style="text-align:center;" | Draekinite | |||
| style="text-align:center;" | Coal and Ice | |||
| style="text-align:center;" | Increases rage lifespan by +6 seconds, boost lasts for 1 hour | |||
| style="text-align:center;" | Draekar | |||
|- | |||
| style="text-align:center;" | Laytronite | |||
| style="text-align:center;" | Silver and Ice | |||
| style="text-align:center;" | Increases dexterity for 1 hour (+2) | |||
| style="text-align:center;" | Laytron | |||
|- | |||
| style="text-align:center;" | Makaelicite | |||
| style="text-align:center;" | Silver and Coal | |||
| style="text-align:center;" | Increases mana regeneration for 1 hour (10%/5 seconds) | |||
| style="text-align:center;" | Makaela | |||
|- | |||
| style="text-align:center;" | Melodar | |||
| style="text-align:center;" | Obsidian | |||
| style="text-align:center;" | Grants the chance for balance times to be halved for 1 hour (20% chance) | |||
| style="text-align:center;" | Melodie | |||
|- | |||
| style="text-align:center;" | Profithyst | |||
| style="text-align:center;" | Obsidian and Platinum | |||
| style="text-align:center;" | Increases experience gain for 1 hour (40% increase) | |||
| style="text-align:center;" | Proficy | |||
|- | |||
| style="text-align:center;" | Qwindorium | |||
| style="text-align:center;" | Gold and Bone | |||
| style="text-align:center;" | Instantly levels up a squad of soldiers. APPLY <mineral> TO SQUAD <#> | |||
| style="text-align:center;" | Qwindor | |||
|- | |||
| style="text-align:center;" | Senastone | |||
| style="text-align:center;" | Platinum and Silver | |||
| style="text-align:center;" | Increases willpower regeneration for 1 hour (3%/5 seconds) | |||
| style="text-align:center;" | Sena | |||
|- | |||
| style="text-align:center;" | Shunsten | |||
| style="text-align:center;" | Bone and Ice | |||
| style="text-align:center;" | Increases rage gain from attacks (30% increase) | |||
| style="text-align:center;" | Shunsui | |||
|- | |||
| style="text-align:center;" | Silathyst | |||
| style="text-align:center;" | Carbon and Gem | |||
| style="text-align:center;" | Instantly levels up a squad of miners. APPLY <mineral> to SQUAD <#>. | |||
| style="text-align:center;" | Silas | |||
|- | |||
| style="text-align:center;" | Slinkamite | |||
| style="text-align:center;" | Gem | |||
| style="text-align:center;" | Grants the chance for equilibrium times to be halved for 1 hour (20% chance). | |||
| style="text-align:center;" | Slink | |||
|- | |||
| style="text-align:center;" | Telendrium | |||
| style="text-align:center;" | Gold and Carbon | |||
| style="text-align:center;" | Increases endurance regeneration for 1 hour (3%/5 seconds) | |||
| style="text-align:center;" | Telendrieth | |||
|- | |||
| style="text-align:center;" | Valenticite | |||
| style="text-align:center;" | Iron and Gold | |||
| style="text-align:center;" | Increases strength for 1 hour (+2) | |||
| style="text-align:center;" | Valentinus | |||
|- | |||
| style="text-align:center;" | Verillium | |||
| style="text-align:center;" | Platinum and Obsidian | |||
| style="text-align:center;" | Increases intelligence for 1 hour (+2). | |||
| style="text-align:center;" | Verily | |||
|- | |||
| style="text-align:center;" | Xerthyst | |||
| style="text-align:center;" | Carbon and Iron | |||
| style="text-align:center;" | Increases health regeneration for 1 hour (10%/5 seconds) | |||
| style="text-align:center;" | Xer | |||
|} | |||
[[Category: Pharmaceuticals]] | [[Category: Pharmaceuticals]] |
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