Difference between revisions of "Category:Rare minerals"

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'''Rare minerals''' are scarce minerals extracted as a byproduct of lode [[mining]], rather than through [[transmutation|transmutative]] processes, and have various properties. Whether they are formed from geologic activity is up for debate, but most are rumoured to be pieces of the destroyed planetoids [[Somnustra]], [[Lunastra]], and [[Noxtra]]. When mining was introduced to [[adventurers]] in 688 AF, the first miners to discover these rare minerals named them after themselves.  
'''Rare minerals''' are scarce minerals extracted as a byproduct of lode [[mining]], rather than through [[transmutation|transmutative]] processes, and have various properties. Whether they are formed from geologic activity is up for debate, but most are rumoured to be pieces of the destroyed planetoids [[Somnustra]], [[Lunastra]], and [[Noxtra]]. When mining was introduced to [[adventurers]] in 688 AF, the first miners to discover these rare minerals named them after themselves.  
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
! Mineral
! Affinity
! Property
! Discovered By
|-
| style="text-align:center;" | Ahmetite
| style="text-align:center;" | Gem and Gold
| style="text-align:center;" | Increased gold drops from denizens for 1 hour (+10%)
| style="text-align:center;" | Ahmet
|-
| style="text-align:center;" | Azelhurium
| style="text-align:center;" | Stone and Bone
| style="text-align:center;" | Increased constitution for 1 hour (+2)
| style="text-align:center;" | Azelhu
|-
| style="text-align:center;" | Draekinite
| style="text-align:center;" | Coal and Ice
| style="text-align:center;" | Increases rage lifespan by +6 seconds, boost lasts for 1 hour
| style="text-align:center;" | Draekar
|-
| style="text-align:center;" | Laytronite
| style="text-align:center;" | Silver and Ice
| style="text-align:center;" | Increases dexterity for 1 hour (+2)
| style="text-align:center;" | Laytron
|-
| style="text-align:center;" | Makaelicite
| style="text-align:center;" | Silver and Coal
| style="text-align:center;" | Increases mana regeneration for 1 hour (10%/5 seconds)
| style="text-align:center;" | Makaela
|-
| style="text-align:center;" | Melodar
| style="text-align:center;" | Obsidian
| style="text-align:center;" | Grants the chance for balance times to be halved for 1 hour (20% chance)
| style="text-align:center;" | Melodie
|-
| style="text-align:center;" | Profithyst
| style="text-align:center;" | Obsidian and Platinum
| style="text-align:center;" | Increases experience gain for 1 hour (40% increase)
| style="text-align:center;" | Proficy
|-
| style="text-align:center;" | Qwindorium
| style="text-align:center;" | Gold and Bone
| style="text-align:center;" | Instantly levels up a squad of soldiers. APPLY <mineral> TO SQUAD <#>
| style="text-align:center;" | Qwindor
|-
| style="text-align:center;" | Senastone
| style="text-align:center;" | Platinum and Silver
| style="text-align:center;" | Increases willpower regeneration for 1 hour (3%/5 seconds)
| style="text-align:center;" | Sena
|-
| style="text-align:center;" | Shunsten
| style="text-align:center;" | Bone and Ice
| style="text-align:center;" | Increases rage gain from attacks (30% increase)
| style="text-align:center;" | Shunsui
|-
| style="text-align:center;" | Silathyst
| style="text-align:center;" | Carbon and Gem
| style="text-align:center;" | Instantly levels up a squad of miners. APPLY <mineral> to SQUAD <#>.
| style="text-align:center;" | Silas
|-
| style="text-align:center;" | Slinkamite
| style="text-align:center;" | Gem
| style="text-align:center;" | Grants the chance for equilibrium times to be halved for 1 hour (20% chance).
| style="text-align:center;" | Slink
|-
| style="text-align:center;" | Telendrium
| style="text-align:center;" | Gold and Carbon
| style="text-align:center;" | Increases endurance regeneration for 1 hour (3%/5 seconds)
| style="text-align:center;" | Telendrieth
|-
| style="text-align:center;" | Valenticite
| style="text-align:center;" | Iron and Gold
| style="text-align:center;" | Increases strength for 1 hour (+2)
| style="text-align:center;" | Valentinus
|-
| style="text-align:center;" | Verillium
| style="text-align:center;" | Platinum and Obsidian
| style="text-align:center;" | Increases intelligence for 1 hour (+2).
| style="text-align:center;" | Verily
|-
| style="text-align:center;" | Xerthyst
| style="text-align:center;" | Carbon and Iron
| style="text-align:center;" | Increases health regeneration for 1 hour (10%/5 seconds)
| style="text-align:center;" | Xer
|}


[[Category: Pharmaceuticals]]
[[Category: Pharmaceuticals]]
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