8,492
edits
m (re-ordering sentences in the second paragraph so they make more sense) |
|||
Line 1: | Line 1: | ||
[[Adventurers|Adventurer]] '''death''' in [[Achaea]] is not permanent, resulting in only [[experience]] loss and sometimes hurt pride. An adventurer dies when his or her [[health (statistic)|health]] drops to zero. | [[Adventurers|Adventurer]] '''death''' in [[Achaea]] is not permanent, resulting in only [[experience]] loss and sometimes hurt pride. An adventurer dies when his or her [[health (statistic)|health]] drops to zero. | ||
[[:Category:Creatures|Creature]] or [[denizen]] death can be either temporary or permanent, depending upon [[Gods|Godly]] will. The [[Huskmaker]] [[:Category:Protean relics|relic]], however, can magically animate dead adventurers for a short time. The only time death is permanent is when | [[:Category:Creatures|Creature]] or [[denizen]] death can be either temporary or permanent, depending upon [[Gods|Godly]] will. The [[Huskmaker]] [[:Category:Protean relics|relic]], however, can magically animate dead adventurers for a short time. The only time adventurer death is permanent is when he or she commits [[suicide]]. | ||
The topic of Death | The topic of Death could be further explored, theologically or otherwise, through [[Thoth]], God of Death, and his related influences on the world. | ||
[[Category:Combat]][[Category:Death]] | [[Category:Combat]][[Category:Death]] |
edits