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[[Adventurers|Adventurer]] '''death''' in [[Achaea]] is not permanent, resulting in only [[experience]] loss and sometimes hurt pride. An adventurer dies when his or her [[health (statistic)|health]] drops to zero. | [[Adventurers|Adventurer]] '''death''' in [[Achaea]] is not permanent, resulting in only [[experience]] loss and sometimes hurt pride. An adventurer dies when his or her [[health (statistic)|health]] drops to zero. | ||
[[:Category:Creatures|Creature]] or [[denizen]] death can be either temporary or permanent, depending upon [[Gods|Godly]] will. | [[:Category:Creatures|Creature]] or [[denizen]] death can be either temporary or permanent, depending upon [[Gods|Godly]] will. Following the death of Death, [[Ugrach]], the Finality succeeded god as the Curator of Death.. | ||
The topic of Death could be further explored, theologically or otherwise, through [[Thoth]], God of Death, and his related influences on the world. | The [[Huskmaker]] [[:Category:Protean relics|relic]], can magically animate dead adventurers for a short time. The only time adventurer death is permanent is when he or she commits [[suicide]]. | ||
Prior to his own demise, the topic of Death could be further explored, theologically or otherwise, through [[Thoth]], God of Death, and his related influences on the world. | |||
[[Category:Combat]][[Category:Death]] | [[Category:Combat]][[Category:Death]] |
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