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'''Sigils''' are small items created with the Enchantment skill that have various effects. | '''Sigils''' are small items created with the Enchantment skill that have various effects. | ||
*'''Cube sigils''' dampen vibrations in a given room when placed on the ground, but are impeded by a reverberation vibration. | *'''Cube sigils''' dampen vibrations or hamonics in a given room when placed on the ground, but are impeded by a reverberation vibration or the partitia harmonic respectively. | ||
*'''Eye sigils''', when placed on the ground, prevent ghosts from passing through the location. When thrown at the ground, the resulting explosion pulls phased [[serpent]]s into sync with normal reality. | *'''Eye sigils''', when placed on the ground, prevent ghosts from passing through the location. When thrown at the ground, the resulting explosion pulls phased [[serpent]]s into sync with normal reality. |
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