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{{Village_infobox|villagename=Zanzibaar|leader=[[Djulsan]], King of Zanzibaar|discoverer=Delphinus Windancer, Jaizsur Ta'sa, Tiax Drac'Kal, Kaise Le'rac, Kriby, Misty Ta'sa, and Istiria Aristata}} | <div style="float:right"><span style="float:right">http://i14.photobucket.com/albums/a315/DelphinusW/Zanzibaar.jpg</span> | ||
The isle of '''Zanzibaar''' is the | |||
{{Village_infobox|villagename=Zanzibaar|leader=[[Djulsan]], King of Zanzibaar|discoverer=Delphinus Windancer, Jaizsur Ta'sa, Tiax Drac'Kal, Kaise Le'rac, Kriby, Misty Ta'sa, and Istiria Aristata}}</div> | |||
The isle of '''Zanzibaar''' is a wealthy tropical nation situated between the [[Lemnian Sea]] and the [[Notic Ocean]]. | |||
==History== | ==History== | ||
In ancient times, the island kingdom of Zanzibaar was quite famous to Sapient and seafarer alike. The neighbouring city-state of [[Shallam]] maintained amicable trade relations, purchasing vast quantities of spices and other goods from the exotic land, and for this Shallam named its market district "Zanzibaar Street." Throughout the [[Modern Age]], however, Zanzibaar's exotic wares were not enough to keep it from obscurity among the land-bound populace of [[Sapience]]. | |||
With the introduction of the first adventuring ships, horizons began to broaden again. On [[Miraman]] 22, 461 AF, the maiden voyages of the first five production-model [[Thalassian seastrider]]s set out from the port of [[Tasur'ke]]. The ''Queen Himalia'' and crew sighted land the following afternoon, coming into port and reestablishing Baarian relations with the peoples of Sapience once more. | |||
==Geography== | ==Geography== | ||
The isle of Zanzibaar | Zanzibaar sits between Lemnian and Notic waters: east of [[New Hope]], south of the [[Ulangi Isles]], and southeast of Shallam. The isle is dominated by dense, low-lying jungle thickets that push right up to the main walls of the city, interspersed with the occasional spice plantation, and the shadowy growth provides a refuge for such elusive creatures as the Baarian [[tiger]]. White beaches and sand bars crop up in the narrow channels between the kingdom's islets. In the waters to the southeast, the [[Phocian Reaches]] ensure a near-constant [[triton]]ic presence. | ||
==Culture== | |||
Owing largely to its place as a nexus of commerce from nations the world over, the kingdom of Zanzibaar enjoys a comfortable level of wealth and luxury. The large mercantile population has allowed for a sizeable middle class to develop, and the spices produced in its local plantations are prized so that even the agricultural sector does not want for [[Gold sovereigns|gold]]. This exposure to all manner of cultures has nurtured a fairly cosmopolitan way of life. Central to the city is the palace of Zanzibaar, wherein foreign diplomats await audiences with the king amidst the intrigues of the royal court. | |||
Such urban niceties are eschewed by the more traditional peoples of the outer Baarian islets, a small, loosely scattered community of shamanists and dhow-makers that has maintained its spiritual roots. While they follow the advice and guidance of their shaman, believed to be a usurper by King [[Djulsan]], the islanders nonetheless swear fealty to the Baarian king. | |||
As with any city of substantial mercantile presence - and certainly given its spot on the Lemnian Sea - Zanzibaar is not without its fair share of crime. Thieves and pickpockets are common, though the royal guard commonly enlists help in prosecuting such lesser criminals. A subtler, more organised threat manifests itself in the sizeable smuggling ring that exports large quantities of merchandise beneath the tariffs of the Baarian port authority. | |||
==Inhabitants== | ==Inhabitants== | ||
*[[Abelsa]] | *[[Abelsa]] | ||
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*[[Yabbahar]], the apothecary | *[[Yabbahar]], the apothecary | ||
*[[Yuskah]], the witchdoctor | *[[Yuskah]], the witchdoctor | ||
[[Category:Islands]][[Category: | [[Category:Islands]][[Category:Villages]] |
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